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	<updated>2026-05-08T22:21:43Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Day_of_Defeat:_Source_Events&amp;diff=9772</id>
		<title>Day of Defeat: Source Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Day_of_Defeat:_Source_Events&amp;diff=9772"/>
		<updated>2015-01-15T23:32:43Z</updated>

		<summary type="html">&lt;p&gt;DarthNinja: duplicate dod_round_start listing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:''Refer back to [[Game Events (Source)]] for more events.''&lt;br /&gt;
&lt;br /&gt;
=== player_death ===&lt;br /&gt;
{{qnotice|When a player dies}}&lt;br /&gt;
{{begin-hl2msg|player_death|string}}&lt;br /&gt;
{{hl2msg|short|userid|user ID who died}}&lt;br /&gt;
{{hl2msg|short|attacker|user ID who killed}}&lt;br /&gt;
{{hl2msg|string|weapon|weapon name killed used}}&lt;br /&gt;
{{hl2msg|bool|dominated|}}&lt;br /&gt;
{{hl2msg|bool|revenge|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== player_hurt ===&lt;br /&gt;
{{qnotice|When a player is damaged}}&lt;br /&gt;
{{begin-hl2msg|player_hurt|string}}&lt;br /&gt;
{{hl2msg|short|userid|user ID who was hurt}}&lt;br /&gt;
{{hl2msg|short|attacker|user ID who attacked}}&lt;br /&gt;
{{hl2msg|string|weapon|weapon name attacker used}}&lt;br /&gt;
{{hl2msg|byte|health|health remaining}}&lt;br /&gt;
{{hl2msg|byte|damage|how much damage in this attack}}&lt;br /&gt;
{{hl2msg|byte|hitgroup|what hitgroup was hit}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== player_changeclass ===&lt;br /&gt;
{{qnotice|When a player changes to a different class}}&lt;br /&gt;
{{begin-hl2msg|player_changeclass|string}}&lt;br /&gt;
{{hl2msg|short|userid|user ID who changed class}}&lt;br /&gt;
{{hl2msg|short|class|class that they changed to}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_round_start ===&lt;br /&gt;
{{qnotice|When the round starts}}&lt;br /&gt;
{{begin-hl2msg|dod_round_start|string}}&lt;br /&gt;
{{hl2msg|none|none|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_round_active ===&lt;br /&gt;
{{qnotice|When the round becomes active after the &amp;quot;frozen&amp;quot; time}}&lt;br /&gt;
{{begin-hl2msg|dod_round_active|string}}&lt;br /&gt;
{{hl2msg|none|none|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_hint ===&lt;br /&gt;
{{qnotice|When a hint occurs}}&lt;br /&gt;
{{begin-hl2msg|dod_hint|string}}&lt;br /&gt;
{{hl2msg|string|hintmessage|localizable string of a hint}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_warmup_begins ===&lt;br /&gt;
{{qnotice|When warmup begins}}&lt;br /&gt;
{{begin-hl2msg|dod_warmup_begins|string}}&lt;br /&gt;
{{hl2msg|none|none|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_warmup_ends ===&lt;br /&gt;
{{qnotice|When warmup ends}}&lt;br /&gt;
{{begin-hl2msg|dod_warmup_ends|string}}&lt;br /&gt;
{{hl2msg|none|none|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_restart_round ===&lt;br /&gt;
{{qnotice|When round restarts}}&lt;br /&gt;
{{begin-hl2msg|dod_restart_round|string}}&lt;br /&gt;
{{hl2msg|none|none|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_ready_restart ===&lt;br /&gt;
{{qnotice|When the ready players trigger restart}}&lt;br /&gt;
{{begin-hl2msg|dod_ready_restart|string}}&lt;br /&gt;
{{hl2msg|none|none|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_allies_ready ===&lt;br /&gt;
{{qnotice|When allies are ready}}&lt;br /&gt;
{{begin-hl2msg|dod_allies_ready|string}}&lt;br /&gt;
