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	<updated>2026-04-18T06:49:18Z</updated>
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	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=9816</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=9816"/>
		<updated>2015-02-24T19:05:37Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: /* gal_vote_mapfiletype  */ no longer used&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki entry is outdated, see [https://forums.alliedmods.net/showthread.php?t=77391 the plugin's forum thread] for an updated list of cvars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of Galileo are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====gal_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''gal_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/galileo/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/galileo/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/galileo/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====gal_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
&lt;br /&gt;
{{note|This cvar is no longer used. Detection is done through a [groups] header. See [http://v.gd/Tv9T8b forum post].}}&lt;br /&gt;
&lt;br /&gt;
Specifies the type of file ''gal_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''gal_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''gal_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/galileo/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/galileo/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/galileo/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
Galileo will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown to a player.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum number of minutes a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====gal_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====gal_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''gal_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''gal_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''gal_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the gal_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====gal_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/galileo/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/galileo/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====gal_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====gal_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====gal_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''gal_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====gal_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''gal_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''gal_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''gal_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====gal_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====gal_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''gal_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''gal_vote_*''' CVARs, with the exception of '''gal_vote_duration''', which is overridden by '''gal_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====gal_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====gal_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====gal_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates when a map should end when time runs out.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
[[Category:3rd Party Plugins (AMX Mod X)]]&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Finding_Entities_(AMX_Mod_X)&amp;diff=9812</id>
		<title>Finding Entities (AMX Mod X)</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Finding_Entities_(AMX_Mod_X)&amp;diff=9812"/>
		<updated>2015-02-16T22:10:08Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: /* Looping */ missing a closing paranthesis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
It is sometimes necessary to find an entity in the world for some reason. For example, you may need to find a button in the world, and then remove it (this example will be covered later). This article will explain how to do so.&lt;br /&gt;
&lt;br /&gt;
==Functions==&lt;br /&gt;
There are a number of functions built into AMX Mod X / AMXX Modules that allow you to find entities. For a complete list, please consult this page: http://www.amxmodx.org/funcwiki.php?search=find_ent&amp;amp;go=search&lt;br /&gt;
&lt;br /&gt;
(As of last edit, these are the functions included):&lt;br /&gt;
*find_ent_by_class&lt;br /&gt;
*find_ent_by_model&lt;br /&gt;
*find_ent_by_owner&lt;br /&gt;
*find_ent_by_target&lt;br /&gt;
*find_ent_by_tname&lt;br /&gt;
*find_ent_in_sphere &lt;br /&gt;
*find_sphere_class&lt;br /&gt;
&lt;br /&gt;
==find_ent_by_class==&lt;br /&gt;
&amp;lt;Function is included in Engine&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This function allows you to find an entity based on it's classname. All entities have classnames. For example, a player's classname is &amp;quot;player&amp;quot;, while a button is either &amp;quot;func_button&amp;quot; or &amp;quot;func_rot_button&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
To find an entity using this, one would simply use the following:&lt;br /&gt;
&amp;lt;pawn&amp;gt;&lt;br /&gt;
find_ent_by_class(-1,&amp;quot;classname_to_find&amp;quot;);&lt;br /&gt;
&amp;lt;/pawn&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==find_ent_by_model==&lt;br /&gt;
