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	<id>https://wiki.alliedmods.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aslanbey</id>
	<title>AlliedModders Wiki - User contributions [en]</title>
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	<updated>2026-04-29T05:09:43Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=AMX_Mod_X&amp;diff=3181</id>
		<title>AMX Mod X</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=AMX_Mod_X&amp;diff=3181"/>
		<updated>2006-07-20T21:45:30Z</updated>

		<summary type="html">&lt;p&gt;Aslanbey: /* 0.10-alpha */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:{{owned_project|project=AMX Mod X|website=www.amxmodx.org}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
AMX Mod X is a [[Metamod]] plugin for [[Half-Life 1]].  It provides comprehensive scripting for the game engine and its mods.  Scripts can intercept network messages, log events, commands, client commands, set cvars, modify entities, and more.  AMX Mod X also has a system for extending native scripting through [[AMX Mod X Modules|modules]], leading to outside support for things like MySQL and Sockets.  The AMX Mod X scripting language is called [[Pawn]] (formerly &amp;quot;Small&amp;quot;), and is officially maintained by [http://www.compuphase.com/ ITB CompuPhase].&lt;br /&gt;
&lt;br /&gt;
==Feature List==&lt;br /&gt;
*Creating client and servr-side commands and variables&lt;br /&gt;
*Default and customizable server administration tools&lt;br /&gt;
**Kicking/Banning&lt;br /&gt;
**Slot Reservation&lt;br /&gt;
**Text file or MySQL enabled admin system&lt;br /&gt;
**Voting&lt;br /&gt;
**Management Commands (chat, map changing, cvar changing, etc)&lt;br /&gt;
**Flood Protection&lt;br /&gt;
**Weapon Restriction&lt;br /&gt;
**Statistics&lt;br /&gt;
*Scriptability through large function library&lt;br /&gt;
**Inter-plugin communication&lt;br /&gt;
**Event listening&lt;br /&gt;
**Network message hooking&lt;br /&gt;
**Entity and engine modification&lt;br /&gt;
**Gamedll and engine function call hooking&lt;br /&gt;
**Sockets&lt;br /&gt;
**Mod-specific extra support for:&lt;br /&gt;
***Counter-Strike, Condition Zero&lt;br /&gt;
***Day of Defeat&lt;br /&gt;
***Natural Selection&lt;br /&gt;
***Team Fortress Classic&lt;br /&gt;
***The Specialists&lt;br /&gt;
***Earth's Special Forces&lt;br /&gt;
**Regular Expressions&lt;br /&gt;
**Menu Creation&lt;br /&gt;
**Debugger&lt;br /&gt;
*Modularity&lt;br /&gt;
**Comprehensive M/DK for interacting with scripts&lt;br /&gt;
**Easily attach and use Metamod&lt;br /&gt;
**Plug 'n Use - MDK requires almost no modification to compile&lt;br /&gt;
**Written in C/C++ - total flexibility&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The original AMX Mod project started in 2002 authored by [[OLO|Aleksander &amp;quot;OLO&amp;quot; Naszko]].  While the same scripting language ([[Small]]) was used as its predecessor admin tool, [[Admin-Mod]], the style itself is very different, most likely to correct various confusing or inadequate design decisions.  For example:&lt;br /&gt;
*Focus was on modifying the game, rather than only providing admin tools&lt;br /&gt;
*Easier native syntaxes&lt;br /&gt;
*Easier string manipulation&lt;br /&gt;
*Greater flexibility for hooking game events and commands&lt;br /&gt;
*Greater flexibility for manipulating engine/game&lt;br /&gt;
*Module support for developers to extend native language&lt;br /&gt;
*Easier syntax in general (for example, dropping semicolon requirement)&lt;br /&gt;
&lt;br /&gt;
AMX Mod was originally coupled with [[dJeyL]]'s &amp;quot;[[MetaSmall]]&amp;quot;, although this was eventually dropped and the two combined into one binary.&lt;br /&gt;
&lt;br /&gt;
Around January of 2004, various high-ranking members of the AMX Mod community decided the project was in an inactive and dead state.  Neither OLO nor dJeyL could be contacted, and [[SniperBeamer|Felix &amp;quot;SniperBeamer&amp;quot; Geyer]] decided to found a continuation project named [[AMX Mod X]].&lt;br /&gt;
&lt;br /&gt;
==Milestones==&lt;br /&gt;
''For a full list of AMX Mod X and AMX Mod changes, see the [[AMX Mod X Changelog]].''&lt;br /&gt;
===0.10-alpha===&lt;br /&gt;
The first release of AMX Mod X presented the core new features and organization policies of the overall package, native library, and forums.&lt;br /&gt;
&lt;br /&gt;
===0.16-beta===&lt;br /&gt;
This was the first and most widely used version of AMX Mod X considered to be stable.  It contained cleaned up code, inter-plugin communication, a rewritten internal events system, and more.&lt;br /&gt;
&lt;br /&gt;
===1.00===&lt;br /&gt;
Jumped from 0.20, AMX Mod X became a truly different product with a new, advanced module API and many code rewrites, as well as the first Metamod plugin with AMD64 support.  AMX Mod X also became the project to port [[Small]] to AMD64.  It also gained a very powerful subsystem and module for engine hacking called [[Fakemeta]].&lt;br /&gt;
&lt;br /&gt;
===1.50===&lt;br /&gt;
AMX Mod X followed the renaming of [[Small]] to [[Pawn]] by [[CompuPhase]].  It also added dynamic natives and featured a new debugger.&lt;br /&gt;
&lt;br /&gt;
==Development Team==&lt;br /&gt;
===Original===&lt;br /&gt;
The AMX Mod X development team, founded by SniperBeamer, was:&lt;br /&gt;
*[[SniperBeamer|Felix &amp;quot;SniperBeamer&amp;quot; Geyer]] - Manager, Plugins/Documentation Maintainer, Web Dev&lt;br /&gt;
*[[PM OnoTo|Pavol &amp;quot;PM OnoTo&amp;quot; Marko]] - Lead Developer, Core/VM/Compiler Maintainer&lt;br /&gt;
*[[User:BAILOPAN|David &amp;quot;BAILOPAN&amp;quot; Anderson]] - General Development, Engine Module, Release Technician&lt;br /&gt;
*[[Johnny Got His Gun|Johnny &amp;quot;JGHG&amp;quot; Bergström]] - Cstrike module, Fun module&lt;br /&gt;
*[[SidLuke|Lukasz &amp;quot;SidLuke&amp;quot; Wlasinski]] - Stats modules and extra mod support (TFC, DoD, TFC, TS) ''note - SidLuke joined Jul 17, 2005&lt;br /&gt;
&lt;br /&gt;
===Current===&lt;br /&gt;
After 1.0 (Nov 15, 2004), the AMX Mod X development team informally disbanded.  On January 4, 2006, the development team was officially restructured to continue to maintain and improve AMX Mod X.&lt;br /&gt;
*[[User:BAILOPAN|David &amp;quot;BAILOPAN&amp;quot; Anderson]] - Manager, Core/VM/Compiler Maintainer, Release Technician&lt;br /&gt;
*[[User:Basic-Master|Christian &amp;quot;Basic-Master&amp;quot; Hammacher]] - AMXX Studio, AMXX Installer, GabenMod&lt;br /&gt;
*[[User:faluco|Borja &amp;quot;faluco&amp;quot; Ferrer]] - General Maintenance/Development, Multi-Lingual Maintenance&lt;br /&gt;
&lt;br /&gt;
==Documentation==&lt;br /&gt;
For full documentation on AMX Mod X, see [[AMX Mod X Documentation]].&lt;br /&gt;
&lt;br /&gt;
==The Future==&lt;br /&gt;
AMX Mod X is, for the most part, a finished product.  The future holds maintenance, optimizing, further expanding the community as possible, and bug fixing.  Features will also usually be added on request.&lt;br /&gt;
&lt;br /&gt;
==License==&lt;br /&gt;
AMX Mod X is licensed under the [[GNU General Public License]], the parent license of [[Metamod]].  AMX Mod X also requires that plugins be licensed under the GPL, unless you are granted an [[AMX Mod X License Exception]].&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.amxmodx.org/ The AMX Mod X Website]&lt;br /&gt;
*[http://www.metamod.org/ The Metamod Website]&lt;br /&gt;
*[http://www.amxmod.net/ The Original AMX Mod Website]&lt;br /&gt;
*[http://www.amxmodx.org/forums AMX Mod X Forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:AMX Mod X]]&lt;/div&gt;</summary>
		<author><name>Aslanbey</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Metamod&amp;diff=3174</id>
		<title>Metamod</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Metamod&amp;diff=3174"/>
		<updated>2006-07-16T00:09:26Z</updated>

