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  • ...i-Lingual Translation layer ("ML"). The ML system is one of the secondary SourceMod systems designed to make the platform as flexible as possible. It fully su The SourceMod ML System is based off the following terms:
    7 KB (970 words) - 18:43, 29 March 2020
  • ...тема ML является одной из дополнительных SourceMod систем, предназначенная для повышения ги Система SourceMod ML базируется на следующих терминах:
    9 KB (242 words) - 06:34, 30 December 2008

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  • ...i-Lingual Translation layer ("ML"). The ML system is one of the secondary SourceMod systems designed to make the platform as flexible as possible. It fully su The SourceMod ML System is based off the following terms:
    7 KB (970 words) - 18:43, 29 March 2020
  • The SourceMod [[Menu API (SourceMod)|Menu API]] is fairly useful for displaying an information panel, a menu, o Usage of the [[Translations (SourceMod Scripting)|Translations]] system is highly recommended and will be used in this example.
    17 KB (2,443 words) - 02:59, 26 August 2021
  • {{Languages|Managing your Sourcemod installation}} You've just [[Installing_SourceMod|installed sourcemod]] and made sure that it's working. For that you did the instructions in the
    13 KB (2,214 words) - 17:38, 22 May 2022
  • ...res, fixes, and improvements. If you need help upgrading, see [[Upgrading SourceMod]]. SourceMod's map management plugins have gone through huge overhauls to address many c
    7 KB (960 words) - 01:22, 29 December 2008
  • {{Languages|Menu API (SourceMod)}} SourceMod has an extensive API for building and displaying menus to clients. Unlike
    24 KB (3,583 words) - 08:35, 20 July 2021
  • ...тема ML является одной из дополнительных SourceMod систем, предназначенная для повышения ги Система SourceMod ML базируется на следующих терминах:
    9 KB (242 words) - 06:34, 30 December 2008
  • Format-class functions are variable argument functions in [[SourceMod]] which allow you to format a string. A simple example of this is the <tt> ...hrase (explained in [[Translations (SourceMod_Scripting)#Usage_in_a_Plugin|Translations]])
    5 KB (750 words) - 08:50, 26 March 2020
  • ...(см. в [[Translations (SourceMod_Scripting)#Inline_Translations|Inline Translations]])
    6 KB (177 words) - 12:55, 16 January 2019
  • cfg/sourcemod/myconfig.cfg addons/sourcemod/configs/admin_myadmin.cfg
    972 bytes (159 words) - 16:29, 24 February 2009
  • ==Scripting Changes== *Added a new, magic <tt>any</tt> tag from [[SourceMod]].
    12 KB (2,002 words) - 08:08, 19 February 2014
  • 你刚刚[[Installing_SourceMod/zh|安装了sourcemod]]并保证它正常运行。为此你执行了[[Installing_SourceMod#Checki 你也要熟悉sourcemod的文件结构,这意味着
    11 KB (631 words) - 17:39, 28 September 2021
  • ...assumes you have read [[Introduction to SourcePawn]] and [[Introduction to SourceMod Plugins]]. ...cell data type in Pawn that contains a pointer to an object stored in the SourceMod core.
    6 KB (1,048 words) - 20:25, 21 June 2023