&amp;lt;Function is included in Engine&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This function can be used to find an entity based on its model. Some entities do not have models, meaning they cannot be found using this method. Also, it is, most of the time, better to use another type of ent finding, as this can be highly inaccurate and be broken by something as simple as a model changing plugin. This function also takes into account the class name, and is generally used more for isolating a certain model from a set of classnames (ex you have 3 grenades, with different models, and want to find 1 of them)&lt;br /&gt;
&lt;br /&gt;
To find an entity using this, one would use the following:&lt;br /&gt;
&amp;lt;pawn&amp;gt;&lt;br /&gt;
find_ent_by_model(-1,&amp;quot;classname_to_find&amp;quot;,&amp;quot;model_to_find&amp;quot;)&lt;br /&gt;
&amp;lt;/pawn&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==find_ent_by_owner==&lt;br /&gt;
&amp;lt;Function is included in Engine&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This function can be used to find an entity based on an owner. For example, if there is a player in the world, and you want to find if he has thrown a grenade out, you would use this and check for &amp;quot;grenade&amp;quot; entities that's owner is the player.&lt;br /&gt;
Note: planted C4 (in CS) also have &amp;quot;grenade&amp;quot; classname.&lt;br /&gt;
&lt;br /&gt;
To find an entity using this, one would use the following:&lt;br /&gt;
&amp;lt;pawn&amp;gt;&lt;br /&gt;
find_ent_by_owner(-1,&amp;quot;classname_to_find&amp;quot;,owner_id,0);&lt;br /&gt;
&amp;lt;/pawn&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notice the last parameter. This is a mode to find in. To see a full list, consult this page:&lt;br /&gt;
http://www.amxmodx.org/funcwiki.php?go=func&amp;amp;id=345&lt;br /&gt;
&lt;br /&gt;
==find_ent_by_target==&lt;br /&gt;
&amp;lt;Function is included in Engine&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This function allows one to find an entity based on its target. This function also checks for classname.&lt;br /&gt;
&lt;br /&gt;
To find an entity using this, one would use the following:&lt;br /&gt;
&amp;lt;pawn&amp;gt;&lt;br /&gt;
find_ent_by_target(-1,&amp;quot;classname_to_find&amp;quot;);&lt;br /&gt;
&amp;lt;/pawn&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==find_ent_by_tname==&lt;br /&gt;
&amp;lt;Function is included in Engine&amp;gt;&lt;br /&gt;
This essentially functions the same as find_ent_by_target.&lt;br /&gt;
&lt;br /&gt;
==find_ent_in_sphere==&lt;br /&gt;
&amp;lt;Function is included in Engine&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This function can be used to find an entity within a certain distance of another entity. This can be quite handy to, for example, see if a player is around another player, and then deal damage or slap that player. This is effectively a shortcut to using find_ent_by_class and get_distance(_f) together.&lt;br /&gt;
&lt;br /&gt;
To find an entity using this, one would use the following:&lt;br /&gt;
&amp;lt;pawn&amp;gt;&lt;br /&gt;
find_ent_in_sphere(-1,location_of_ent_vector,radius_float);&lt;br /&gt;
&amp;lt;/pawn&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==find_sphere_class==&lt;br /&gt;
This function is probably the most complex of all the find_ent functions. This allows you to find an entity inside a certain radius of another entity, with a certian classname. This is effectively a shortcut to using find_ent_by_class &amp;amp; get_distance &amp;amp; entity_get_string(ent,EV_SZ_classname... or find_ent_in_sphere &amp;amp; entity_get_string(ent,EV_SZ_classname...&lt;br /&gt;
&lt;br /&gt;
To find an entity using this, one would use the following:&lt;br /&gt;
&amp;lt;pawn&amp;gt;&lt;br /&gt;
new entlist[513];&lt;br /&gt;
find_sphere_class(0,&amp;quot;classname_to_find&amp;quot;,radius_float,entlist,512,origin_vector);&lt;br /&gt;
&amp;lt;/pawn&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Also, note that origin_vector and the first parameter (_aroundent) should not both be specified. If _aroundent is specified as 0, origin_vector is used. If origin_vector is not specified, or is 0, then _aroundent is used.&lt;br /&gt;
&lt;br /&gt;
==Looping==&lt;br /&gt;
If, for example, one wants to loop one of these, it is quite simple to do so.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&amp;lt;pawn&amp;gt;&lt;br /&gt;
while((ent = find_ent_by_class(ent,&amp;quot;classname_to_find&amp;quot;)) != 0)&lt;br /&gt;
{&lt;br /&gt;
	// do whatever&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pawn&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will find every entity with classname &amp;quot;classname_to_find&amp;quot; and then execute the &amp;quot;// do whatever&amp;quot; code every time it finds one.&lt;br /&gt;
&lt;br /&gt;
==Wrap Up==&lt;br /&gt;
For complete usage, please consult the Engine Module page at:&lt;br /&gt;
http://www.amxmodx.org/funcwiki.php?go=module&amp;amp;id=3&lt;br /&gt;
&lt;br /&gt;
[[Category: Scripting_(AMX_Mod_X)]]&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=9788</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=9788"/>