		<summary type="html">&lt;p&gt;Aslanbey: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Metamod ==&lt;br /&gt;
[[Category:Half-Life_1]]&lt;br /&gt;
Metamod is a plugin/DLL manager that sits between the [[Half-Life_1|Half-Life]] Engine and an HL Game mod, allowing the dynamic loading/unloading of mod-like DLL plugins to add functionality to the HL server or game mod.&lt;br /&gt;
&lt;br /&gt;
[[AMX_Mod_X|AMX Mod X]] is a Metamod plugin.&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
'''Fetter Text'''Aslanbey&lt;br /&gt;
''Kursiver Text''pinarhisar&lt;br /&gt;
[[Link-Text]]www.mani-admin-plugin.com&lt;br /&gt;
[http://www.mani-admin-plugin.com Link-Text]&lt;br /&gt;
&lt;br /&gt;
== Ebene 2 Überschrift ==&lt;br /&gt;
[[Bild:Beispiel.jpg]][&lt;br /&gt;
&amp;lt;math&amp;gt;Formel hier einfügen&amp;lt;/math&amp;gt;&lt;br /&gt;
[Media:Beispiel.mp3]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Unformatierten Text hier einfügen&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
--killingmann 19:03, 15 July 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://metamod.org/ Metamod Home Page]&lt;br /&gt;
[[Bild:Beispiel.jpg]]&lt;br /&gt;
[[Media:Beispiel.mp3]]&lt;br /&gt;
&amp;lt;math&amp;gt;Formel hier einfügen&amp;lt;/math&amp;gt;&lt;br /&gt;
[http://www.beispiel.de Link-Text]&lt;br /&gt;
&lt;br /&gt;
== Ebene 2 Überschrift ==&lt;/div&gt;</summary>
		<author><name>Aslanbey</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Metamod&amp;diff=3173</id>
		<title>Metamod</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Metamod&amp;diff=3173"/>
		<updated>2006-07-16T00:06:10Z</updated>

