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	<updated>2026-04-18T06:49:31Z</updated>
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		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5689</id>
		<title>Galileo</title>
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		<updated>2008-03-28T18:49:46Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown to a player.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum number of minutes a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates when a map should end when time runs out.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
[[Category:3rd Party Plugins (AMX Mod X)]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5688</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5688"/>
		<updated>2008-03-28T18:48:33Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown to a player.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum number of minutes a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates when a map should end when time runs out.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
[[Category:3rd Party Plugins (AMX Mod X)]]&lt;br /&gt;
[[Category:Features (Galileo)]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Category:3rd_Party_Plugins_(AMX_Mod_X)&amp;diff=5687</id>
		<title>Category:3rd Party Plugins (AMX Mod X)</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Category:3rd_Party_Plugins_(AMX_Mod_X)&amp;diff=5687"/>
		<updated>2008-03-28T18:34:06Z</updated>

		<summary type="html">&lt;p&gt;Brad: New page: Category:AMX Mod X&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:AMX Mod X]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5686</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5686"/>
		<updated>2008-03-28T18:32:29Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown to a player.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum number of minutes a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates when a map should end when time runs out.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
[[Category:3rd Party Plugins (AMX Mod X)]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5684</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5684"/>
		<updated>2008-03-28T18:25:01Z</updated>

		<summary type="html">&lt;p&gt;Brad: Map Chooser Plus moved to Galileo: Plugin has been renamed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown to a player.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum number of minutes a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates when a map should end when time runs out.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Map_Chooser_Plus&amp;diff=5685</id>
		<title>Map Chooser Plus</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Map_Chooser_Plus&amp;diff=5685"/>
		<updated>2008-03-28T18:25:01Z</updated>

		<summary type="html">&lt;p&gt;Brad: Map Chooser Plus moved to Galileo: Plugin has been renamed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Galileo]]&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5426</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5426"/>
		<updated>2007-11-22T13:12:45Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown to a player.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum number of minutes a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates when a map should end when time runs out.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5425</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5425"/>
		<updated>2007-11-22T13:03:30Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_endonround ''&amp;lt;0|1&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum number of minutes a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates when a map should end when time runs out.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5424</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5424"/>
		<updated>2007-11-22T03:52:48Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum number of minutes a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5423</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5423"/>
		<updated>2007-11-22T03:39:45Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5422</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5422"/>
		<updated>2007-11-22T03:34:13Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be considered for use.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5421</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5421"/>
		<updated>2007-11-22T02:58:51Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5420</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5420"/>
		<updated>2007-11-22T02:47:58Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5419</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5419"/>
		<updated>2007-11-22T02:46:09Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Rock the Vote */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5410</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5410"/>
		<updated>2007-11-19T04:40:06Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5409</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5409"/>
		<updated>2007-11-17T16:28:22Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5332</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5332"/>
		<updated>2007-11-11T19:40:03Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5331</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5331"/>
		<updated>2007-11-11T19:38:16Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* General Voting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5330</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5330"/>
		<updated>2007-11-11T19:06:19Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5329</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5329"/>
		<updated>2007-11-11T19:04:11Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5328</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5328"/>
		<updated>2007-11-11T19:02:15Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[Map_Chooser_Plus#Rock the Vote|rock the vote]], and [[Map_Chooser_Plus#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Template:H:title&amp;diff=5323</id>
		<title>Template:H:title</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Template:H:title&amp;diff=5323"/>
		<updated>2007-11-11T16:59:13Z</updated>