		<updated>2015-01-28T13:51:45Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: Removed abbreviation explanation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki entry is outdated, see [https://forums.alliedmods.net/showthread.php?t=77391 the plugin's forum thread] for an updated list of cvars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of Galileo are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====gal_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''gal_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/galileo/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/galileo/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/galileo/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====gal_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''gal_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''gal_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''gal_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/galileo/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/galileo/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/galileo/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
Galileo will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown to a player.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum number of minutes a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====gal_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====gal_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''gal_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''gal_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''gal_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the gal_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====gal_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/galileo/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/galileo/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====gal_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====gal_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====gal_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''gal_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====gal_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''gal_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''gal_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''gal_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====gal_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====gal_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''gal_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''gal_vote_*''' CVARs, with the exception of '''gal_vote_duration''', which is overridden by '''gal_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====gal_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====gal_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====gal_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates when a map should end when time runs out.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
[[Category:3rd Party Plugins (AMX Mod X)]]&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=9787</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=9787"/>
		<updated>2015-01-28T13:42:36Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: MCP ==&amp;gt; Galileo (also folder names)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki entry is outdated, see [https://forums.alliedmods.net/showthread.php?t=77391 the plugin's forum thread] for an updated list of cvars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Galileo&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;Galileo&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====gal_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''gal_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/galileo/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/galileo/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/galileo/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====gal_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''gal_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''gal_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''gal_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/galileo/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/galileo/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/galileo/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
Galileo will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown to a player.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum number of minutes a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====gal_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====gal_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''gal_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''gal_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''gal_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the gal_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====gal_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/galileo/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/galileo/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====gal_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====gal_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====gal_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''gal_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====gal_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''gal_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''gal_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''gal_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====gal_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====gal_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''gal_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''gal_vote_*''' CVARs, with the exception of '''gal_vote_duration''', which is overridden by '''gal_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====gal_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====gal_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====gal_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates when a map should end when time runs out.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