{{hl2msg|none|none|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_axis_ready ===&lt;br /&gt;
{{qnotice|When axis are ready}}&lt;br /&gt;
{{begin-hl2msg|dod_axis_ready|string}}&lt;br /&gt;
{{hl2msg|none|none|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_round_restart_seconds ===&lt;br /&gt;
{{qnotice|When round restart is set}}&lt;br /&gt;
{{begin-hl2msg|dod_round_restart_seconds|string}}&lt;br /&gt;
{{hl2msg|short|seconds|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_team_scores ===&lt;br /&gt;
{{qnotice|When a team scores (wins)}}&lt;br /&gt;
{{begin-hl2msg|dod_team_scores|string}}&lt;br /&gt;
{{hl2msg|short|allies_caps|how many rounds won by Allies}}&lt;br /&gt;
{{hl2msg|short|allies_tick|how many tick points Allies have}}&lt;br /&gt;
{{hl2msg|byte|allies_players|how many players Allies have}}&lt;br /&gt;
{{hl2msg|short|axis_caps|.. same for Axis.}}&lt;br /&gt;
{{hl2msg|short|axis_tick|}}&lt;br /&gt;
{{hl2msg|byte|axis_players|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_point_captured ===&lt;br /&gt;
{{qnotice|When a flag/point is captured}}&lt;br /&gt;
{{begin-hl2msg|dod_point_captured|string}}&lt;br /&gt;
{{hl2msg|byte|cp|index of the point that was captured}}&lt;br /&gt;
{{hl2msg|string|cpname|name of the point}}&lt;br /&gt;
{{hl2msg|string|cappers|string where each character is a player index of someone that capped}}&lt;br /&gt;
{{hl2msg|bool|bomb|was this a bomb exploding}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_capture_blocked ===&lt;br /&gt;
{{qnotice|When a capture is blocked}}&lt;br /&gt;
{{begin-hl2msg|dod_capture_blocked|string}}&lt;br /&gt;
{{hl2msg|byte|cp|index of the point that was blocked}}&lt;br /&gt;
{{hl2msg|string|cpname|name of the point}}&lt;br /&gt;
{{hl2msg|byte|blocker|index of the player that blocked the cap}}&lt;br /&gt;
{{hl2msg|bool|bomb|was the block on a defuse or a plant?}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_round_win ===&lt;br /&gt;
{{qnotice|When a round is won}}&lt;br /&gt;
{{begin-hl2msg|dod_round_win|string}}&lt;br /&gt;
{{hl2msg|byte|team|which team won the round}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_tick_points ===&lt;br /&gt;
{{qnotice|''Unknown''}}&lt;br /&gt;
{{begin-hl2msg|dod_tick_points|string}}&lt;br /&gt;
{{hl2msg|byte|team|which team scored tick points}}&lt;br /&gt;
{{hl2msg|byte|score|how many did they score}}&lt;br /&gt;
{{hl2msg|short|totalscore|the new total score}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_game_over ===&lt;br /&gt;
{{qnotice|When the map ends}}&lt;br /&gt;
{{begin-hl2msg|dod_game_over|string}}&lt;br /&gt;
{{hl2msg|string|reason|why the game is over ( timelimit, winlimit )}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_broadcast_audio ===&lt;br /&gt;
{{qnotice|When audio is broadcasted}}&lt;br /&gt;
{{begin-hl2msg|dod_broadcast_audio|string}}&lt;br /&gt;
{{hl2msg|string|sound|sound to play}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_stats_weapon_attack ===&lt;br /&gt;
{{qnotice|When a player attacks with a weapon}}&lt;br /&gt;
{{begin-hl2msg|dod_stats_weapon_attack|string}}&lt;br /&gt;
{{hl2msg|short|attacker|}}&lt;br /&gt;
{{hl2msg|byte|weapon|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_stats_player_damage ===&lt;br /&gt;
{{qnotice|When a player damages another}}&lt;br /&gt;
{{begin-hl2msg|dod_stats_player_damage|string}}&lt;br /&gt;