		<summary type="html">&lt;p&gt;Brad: New page: &amp;lt;span title=&amp;quot;{{{1}}}&amp;quot; {{#ifeq:{{{dotted|yes}}}|no||style=&amp;quot;border-bottom:1px dotted&amp;quot;}}&amp;gt;{{{2}}}&amp;lt;/span&amp;gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span title=&amp;quot;{{{1}}}&amp;quot; {{#ifeq:{{{dotted|yes}}}|no||style=&amp;quot;border-bottom:1px dotted&amp;quot;}}&amp;gt;{{{2}}}&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5322</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5322"/>
		<updated>2007-11-11T16:47:56Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5321</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5321"/>
		<updated>2007-11-11T16:44:07Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* ==&amp;lt;span style */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5320</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5320"/>
		<updated>2007-11-11T16:35:50Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5319</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5319"/>
		<updated>2007-11-11T16:31:14Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5313</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5313"/>
		<updated>2007-11-11T02:35:32Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_listmaps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5312</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5312"/>
		<updated>2007-11-11T01:37:40Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mpc_nom_listmaps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5306</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5306"/>
		<updated>2007-11-09T17:47:29Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5305</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5305"/>
		<updated>2007-11-09T15:56:41Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Disable &amp;quot;votemap&amp;quot; Command */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5304</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5304"/>
		<updated>2007-11-08T16:34:32Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Runoff Voting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Runoff Voting&amp;lt;/div&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; Command==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 votemap command.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5303</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5303"/>
		<updated>2007-11-08T16:32:29Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Change Map at End of Round */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; Command==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 votemap command.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5302</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5302"/>
		<updated>2007-11-08T16:32:13Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Disable &amp;quot;votemap&amp;quot; Command */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; Command==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows the standard HL1 '''votemap''' command to be completely disabled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 votemap command.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5301</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5301"/>
		<updated>2007-11-08T16:31:55Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Weighted Admin Votes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows admins to have a weighted (counted as more than 1) vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; Command==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 votemap command.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5300</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5300"/>
		<updated>2007-11-08T16:31:33Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Ban Recent Maps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows you to disallow recent maps from being voted on.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; Command==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 votemap command.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5299</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5299"/>
		<updated>2007-11-08T16:31:11Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Runoff Voting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; Command==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 votemap command.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5298</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5298"/>
		<updated>2007-11-08T16:30:47Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Map Nominations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; Command==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 votemap command.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5297</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5297"/>
		<updated>2007-11-08T03:23:48Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&lt;br /&gt;
&amp;quot;background-color:lightgrey&amp;quot;&amp;gt;These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&lt;br /&gt;
&amp;quot;color:darkblue&amp;quot;&amp;gt;CVARs&amp;lt;/span&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum amount of time a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; Command==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 votemap command.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if a map should end immediately or only after a round ends.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5296</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5296"/>
		<updated>2007-11-08T01:17:42Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:0: Disable&lt;br /&gt;
:1: Enable&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vote Filler Groups==&lt;br /&gt;
Allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:1: map listing&lt;br /&gt;
:2: map group listing&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps from Vote==&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| iStyle&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5295</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5295"/>
		<updated>2007-11-08T01:16:33Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;et2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;et2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;et2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;et2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:0: Disable&lt;br /&gt;
:1: Enable&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vote Filler Groups==&lt;br /&gt;
Allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:1: map listing&lt;br /&gt;
:2: map group listing&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps from Vote==&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| iStyle&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5294</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5294"/>
		<updated>2007-11-07T20:38:24Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:0: Disable&lt;br /&gt;
:1: Enable&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vote Filler Groups==&lt;br /&gt;
Allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:1: map listing&lt;br /&gt;
:2: map group listing&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps from Vote==&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| iStyle&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5293</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5293"/>
		<updated>2007-11-07T20:37:45Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Vote Status Display */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:0: Disable&lt;br /&gt;
:1: Enable&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vote Filler Groups==&lt;br /&gt;
Allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:1: map listing&lt;br /&gt;
:2: map group listing&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps from Vote==&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| iStyle&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5292</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5292"/>
		<updated>2007-11-07T20:32:10Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;'' */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:0: Disable&lt;br /&gt;
:1: Enable&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vote Filler Groups==&lt;br /&gt;
Allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:1: map listing&lt;br /&gt;
:2: map group listing&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
==Vote Status Display==&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps from Vote==&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| iStyle&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5291</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5291"/>
		<updated>2007-11-07T20:16:47Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Disallow Recent Maps from Votes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
&lt;br /&gt;
:1: standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
:2: shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
:4: dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:0: Disable&lt;br /&gt;
:1: Enable&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vote Filler Groups==&lt;br /&gt;
Allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:1: map listing&lt;br /&gt;
:2: map group listing&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
==Vote Status Display==&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps from Vote==&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| iStyle&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5290</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5290"/>
		<updated>2007-11-07T19:57:35Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Weighted Admin Votes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
&lt;br /&gt;
:1: standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
:2: shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
:4: dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:0: Disable&lt;br /&gt;
:1: Enable&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vote Filler Groups==&lt;br /&gt;
Allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:1: map listing&lt;br /&gt;
:2: map group listing&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
==Vote Status Display==&lt;br /&gt;
&lt;br /&gt;
==Disallow Recent Maps from Votes==&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5289</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5289"/>
		<updated>2007-11-07T19:52:20Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Weighted Admin Votes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
&lt;br /&gt;
:1: standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
:2: shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
:4: dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:0: Disable&lt;br /&gt;
:1: Enable&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vote Filler Groups==&lt;br /&gt;
Allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:1: map listing&lt;br /&gt;
:2: map group listing&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
==Vote Status Display==&lt;br /&gt;
&lt;br /&gt;
==Disallow Recent Maps from Votes==&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the standard admin flags needed to have weighted votes.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5288</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5288"/>
		<updated>2007-11-07T18:22:44Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Vote Filler Groups */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
&lt;br /&gt;
:1: standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
:2: shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
:4: dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:0: Disable&lt;br /&gt;
:1: Enable&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vote Filler Groups==&lt;br /&gt;
Allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
:1: map listing&lt;br /&gt;
:2: map group listing&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is 1, the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
:as_oilrig&lt;br /&gt;
:cs_747&lt;br /&gt;
:cs_assault&lt;br /&gt;
:cs_backalley&lt;br /&gt;
:cs_estate&lt;br /&gt;
:cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is 2, the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
:3&lt;br /&gt;
:3&lt;br /&gt;
:2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
==Vote Status Display==&lt;br /&gt;
&lt;br /&gt;
==Disallow Recent Maps from Votes==&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5287</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5287"/>
		<updated>2007-11-07T17:52:23Z</updated>