[[Category:3rd Party Plugins (AMX Mod X)]]&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=9786</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=9786"/>
		<updated>2015-01-28T13:40:18Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: Renamed cvars, adjusted plugin name. Some cvar names still aren't correct though.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki entry is outdated, see [https://forums.alliedmods.net/showthread.php?t=77391 the plugin's forum thread] for an updated list of cvars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Galileo&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====gal_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''gal_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====gal_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''gal_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''gal_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''gal_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown to a player.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum number of minutes a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====gal_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====gal_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''gal_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''gal_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''gal_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the gal_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====gal_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====gal_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====gal_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====gal_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''gal_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====gal_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''gal_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''gal_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''gal_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====gal_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====gal_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''gal_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''gal_vote_*''' CVARs, with the exception of '''gal_vote_duration''', which is overridden by '''gal_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====gal_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====gal_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====gal_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====gal_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====gal_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates when a map should end when time runs out.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
[[Category:3rd Party Plugins (AMX Mod X)]]&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=9785</id>
		<title>Galileo</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Galileo&amp;diff=9785"/>
		<updated>2015-01-28T11:59:25Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: outdated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This wiki entry is outdated, see [https://forums.alliedmods.net/showthread.php?t=77391 the plugin's forum thread] for an updated list of cvars.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;townBox&amp;quot; style=&amp;quot;background-color:pink&amp;quot;&amp;gt;It is &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''strongly'''&amp;lt;/span&amp;gt; recommended that you disable both '''nextmap.amxx''' and '''mapchooser.amxx''' from within your '''plugins.ini''' file when using this plugin.&amp;lt;/div&amp;gt;&lt;br /&gt;
Provides a variety of next map choosing features. Intended to be used in place of all other map choosing plugins such as Deagles' Map Manager and &amp;lt;span title=&amp;quot;AMX Mod X&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;AMXX&amp;lt;/span&amp;gt;'s own mapchooser.  It contains more customizable features than either of those.&lt;br /&gt;
&lt;br /&gt;
All the features of &amp;lt;span title=&amp;quot;Map Chooser Plus&amp;quot; style=&amp;quot;border-bottom:1px dotted&amp;quot;&amp;gt;MCP&amp;lt;/span&amp;gt; are described below. The biggest three are [[#Map Nominations|nominations]], [[#Rock the Vote|rock the vote]], and [[#Runoff Voting|runoff voting]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==General Voting==&lt;br /&gt;
&lt;br /&gt;
These CVARs and commands may be used with or without enabling any of the other features. When specific features utilize any of these CVARs and commands, they'll be listed again in that feature's section.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
====mcp_vote_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
:{|&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
|- &lt;br /&gt;
|Specifies the file to use which either holds the names of the maps that players can nominate or is used in the map group feature to indicate how many maps to use from each group as determined by the ''mcp_vote_mapfiletype'' CVAR.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, addons/amxmodx/configs/mcp/votefill.ini will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