{{hl2msg|short|attacker|userid of the attacker}}&lt;br /&gt;
{{hl2msg|short|victim|userid of the victim}}&lt;br /&gt;
{{hl2msg|byte|weapon|weapon id}}&lt;br /&gt;
{{hl2msg|short|damage|total damage in this shot}}&lt;br /&gt;
{{hl2msg|byte|damage_given|applied damage, not to exceed health}}&lt;br /&gt;
{{hl2msg|float|distance|distance of the shot}}&lt;br /&gt;
{{hl2msg|byte|hitgroup|hitgroup that was hit}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_stats_player_killed ===&lt;br /&gt;
{{qnotice|When a player kills another}}&lt;br /&gt;
{{begin-hl2msg|dod_stats_player_killed|string}}&lt;br /&gt;
{{hl2msg|byte|attacker|}}&lt;br /&gt;
{{hl2msg|byte|victim|}}&lt;br /&gt;
{{hl2msg|byte|weapon|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_win_panel ===&lt;br /&gt;
{{qnotice|When the scoreboard is shown after map end}}&lt;br /&gt;
{{begin-hl2msg|dod_win_panel|string}}&lt;br /&gt;
{{hl2msg|bool|show_timer_defend|}}&lt;br /&gt;
{{hl2msg|bool|show_timer_attack|}}&lt;br /&gt;
{{hl2msg|short|timer_time|}}&lt;br /&gt;
{{hl2msg|byte|final_event|0 - no event, 1 - bomb exploded, 2 - flag capped, 3 - timer expired}}&lt;br /&gt;
{{hl2msg|byte|category_left| 0-4: none, bombers, cappers, defenders, killers}}&lt;br /&gt;
{{hl2msg|byte|left_1|player index if first}}&lt;br /&gt;
{{hl2msg|byte|left_score_1|}}&lt;br /&gt;
{{hl2msg|byte|left_2|}}&lt;br /&gt;
{{hl2msg|byte|left_score_2|}}&lt;br /&gt;
{{hl2msg|byte|left_3|}}&lt;br /&gt;
{{hl2msg|byte|left_score_3|}}&lt;br /&gt;
{{hl2msg|byte|category_right|}}&lt;br /&gt;
{{hl2msg|byte|right_1|}}&lt;br /&gt;
{{hl2msg|byte|right_score_1|}}&lt;br /&gt;
{{hl2msg|byte|right_2|}}&lt;br /&gt;
{{hl2msg|byte|right_score_2|}}&lt;br /&gt;
{{hl2msg|byte|right_3|}}&lt;br /&gt;
{{hl2msg|byte|right_score_3|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_timer_time_added ===&lt;br /&gt;
{{qnotice|When time is added (in bombing maps)}}&lt;br /&gt;
{{begin-hl2msg|dod_timer_time_added|string}}&lt;br /&gt;
{{hl2msg|short|seconds_added|how many seconds were added to the round timer}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_timer_flash ===&lt;br /&gt;
{{qnotice|''Unknown''}}&lt;br /&gt;
{{begin-hl2msg|dod_timer_flash|string}}&lt;br /&gt;
{{hl2msg|short|time_remaining|how many seconds until the round ends}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_map_time_remaining ===&lt;br /&gt;
{{qnotice|Time remaining on map}}&lt;br /&gt;
{{begin-hl2msg|dod_map_time_remaining|string}}&lt;br /&gt;
{{hl2msg|short|seconds|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_tnt_pickup ===&lt;br /&gt;
{{qnotice|When TNT is picked up, clientside only}}&lt;br /&gt;
{{begin-hl2msg|dod_tnt_pickup|string}}&lt;br /&gt;
{{hl2msg|none|none}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_bomb_planted ===&lt;br /&gt;
{{qnotice|When TNT is placed on an objective}}&lt;br /&gt;
{{begin-hl2msg|dod_bomb_planted|string}}&lt;br /&gt;
{{hl2msg|byte|cp|index of the point where the bomb was planted}}&lt;br /&gt;
{{hl2msg|string|cpname|name of the point}}&lt;br /&gt;
{{hl2msg|short|userid|user ID of the player that planted the bomb}}&lt;br /&gt;
{{hl2msg|byte|team|team that planted}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_bomb_exploded ===&lt;br /&gt;
{{qnotice|When TNT explodes}}&lt;br /&gt;
{{begin-hl2msg|dod_bomb_exploded|string}}&lt;br /&gt;
{{hl2msg|byte|cp|index of the point where the bomb exploded}}&lt;br /&gt;
{{hl2msg|string|cpname|name of the point}}&lt;br /&gt;