		<summary type="html">&lt;p&gt;Brad: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be used in the next map vote.  A value of 0 means all the nominated maps will be used.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mpc_nom_listmaps====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts, that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_players ''&amp;lt;fPercentage&amp;gt;''====&lt;br /&gt;
Indicates the percentage of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
&lt;br /&gt;
:1: standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
:2: shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
:4: dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:0: Disable&lt;br /&gt;
:1: Enable&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vote Filler Groups==&lt;br /&gt;
&lt;br /&gt;
==Vote Status Display==&lt;br /&gt;
&lt;br /&gt;
==Disallow Recent Maps from Votes==&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5286</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5286"/>
		<updated>2007-11-07T16:55:51Z</updated>

		<summary type="html">&lt;p&gt;Brad: /* Map Chooser Plus (MCP) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5285</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=5285"/>
		<updated>2007-11-07T16:55:30Z</updated>

		<summary type="html">&lt;p&gt;Brad: New page: == Map Chooser Plus (MCP) ==  Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own m...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Map Chooser Plus (MCP) ==&lt;br /&gt;
&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and AMXX's own mapchooser.&lt;br /&gt;
&lt;br /&gt;
None of the features are enabled by default.  As such, it acts much like AMXX's mapchooser.  The power comes when you enable some of the features of MCP.&lt;/div&gt;</summary>
		<author><name>Brad</name></author>
		
	</entry>
</feed>