:* mapcycle.txt&lt;br /&gt;
:* ../../common_configs/mcp/votefill.ini&lt;br /&gt;
:* addons/amxmodx/configs/mcp/nominatable.ini&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_mapfiletype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies the type of file ''mcp_vote_mapfile'' is being used as.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| map listing&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| map group listing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
When the value is '''1''', the file specified by ''mcp_vote_mapfile'' is a listing of maps.  Each map should be listed, one per line.  Just like is done in '''mapcycle.txt'''.&lt;br /&gt;
&lt;br /&gt;
Here is a short example:&lt;br /&gt;
&lt;br /&gt;
 as_oilrig&lt;br /&gt;
 cs_747&lt;br /&gt;
 cs_assault&lt;br /&gt;
 cs_backalley&lt;br /&gt;
 cs_estate&lt;br /&gt;
 cs_havana&lt;br /&gt;
&lt;br /&gt;
When the value is '''2''', the file specified by ''mcp_vote_mapfile'' is formatted differently.  Instead of listing maps, you would list the count of maps to pick from each map group, one count per line.  You can have a maximum of 8 counts listed.  This allows you to prioritize different groups of maps to use in filling a vote.  It allows you to say, &amp;quot;pick up to X maps from this group first, then pick up to Y maps from this other group&amp;quot;.  You can have a maximum of 8 groups.&lt;br /&gt;
&lt;br /&gt;
Here is an example of 3 counts listed:&lt;br /&gt;
&lt;br /&gt;
 3&lt;br /&gt;
 3&lt;br /&gt;
 2&lt;br /&gt;
&lt;br /&gt;
The counts should not total more than the number of maps you allow in the vote.  In the case of this example, the counts add up to 8, which happens to be the maximum number of maps that can be allowed in a vote.&lt;br /&gt;
&lt;br /&gt;
Since I've listed three different counts, I'll need 3 different files to keep my map listings in.&lt;br /&gt;
&lt;br /&gt;
The files must be named and located as such:&lt;br /&gt;
&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/1.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/2.ini&lt;br /&gt;
:./amxmodx/configs/mcp/votefill/3.ini&lt;br /&gt;
&lt;br /&gt;
Each of those files, '''1.ini''', '''2.ini''', and '''3.ini''', should contain a listing of maps.&lt;br /&gt;
&lt;br /&gt;
MCP will first load any nominated maps into the vote.  It will then grab up to 3 maps from '''1.ini''', up to 3 from '''2.ini''', and up to 2 from '''3.ini'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies how long a map vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' seconds.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_expirationcountdown ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether the vote expiration countdown should be displayed when there are 10 or fewer seconds left in a vote. It will count down from 10 to 0, at which point the vote will be over.  It will only show to players that have not yet voted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not show the countdown&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| show the countdown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_announcechoice ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to announce each player's choice.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| do not announce player's choice&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| announce player's choice&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatus ''&amp;lt;0|1|2&amp;gt;''====&lt;br /&gt;
Specifies when the vote progress should be shown to a player.  A value of 0 disables this feature.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| never&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| after player has voted&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| after vote ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_showstatustype ''&amp;lt;1|2&amp;gt;''====&lt;br /&gt;
Specifies how to show the progress of a vote.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| as vote count&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| as percentage of all votes cast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_max ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the maximum number of minutes a map can be played.&lt;br /&gt;
&lt;br /&gt;
A value less than ''mp_timelimit'' will not let the map be extended. This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''90''' minutes.&lt;br /&gt;
&lt;br /&gt;
====amx_extendmap_step ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes a map will be extended each time the &amp;quot;Extend Map&amp;quot; option wins the map vote.&lt;br /&gt;
&lt;br /&gt;
This is the same CVAR that AMXX provides.&lt;br /&gt;
&lt;br /&gt;
The default is '''15''' minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_startvote====&lt;br /&gt;
Immediately starts a map vote.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
==Server Features==&lt;br /&gt;
&lt;br /&gt;
A variety of features related to the server.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_srv_onrestart ''&amp;lt;iAction&amp;gt;''====&lt;br /&gt;