{{hl2msg|short|userid|user ID of the player that planted the bomb}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_bomb_defused ===&lt;br /&gt;
{{qnotice|When TNT is defused}}&lt;br /&gt;
{{begin-hl2msg|dod_bomb_defused|string}}&lt;br /&gt;
{{hl2msg|byte|cp|index of the point where the bomb was defused}}&lt;br /&gt;
{{hl2msg|string|cpname|name of the point}}&lt;br /&gt;
{{hl2msg|short|userid|user ID of the player that defused the bomb}}&lt;br /&gt;
{{hl2msg|byte|team|team that defused}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_kill_planter ===&lt;br /&gt;
{{qnotice|When the planter of TNT is killed}}&lt;br /&gt;
{{begin-hl2msg|dod_kill_planter|string}}&lt;br /&gt;
{{hl2msg|short|userid|user ID of the player killed the planter}}&lt;br /&gt;
{{hl2msg|short|victimid|user ID of the player that was killed}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== dod_kill_defuser ===&lt;br /&gt;
{{qnotice|When the defuser of TNT is killed}}&lt;br /&gt;
{{begin-hl2msg|dod_kill_defuser|string}}&lt;br /&gt;
{{hl2msg|short|userid|user ID of the player killed the defuser}}&lt;br /&gt;
{{hl2msg|short|victimid|user ID of the player that was killed}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== spec_target_updated ===&lt;br /&gt;
{{begin-hl2msg|spec_target_updated|string}}&lt;br /&gt;
{{hl2msg|none|none|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== achievement_earned ===&lt;br /&gt;
{{qnotice|When a player earns an achievement}}&lt;br /&gt;
{{begin-hl2msg|achievement_earned|string}}&lt;br /&gt;
{{hl2msg|byte|player|entindex of the player}}&lt;br /&gt;
{{hl2msg|short|achievement|achievement ID}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== show_freezepanel ===&lt;br /&gt;
{{begin-hl2msg|show_freezepanel|string}}&lt;br /&gt;
{{hl2msg|short|killer|entindex of the killer entity}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== hide_freezepanel ===&lt;br /&gt;
{{begin-hl2msg|hide_freezepanel|string}}&lt;br /&gt;
{{hl2msg|none|none|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== freezecam_started ===&lt;br /&gt;
{{begin-hl2msg|freezecam_started|string}}&lt;br /&gt;
{{hl2msg|none|none|}}&lt;br /&gt;
{{end-hl2msg}}&lt;br /&gt;
&lt;br /&gt;
=== christmas_gift_grab ===&lt;br /&gt;
{{begin-hl2msg|christmas_gift_grab|string}}&lt;br /&gt;
{{hl2msg|short|userid|}}&lt;br /&gt;
{{end-hl2msg}}&lt;/div&gt;</summary>
		<author><name>DarthNinja</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Achievement_IDs&amp;diff=8013</id>
		<title>Achievement IDs</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Achievement_IDs&amp;diff=8013"/>
		<updated>2011-02-23T23:37:05Z</updated>

		<summary type="html">&lt;p&gt;DarthNinja: /* General Achievements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Achievement Identification Numbers ==&lt;br /&gt;
&lt;br /&gt;
VALVe uses :&lt;br /&gt;
&lt;br /&gt;
'''CTFPlayer::AwardAchievement(int iAchievementID, int iIterator)''' &lt;br /&gt;
&lt;br /&gt;
in order to award a player an achievement. Each achievement has a specific ID number. The list below is a (hopefully) complete list of ID numbers.&lt;br /&gt;
&lt;br /&gt;
Format: &amp;lt;ID Number&amp;gt;: &amp;lt;Name&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Thanks to '''CShadowRun''' and '''predcrab''' for all their help!&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== General Achievements ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;127: Sentry Gunner&lt;br /&gt;