		<summary type="html">&lt;p&gt;Aslanbey: /* External Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Metamod ==&lt;br /&gt;
[[Category:Half-Life_1]]&lt;br /&gt;
Metamod is a plugin/DLL manager that sits between the [[Half-Life_1|Half-Life]] Engine and an HL Game mod, allowing the dynamic loading/unloading of mod-like DLL plugins to add functionality to the HL server or game mod.&lt;br /&gt;
&lt;br /&gt;
[[AMX_Mod_X|AMX Mod X]] is a Metamod plugin.&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
'''Fetter Text'''&lt;br /&gt;
''Kursiver Text''&lt;br /&gt;
[[Link-Text]]&lt;br /&gt;
[http://www.beispiel.de Link-Text]&lt;br /&gt;
&lt;br /&gt;
== Ebene 2 Überschrift ==&lt;br /&gt;
[[Bild:Beispiel.jpg]][&lt;br /&gt;
&amp;lt;math&amp;gt;Formel hier einfügen&amp;lt;/math&amp;gt;&lt;br /&gt;
[Media:Beispiel.mp3]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Unformatierten Text hier einfügen&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
--killingmann 19:03, 15 July 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://metamod.org/ Metamod Home Page]&lt;br /&gt;
[[Bild:Beispiel.jpg]]&lt;br /&gt;
[[Media:Beispiel.mp3]]&lt;br /&gt;
&amp;lt;math&amp;gt;Formel hier einfügen&amp;lt;/math&amp;gt;&lt;br /&gt;
[http://www.beispiel.de Link-Text]&lt;br /&gt;
&lt;br /&gt;
== Ebene 2 Überschrift ==&lt;/div&gt;</summary>
		<author><name>Aslanbey</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Metamod&amp;diff=3172</id>
		<title>Metamod</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Metamod&amp;diff=3172"/>
		<updated>2006-07-16T00:03:39Z</updated>

		<summary type="html">&lt;p&gt;Aslanbey: /* About Metamod */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== About Metamod ==&lt;br /&gt;
[[Category:Half-Life_1]]&lt;br /&gt;
Metamod is a plugin/DLL manager that sits between the [[Half-Life_1|Half-Life]] Engine and an HL Game mod, allowing the dynamic loading/unloading of mod-like DLL plugins to add functionality to the HL server or game mod.&lt;br /&gt;
&lt;br /&gt;
[[AMX_Mod_X|AMX Mod X]] is a Metamod plugin.&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
'''Fetter Text'''&lt;br /&gt;
''Kursiver Text''&lt;br /&gt;
[[Link-Text]]&lt;br /&gt;
[http://www.beispiel.de Link-Text]&lt;br /&gt;
&lt;br /&gt;
== Ebene 2 Überschrift ==&lt;br /&gt;
[[Bild:Beispiel.jpg]][&lt;br /&gt;
&amp;lt;math&amp;gt;Formel hier einfügen&amp;lt;/math&amp;gt;&lt;br /&gt;
[Media:Beispiel.mp3]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;Unformatierten Text hier einfügen&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
--killingmann 19:03, 15 July 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://metamod.org/ Metamod Home Page]&lt;/div&gt;</summary>
		<author><name>Aslanbey</name></author>
		
	</entry>
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