Specifies which action to take when it is detected that the server has been restarted.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| default HL1 behavior&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change to map being played at time of restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| change to what would have been the next map if not for the restart&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| start a map vote after the first two minutes&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| change to a randomly selected map from your nominatable maps&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Map Nominations==&lt;br /&gt;
&lt;br /&gt;
Allows players to nominate maps for inclusion in the next map vote.&lt;br /&gt;
&lt;br /&gt;
Not all nominations are guaranteed to be used.  If there are more nominations than are allowed in the vote, a random selection of the nominations will be used.  See the mcp_nom_qtyused CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a player disconnects, any nominations they had made will be cancelled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_playerallowance ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many nominations each player can make.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2''' nominations.&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_mapfile ''&amp;lt;cFile&amp;gt;''====&lt;br /&gt;
Specifies the file to use which holds the names of the maps that players can nominate.&lt;br /&gt;
&lt;br /&gt;
There is no default value.&lt;br /&gt;
&lt;br /&gt;
If left blank, which it is by default, '''addons/amxmodx/configs/mcp/nominatable.ini''' will be used.  Otherwise, you must specify a fully qualified filename starting from your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
&lt;br /&gt;
Example Values:&lt;br /&gt;
&lt;br /&gt;
*mapcycle.txt&lt;br /&gt;
*../../common_configs/mcp/nominatable.ini&lt;br /&gt;
&lt;br /&gt;
====mcp_nom_qtyused ''&amp;lt;iNominationCnt&amp;gt;''====&lt;br /&gt;
Specifies how many of the nominations made will be considered for use in the next map vote.  A value of 0 means all the nominated maps will be considered.&lt;br /&gt;
&lt;br /&gt;
The default is '''0''' (all nominations).&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies the number of recently played maps to disallow from being nominated.&lt;br /&gt;
&lt;br /&gt;
The default is '''3''' maps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
====mcp_listmaps ''[partial mapname]''====&lt;br /&gt;
Lists all the nominatable maps as defined in the nominatable map file.  See the '''mcp_nom_mapfile''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
If a partial map name is given, only maps that contain the partial map name will be listed.&lt;br /&gt;
&lt;br /&gt;
====mcp_createmapfile ''[cFlags|cFilename]''====&lt;br /&gt;
Creates a map file listing all the maps located in the '''maps''' folder of the server.&lt;br /&gt;
&lt;br /&gt;
There are various parameters that can be used with this command.  &lt;br /&gt;
&lt;br /&gt;
*If the command is used without any additional parameters, it will create a file named &amp;quot;allmaps.ini&amp;quot; in your game mod folder (i.e. &amp;quot;cstrike&amp;quot;, &amp;quot;dod&amp;quot;, &amp;quot;czero&amp;quot;, etc).&lt;br /&gt;
*If a filename is specified, it will attempt to create that file.  It must be a full qualified filename starting from your game mod folder.  See the '''mcp_nom_mapfile''' CVAR for examples of what you can enter as a filename.&lt;br /&gt;
*If &amp;quot;n&amp;quot;, &amp;quot;v&amp;quot;, or &amp;quot;nv&amp;quot; is specified, the files created will be based on the CVARs for nominatable maps and/or votefill maps, as applicable.  See the '''mcp_nom_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;n&amp;quot; flag.  See the '''mcp_votefill_mapfile''' CVAR to determine the name of the file that will be created when using the &amp;quot;v&amp;quot; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====nominations====&lt;br /&gt;
Lists all the nominations already made.&lt;br /&gt;
&lt;br /&gt;
====nominate ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Nominates the specified map.&lt;br /&gt;
&lt;br /&gt;
====cancel ''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Cancels the player's previous nomination of the specified map.&lt;br /&gt;
&lt;br /&gt;
====''&amp;lt;map&amp;gt;''====&lt;br /&gt;
Toggles between nominating and cancelling the specified map.&lt;br /&gt;
&lt;br /&gt;
==Rock the Vote==&lt;br /&gt;
Allows players to rock the vote, thus registering their desire to force a vote for the next map.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_commands ''&amp;lt;iFlags&amp;gt;''====&lt;br /&gt;
Specifies which say commands can be used to rock the vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
:The flags are additive.&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Flag&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| standard &amp;quot;'''rockthevote'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| shorthand &amp;quot;'''rtv'''&amp;quot; command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
| dynamic &amp;quot;'''rockthe'''''&amp;lt;anything&amp;gt;'''''vote'''&amp;quot; command&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
The dynamic &amp;quot;rockthe''&amp;lt;anything&amp;gt;''vote&amp;quot; command allows a player to type any one word (i.e. no spaces) that starts with &amp;quot;rockthe&amp;quot; and ends with &amp;quot;vote&amp;quot;.  Some examples might be: &amp;quot;rockthedamnvote&amp;quot;, &amp;quot;rockthesillylittlevote&amp;quot;, or &amp;quot;rockthefreakingvote&amp;quot;.  The total length of the word can not be longer than 31 characters.  That leaves 20 characters for creativeness once you factor in the lengths of &amp;quot;rockthe&amp;quot; and &amp;quot;vote&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_start ''&amp;lt;fMinutes&amp;gt;''====&lt;br /&gt;