128: Nemesis&lt;br /&gt;
129: Hard To Kill&lt;br /&gt;
130: Master of Disguise&lt;br /&gt;
131: With Friends Like These&lt;br /&gt;
132: Dynasty&lt;br /&gt;
133: Hardcore&lt;br /&gt;
134: Powerhouse Offense&lt;br /&gt;
135: Lightning Offense&lt;br /&gt;
136: Relentless Offense&lt;br /&gt;
137: Impenetrable Defense&lt;br /&gt;
138: Impossible Defense&lt;br /&gt;
139: Head of the Class&lt;br /&gt;
140: World Traveler&lt;br /&gt;
141: Team Doctor&lt;br /&gt;
142: Flamethrower&lt;br /&gt;
145: Grey Matter&lt;br /&gt;
150: Riftwalker&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scout Achievements===&lt;br /&gt;
&amp;lt;pre&amp;gt;1001: First Blood&lt;br /&gt;
1002: First Blood, Part 2&lt;br /&gt;
1003: Quick Hook&lt;br /&gt;
1004: A Year to Remember&lt;br /&gt;
1005: The Cycle&lt;br /&gt;
1006: Closer&lt;br /&gt;
1007: If You Build it&lt;br /&gt;
1008: Gun Down&lt;br /&gt;
1009: Batter Up&lt;br /&gt;
1010: Doctoring the ball&lt;br /&gt;
1011: Dodgers 1, Giants 0&lt;br /&gt;
1012: Batting the Doctor&lt;br /&gt;
1013: I'm Bat Man&lt;br /&gt;
1014: Triple Steal&lt;br /&gt;
1015: Pop Fly&lt;br /&gt;
1016: Round-Tripper&lt;br /&gt;
1017: Artful Dodger&lt;br /&gt;
1018: Fall Classic&lt;br /&gt;
1019: Strike Zone&lt;br /&gt;
1020: Foul Territory&lt;br /&gt;
1021: The Big Hurt&lt;br /&gt;
1022: Brushback&lt;br /&gt;
1023: Moon Shot&lt;br /&gt;
1024: Beanball&lt;br /&gt;
1025: Retire the Runner&lt;br /&gt;
1026: Caught Napping&lt;br /&gt;
1027: Side Retired&lt;br /&gt;
1028: Triple Play&lt;br /&gt;
1029: Stealing Home&lt;br /&gt;
1030: Set the Table&lt;br /&gt;
1031: Block the Plate&lt;br /&gt;
1032: Belittled Beleaguer&lt;br /&gt;
1033: No-Hitter&lt;br /&gt;
1034: Race for the Pennant&lt;br /&gt;
1035: Out of the Park&lt;br /&gt;
1036: Milestone 1&lt;br /&gt;
1037: Milestone 2&lt;br /&gt;
1038: Milestone 3&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sniper Achievements===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
1101: Rode Hard, Put Away Wet&lt;br /&gt;
1102: Be polite&lt;br /&gt;
1103: Be Efficient&lt;br /&gt;
1104: Have a Plan&lt;br /&gt;
1105: Kill Everyone You Meet&lt;br /&gt;
1106: Triple Prey&lt;br /&gt;
1107: Self-Destruct Sequence&lt;br /&gt;
1108: De-sentry-lized&lt;br /&gt;
1109: Shoot the Breeze&lt;br /&gt;
1110: Dropped Dead&lt;br /&gt;
1111: the last wave&lt;br /&gt;
1112: australian rules&lt;br /&gt;
1113: Kook the Spook&lt;br /&gt;
1114: Socket to Him&lt;br /&gt;
1115: Jumper Stumper&lt;br /&gt;
1116: Not a Crazed Gunman, Dad&lt;br /&gt;
1117: Trust Your Feelings&lt;br /&gt;
1118: Überectomy&lt;br /&gt;
1119: Consolation Prize&lt;br /&gt;
1120: Enemy at the Gate&lt;br /&gt;
1121: Parting Shot&lt;br /&gt;
1122: My Brilliant Career&lt;br /&gt;
1123: Shock Treatment&lt;br /&gt;
1124: Saturation Bombing&lt;br /&gt;
1125: Rain on Their Parade&lt;br /&gt;
1126: Jarring Transition&lt;br /&gt;
1127: Friendship is Golden&lt;br /&gt;
1128: William Tell Overkill&lt;br /&gt;
1129: Beaux and Arrows&lt;br /&gt;
1130: Robbin’ Hood&lt;br /&gt;
1131: Pincushion&lt;br /&gt;
1132: Number One Assistant&lt;br /&gt;
1133: Jarate Chop&lt;br /&gt;
1134: Shafted&lt;br /&gt;
1135: Dead Reckoning&lt;br /&gt;
1136: Sniper Milestone 1&lt;br /&gt;
1137: Sniper Milestone 2&lt;br /&gt;
1138: Sniper Milestone 3&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Soldier Achievements===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