Specifies the number of minutes after a map starts that players may begin to rock the vote.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' minutes.&lt;br /&gt;
&lt;br /&gt;
====mcp_rtv_ratio ''&amp;lt;fRatio&amp;gt;''====&lt;br /&gt;
Indicates the ratio of players that need to rock the vote before a vote will be forced to occur.&lt;br /&gt;
&lt;br /&gt;
The default is '''0.60''' (60%).&lt;br /&gt;
&lt;br /&gt;
===Say Commands===&lt;br /&gt;
&lt;br /&gt;
====rockthevote====&lt;br /&gt;
Registers the player's desire for an early map vote.&lt;br /&gt;
&lt;br /&gt;
====rtv====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the shorthand command.&lt;br /&gt;
&lt;br /&gt;
====rockthe''&amp;lt;anything&amp;gt;''vote====&lt;br /&gt;
Alias for &amp;quot;rockthevote&amp;quot;.  This is the dynamic command.  See the '''mcp_rtv_commands''' CVAR description for more detail.&lt;br /&gt;
&lt;br /&gt;
==Runoff Voting==&lt;br /&gt;
&lt;br /&gt;
Allows a secondary vote of the two highest vote getting maps if a single map doesn't win the first vote by more than 50% of the total votes.&lt;br /&gt;
&lt;br /&gt;
The runoff vote will utilize the applicable '''mcp_vote_*''' CVARs, with the exception of '''mcp_vote_duration''', which is overridden by '''mcp_runoff_duration'''.&lt;br /&gt;
&lt;br /&gt;
Runoff voting can only occur if there are more than two maps with votes in the first vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_enabled ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Specifies whether to allow runoff voting or not.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| disable&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| enable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_runoff_duration ''&amp;lt;iSeconds&amp;gt;''====&lt;br /&gt;
Specifies the number of seconds the runoff vote should last.&lt;br /&gt;
&lt;br /&gt;
The default is '''10''' seconds.&lt;br /&gt;
&lt;br /&gt;
==Ban Recent Maps==&lt;br /&gt;
&lt;br /&gt;
Allows you to disallow recent maps from being voted on.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecent ''&amp;lt;iMapCount&amp;gt;''====&lt;br /&gt;
Specifies how many of the most recent maps are disallowed from a map vote.  A value of 0 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''3'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_banrecentstyle ''&amp;lt;iStyle&amp;gt;''====&lt;br /&gt;
Indicates the style in which the recent maps are displayed.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| all maps on one line&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| each map on a separate line&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
==Weighted Admin Votes==&lt;br /&gt;
&lt;br /&gt;
Allows admins to have a weighted (counted as more than 1) vote.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight ''&amp;lt;iVoteWeight&amp;gt;''====&lt;br /&gt;
Specifies how many votes a single admin vote should count as.  A value of 0 or 1 will disable this feature.&lt;br /&gt;
&lt;br /&gt;
The default is '''2'''.&lt;br /&gt;
&lt;br /&gt;
====mcp_vote_weight_flags ''&amp;lt;cAdminFlags&amp;gt;''====&lt;br /&gt;
Specifies the [[Adding Admins (AMX Mod X)#Access Levels|standard access flags]] needed to have weighted votes. You can specify multiple flags.&lt;br /&gt;
&lt;br /&gt;
The default is &amp;quot;'''y'''&amp;quot; (the ADMIN_ADMIN flag).&lt;br /&gt;
&lt;br /&gt;
==Disable &amp;quot;votemap&amp;quot; and &amp;quot;listmaps&amp;quot; Commands==&lt;br /&gt;
&lt;br /&gt;
Allows the standard HL1 '''votemap''' command, and it's associated '''listmaps''' command, to be completely disabled.&lt;br /&gt;
&lt;br /&gt;
===CVARs===&lt;br /&gt;
&lt;br /&gt;
====mcp_disable_votemap ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates if players can use the standard HL1 '''votemap''' and '''listmaps''' commands.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| enable (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| disable both commands&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''0'''.&lt;br /&gt;
&lt;br /&gt;
==Change Map at End of Round==&lt;br /&gt;
&lt;br /&gt;
Allows map changes to happen either immediately or after the end of a round, when time runs out. Useful for round-based servers.&lt;br /&gt;
&lt;br /&gt;
===CVARS===&lt;br /&gt;
&lt;br /&gt;
====mcp_endonround ''&amp;lt;0|1&amp;gt;''====&lt;br /&gt;
Indicates when a map should end when time runs out.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Setting&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| change map immediately (standard behavior)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| change map after a round ends&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The default is '''1'''.&lt;br /&gt;
&lt;br /&gt;
[[Category:3rd Party Plugins (AMX Mod X)]]&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Small&amp;diff=8944</id>
		<title>Small</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Small&amp;diff=8944"/>
		<updated>2013-05-26T00:00:08Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: Undo revision 8941 by Pizzahut (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scripting (AMX Mod X)]]&lt;br /&gt;
{{LanguageSwitch}}&lt;br /&gt;