1201: Duty Bound&lt;br /&gt;
1202: The Boostie Boys&lt;br /&gt;
1203: Out, Damned Scot!&lt;br /&gt;
1204: Engineer to Eternity&lt;br /&gt;
1205: Backdraft Dodger&lt;br /&gt;
1206: Trench Warfare&lt;br /&gt;
1207: Bomb Squaddie&lt;br /&gt;
1208: Where Eagles Dare&lt;br /&gt;
1209: Ain't Got Time to Bleed&lt;br /&gt;
1210: Banner of Brothers&lt;br /&gt;
1211: Tri-Splatteral Damage&lt;br /&gt;
1212: Death from Above&lt;br /&gt;
1213: Spray of Defeat&lt;br /&gt;
1214: War Crime and Punishment&lt;br /&gt;
1215: Near Death Experience&lt;br /&gt;
1216: Wings of Glory&lt;br /&gt;
1217: For Whom the Shell Trolls&lt;br /&gt;
1218: Death From Below&lt;br /&gt;
1219: Mutually Assured Destruction&lt;br /&gt;
1220: Guns of the Navar0wned&lt;br /&gt;
1221: Brothers in Harms&lt;br /&gt;
1222: Medals of Honor&lt;br /&gt;
1223: S*M*A*S*H&lt;br /&gt;
1224: Crockets Are Such B.S.&lt;br /&gt;
1225: Geneva Contravention&lt;br /&gt;
1226: Semper Fry&lt;br /&gt;
1227: Worth a Thousand Words&lt;br /&gt;
1228: Gore-a! Gore-a! Gore-a!&lt;br /&gt;
1229: War Crime Spybunal&lt;br /&gt;
1230: Frags of our Fathers&lt;br /&gt;
1231: Dominator&lt;br /&gt;
1232: Ride of the Valkartie&lt;br /&gt;
1233: Screamin' Eagle&lt;br /&gt;
1234: The Longest Daze&lt;br /&gt;
1235: Hamburger Hill&lt;br /&gt;
1236: Soldier Milestone 1&lt;br /&gt;
1237: Soldier Milestone 2&lt;br /&gt;
1238: Soldier Milestone 3&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Demoman Achievements===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
1301: Kilt in Action&lt;br /&gt;
1302: Tam O'Shatter&lt;br /&gt;
1303: Shorn Connery&lt;br /&gt;
1304: Laddy Macdeth&lt;br /&gt;
1305: Caber Toss&lt;br /&gt;
1306: Double Mauled Scotch&lt;br /&gt;
1307: Loch Ness Bombster&lt;br /&gt;
1308: Three Times a Laddy&lt;br /&gt;
1309: Blind Fire&lt;br /&gt;
1310: Brainspotting&lt;br /&gt;
1311: Left 4 Heads&lt;br /&gt;
1312: Well Plaid!&lt;br /&gt;
1313: The Scottish Play&lt;br /&gt;
1314: The Argyle Sap&lt;br /&gt;
1315: Slammy Slayvis Woundya&lt;br /&gt;
1316: There Can Be Only One&lt;br /&gt;
1317: Tartan Spartan&lt;br /&gt;
1318: Scotch Guard&lt;br /&gt;
1319: Bravehurt&lt;br /&gt;
1320: Cry Some Moor!&lt;br /&gt;
1321: The Stickening&lt;br /&gt;
1322: Glasg0wned&lt;br /&gt;
1323: Scotch Tap&lt;br /&gt;
1324: The Targe Charge&lt;br /&gt;
1325: Beat Me Up, Scotty&lt;br /&gt;
1326: Something Stickied This Way Comes&lt;br /&gt;
1327: The High Road&lt;br /&gt;
1328: Bloody Merry&lt;br /&gt;
1329: Second Eye&lt;br /&gt;
1330: He Who Celt It&lt;br /&gt;
1331: Robbed Royal&lt;br /&gt;
1332: Highland Fling&lt;br /&gt;
1333: Pipebagger&lt;br /&gt;
1334: Spynal Tap&lt;br /&gt;
1335: Sticky Thump&lt;br /&gt;
1336: Demoman Milestone 1&lt;br /&gt;
1337: Demoman Milestone 2&lt;br /&gt;
1338: Demoman Milestone 3&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Medic Achievements ===&lt;br /&gt;
&amp;lt;pre&amp;gt;1401: First Do No Harm&lt;br /&gt;
1402: Quadruple Bypass&lt;br /&gt;
1403: Group Health&lt;br /&gt;
1404: Surgical Prep&lt;br /&gt;
1405: Trauma Queen&lt;br /&gt;
1406: Double Blind Trial&lt;br /&gt;
1407: Play Doctor&lt;br /&gt;
1408: Triage&lt;br /&gt;
1409: Preventative Medicine&lt;br /&gt;
1410: Consultation&lt;br /&gt;
1411: Does It Hurt When I Do This?&lt;br /&gt;
1412: Peer Review&lt;br /&gt;
1413: Big Pharma&lt;br /&gt;
1414: You'll Feel a Little Prick&lt;br /&gt;
1415: Autoclave&lt;br /&gt;
1416: Blunt Trauma&lt;br /&gt;
1417: Medical Breakthrough&lt;br /&gt;
1418: Blast Assist&lt;br /&gt;
1419: Midwife Crisis&lt;br /&gt;
1420: Ubi concordia, ibi victoria&lt;br /&gt;
1421: Grand Rounds&lt;br /&gt;
1422: Infernal Medicine&lt;br /&gt;
1423: Doctor Assisted Homicide&lt;br /&gt;
1424: Placebo Effect&lt;br /&gt;
1425: Sawbones&lt;br /&gt;
1426: Intern&lt;br /&gt;
1427: Specialist&lt;br /&gt;
1428: Chief of Staff&lt;br /&gt;
1429: Hypocritical Oath&lt;br /&gt;
1430: Medical Intervention&lt;br /&gt;
1431: Second Opinion&lt;br /&gt;
1432: Autopsy Report&lt;br /&gt;
1433: FYI I am A Medic&lt;br /&gt;
1434: Family Practice&lt;br /&gt;
1435: House Call&lt;br /&gt;
1436: Bedside Manner&lt;br /&gt;
1437: Milestone 1&lt;br /&gt;
1438: Milestone 2&lt;br /&gt;
1439: Milestone 3&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Heavy Achievements===&lt;br /&gt;
&amp;lt;pre&amp;gt;1501: Iron Kurtain&lt;br /&gt;
1502: Party Loyalty&lt;br /&gt;
1503: Division of Labor&lt;br /&gt;
1504: Red Oktoberfest&lt;br /&gt;
1505: Show Trial&lt;br /&gt;
1506: Crime and Punishment&lt;br /&gt;
1507: Class Struggle&lt;br /&gt;
1508: Soviet Block&lt;br /&gt;
1509: Stalin the Kart&lt;br /&gt;
1510: Supreme Soviet&lt;br /&gt;
1511: Factory Worker&lt;br /&gt;
1512: Soviet Union&lt;br /&gt;
1513: Own the Means of Production&lt;br /&gt;
1514: Krazy Ivan&lt;br /&gt;
1515: Rasputin&lt;br /&gt;
1516: Icing on the Cake&lt;br /&gt;
1517: Crock Block&lt;br /&gt;
1518: Kollectivization&lt;br /&gt;
1519: Spyalectical Materialism&lt;br /&gt;
1520: Permanent Revolution&lt;br /&gt;
1521: Heavy Industry&lt;br /&gt;
1522: Communist Mani-Fisto&lt;br /&gt;
1523: Redistribution of Health&lt;br /&gt;
1524: Rationing&lt;br /&gt;
1525: Vanguard Party&lt;br /&gt;
1527: Pushkin the Kart&lt;br /&gt;
1528: Marxman&lt;br /&gt;
1529: Gorky Parked&lt;br /&gt;
1530: Purge&lt;br /&gt;
1531: Lenin A Hand&lt;br /&gt;
1532: Five Second Plan&lt;br /&gt;
1533: Photostroika&lt;br /&gt;
1534: Konspicuous Konsumption&lt;br /&gt;
1535: Don't Touch Sandvich&lt;br /&gt;
1536: Borscht Belt&lt;br /&gt;
1537: Milestone 1&lt;br /&gt;
1538: Milestone 2&lt;br /&gt;
1539: Milestone 3&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Pyro Achievements ===&lt;br /&gt;
&amp;lt;pre&amp;gt;1601: Combined Fire&lt;br /&gt;
1602: Weenie Roast&lt;br /&gt;
1603: Baptism By Fire&lt;br /&gt;
1604: Fire and Forget&lt;br /&gt;
1605: Firewall&lt;br /&gt;
1606: Cooking the Books&lt;br /&gt;
1607: Spontaneous Combustion&lt;br /&gt;
1608: Trailblazer&lt;br /&gt;
1609: Camp Fire&lt;br /&gt;
1610: Lumberjack&lt;br /&gt;
1611: Clearcutter&lt;br /&gt;
1612: Hot on Your Heels&lt;br /&gt;
1613: I Fry&lt;br /&gt;
1614: Firewatch&lt;br /&gt;
1615: Burn Ward&lt;br /&gt;
1616: Hot Potato&lt;br /&gt;
1617: Makin' Bacon&lt;br /&gt;
1618: Plan B&lt;br /&gt;
1619: Pyrotechnics&lt;br /&gt;
1620: Arsonist&lt;br /&gt;
1621: Controlled Burn&lt;br /&gt;
1622: Firefighter&lt;br /&gt;
1623: Pyromancer&lt;br /&gt;
1624: Next of Kindling&lt;br /&gt;
1625: OMGWTFBBQ&lt;br /&gt;
1626: Second Degree Burn&lt;br /&gt;
1627: Got A Light?&lt;br /&gt;
1628: BarbeQueQ&lt;br /&gt;
1629: Hotshot&lt;br /&gt;
1630: Dance Dance Immolation&lt;br /&gt;
1631: Dead Heat&lt;br /&gt;
1632: Pilot Light&lt;br /&gt;
1633: Freezer Burn&lt;br /&gt;
1634: Fire Chief&lt;br /&gt;
1635: Attention Getter&lt;br /&gt;
1637: Milestone 1&lt;br /&gt;
1638: Milestone 2&lt;br /&gt;
1639: Milestone 3&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spy Achievements===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
1701: Triplecrossed&lt;br /&gt;
1702: For Your Eyes Only&lt;br /&gt;
1703: Counter Espionage&lt;br /&gt;
1704: Identity Theft&lt;br /&gt;
1705: The Man from P.U.N.C.T.U.R.E.&lt;br /&gt;
1706: FYI I am a Spy&lt;br /&gt;
1707: The Man with the Broken Guns&lt;br /&gt;
1708: Sapsucker&lt;br /&gt;
1709: May I Cut In?&lt;br /&gt;
1710: Agent Provocateur&lt;br /&gt;
1711: The Melbourne Supremacy&lt;br /&gt;
1712: Spies Like Us&lt;br /&gt;
1713: A Cut Above&lt;br /&gt;
1714: Burn Notice&lt;br /&gt;
1715: Die Another Way&lt;br /&gt;
1716: Constructus Interruptus&lt;br /&gt;
1717: On Her Majesty’s Secret Surface&lt;br /&gt;
1718: Insurance Fraud&lt;br /&gt;
1719: Point Breaker&lt;br /&gt;
1720: High Value Target&lt;br /&gt;
1721: Come in From the Cold&lt;br /&gt;
1722: Wetwork&lt;br /&gt;
1723: You Only Shiv Thrice&lt;br /&gt;
1724: Spymaster&lt;br /&gt;
1725: Sap Auteur&lt;br /&gt;
1726: Joint Operation&lt;br /&gt;
1727: Dr. Nooooo&lt;br /&gt;
1728: Is It Safe?&lt;br /&gt;
1729: Slash and Burn&lt;br /&gt;
1730: Biplomacy&lt;br /&gt;
1731: Skullpluggery&lt;br /&gt;
1732: Sleeper Agent&lt;br /&gt;
1733: Who's Your Daddy?&lt;br /&gt;
1734: Deep Undercover&lt;br /&gt;
1735: Spy Milestone 1&lt;br /&gt;
1736: Spy Milestone 2&lt;br /&gt;
1737: Spy Milestone 3&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Engineer Achievements===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
1801: Engineer Milestone 1&lt;br /&gt;
1802: Engineer Milestone 2&lt;br /&gt;
1803: Engineer Milestone 3&lt;br /&gt;
1804: Revengineering&lt;br /&gt;
1805: Battle Rustler&lt;br /&gt;
1806: The Extinguished Gentleman&lt;br /&gt;
1807: Search Engine&lt;br /&gt;
1808: Unforgiven&lt;br /&gt;
1809: Building Block&lt;br /&gt;
1810: Pownd on the Range&lt;br /&gt;
1811: Silent Pardner&lt;br /&gt;
1812: Doc Holiday&lt;br /&gt;
1813: Best Little Slaughterhouse In Texas&lt;br /&gt;
1814: Death Metal&lt;br /&gt;
1815: Trade Secrets&lt;br /&gt;
1816: The Wrench Connection&lt;br /&gt;
1817: Land Grab&lt;br /&gt;
1818: Six-String Stringer&lt;br /&gt;
1819: Uncivil Engineer&lt;br /&gt;
1820: Texas Two-Step&lt;br /&gt;
1821: Frontier Justice&lt;br /&gt;
1822: Doc, Stock, and Barrel&lt;br /&gt;
1823: No Man's Land&lt;br /&gt;
1824: Fistful of Sappers&lt;br /&gt;
1825: Quick Draw&lt;br /&gt;
1826: Get Along!&lt;br /&gt;
1827: Honky Tonky Man&lt;br /&gt;
1828: How the Pests Was Gunned&lt;br /&gt;
1829: Rio Grind&lt;br /&gt;
1830: Breaking Morant&lt;br /&gt;
1831: Patent Protection&lt;br /&gt;
1832: If You Build It, They Will Die&lt;br /&gt;
1833: Texas Ranger&lt;br /&gt;
1834: Deputized&lt;br /&gt;
1835: Drugstore Cowboy&lt;br /&gt;
1836: Circle the Wagons&lt;br /&gt;
1837: Build to Last&lt;br /&gt;
1838: (Not so) Lonely Are the Brave&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Halloween Event Achievements===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
1901: Candy Cornoner&lt;br /&gt;
1902: Ghastly Gibus Grab&lt;br /&gt;
1903: Scared Stiff&lt;br /&gt;
1904: Attack 'o Latern&lt;br /&gt;
1905: Costume Contest&lt;br /&gt;
1906: Sleepy Holl0WND&lt;br /&gt;
1907: Masked Mann&lt;br /&gt;
1908: Sackston Hale&lt;br /&gt;
1909: Gored!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>DarthNinja</name></author>
		
	</entry>
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