Small was the former name of the [[Pawn Tutorial|Pawn]] scripting language provided by [http://www.compuphase.com/ ITB CompuPhase].  The name was changed with version 3.0 in July, 2005, to make the name more unique.&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Category:Scripting_(AMX_Mod_X)&amp;diff=8943</id>
		<title>Category:Scripting (AMX Mod X)</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Category:Scripting_(AMX_Mod_X)&amp;diff=8943"/>
		<updated>2013-05-25T23:59:26Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: Undo revision 8942 by Pizzahut (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:AMX Mod X]]&lt;br /&gt;
{{LanguageSwitch}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[AMX Mod X]] has support to be extended by plugins. Below is a list of some tutorials which will help you write these plugins using [[Pawn]] (formally known as [[Small]]).&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Category:Scripting_(AMX_Mod_X)&amp;diff=8942</id>
		<title>Category:Scripting (AMX Mod X)</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Category:Scripting_(AMX_Mod_X)&amp;diff=8942"/>
		<updated>2013-05-25T23:43:22Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: language template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:AMX Mod X]]&lt;br /&gt;
{{Languages}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[AMX Mod X]] has support to be extended by plugins. Below is a list of some tutorials which will help you write these plugins using [[Pawn]] (formally known as [[Small]]).&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Small&amp;diff=8941</id>
		<title>Small</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Small&amp;diff=8941"/>
		<updated>2013-05-25T23:41:15Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: language template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Scripting (AMX Mod X)]]&lt;br /&gt;
{{Languages}}&lt;br /&gt;
Small was the former name of the [[Pawn Tutorial|Pawn]] scripting language provided by [http://www.compuphase.com/ ITB CompuPhase].  The name was changed with version 3.0 in July, 2005, to make the name more unique.&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Commands_(AMX_Mod_X)&amp;diff=8669</id>
		<title>Commands (AMX Mod X)</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Commands_(AMX_Mod_X)&amp;diff=8669"/>
		<updated>2012-08-29T16:33:12Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: /* Menu Commands */ added missing menu commands&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LanguageSwitch}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
Console commands are entered into the console like this:&lt;br /&gt;
&amp;lt;pre&amp;gt;amx_&amp;lt;command&amp;gt; &amp;lt;option1&amp;gt; &amp;lt;option2&amp;gt; [option3]&amp;lt;/pre&amp;gt;&lt;br /&gt;
Required options are shown with &amp;lt;&amp;gt;, optional parameters are shown with []. Do not actually type &amp;lt;&amp;gt; or [].&lt;br /&gt;
&lt;br /&gt;
To view in-game command help, use this in the console:&lt;br /&gt;
&amp;lt;pre&amp;gt;amx_help&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Admin Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Format&lt;br /&gt;
| Access&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_kick&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt; [reason]A&lt;br /&gt;
| ADMIN_KICK&lt;br /&gt;
| Kicks a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_ban&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt; &amp;lt;time&amp;gt; [reason]&lt;br /&gt;
| ADMIN_BAN&lt;br /&gt;
| Bans a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_addban&lt;br /&gt;
| &amp;lt;authid or ip&amp;gt; &amp;lt;minutes&amp;gt; [reason]&lt;br /&gt;
| ADMIN_BAN&lt;br /&gt;
| Adds a ban to the server banlist.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_unban&lt;br /&gt;
| &amp;lt;authid or ip&amp;gt;&lt;br /&gt;
| ADMIN_BAN&lt;br /&gt;
| Unbans a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_slay&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt;&lt;br /&gt;
| ADMIN_SLAY&lt;br /&gt;
| Slays a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_slap&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt; [damage]&lt;br /&gt;
| ADMIN_SLAY&lt;br /&gt;
| Slaps a player for variable damage.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_leave&lt;br /&gt;
| &amp;lt;tag&amp;gt; [tag1] [tag2] [tag3]&lt;br /&gt;
| ADMIN_KICK&lt;br /&gt;
| Kicks all players not wearing one of the tags.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_pause&lt;br /&gt;
| &lt;br /&gt;
| ADMIN_CVAR&lt;br /&gt;
| Pauses or unpauses the game.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_who&lt;br /&gt;
| &lt;br /&gt;
| ADMIN_ADMIN&lt;br /&gt;
| Displays who is on the server.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_cvar&lt;br /&gt;
| &amp;lt;cvar&amp;gt; [value]&lt;br /&gt;
| ADMIN_CVAR&lt;br /&gt;
| Changes or displays a cvar value.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_map&lt;br /&gt;
| &amp;lt;mapname&amp;gt;&lt;br /&gt;
| ADMIN_MAP&lt;br /&gt;
| Changes map.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_nick&lt;br /&gt;
| &amp;lt;original name&amp;gt; &amp;lt;new name&amp;gt;&lt;br /&gt;
| ADMIN_LEVEL_A&lt;br /&gt;
| Changes Users Name.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_cfg&lt;br /&gt;
| &amp;lt;filename&amp;gt;&lt;br /&gt;
| ADMIN_CFG&lt;br /&gt;
| Executes a server-side config file.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_rcon&lt;br /&gt;
| &amp;lt;rcon command line&amp;gt;&lt;br /&gt;
| ADMIN_RCON&lt;br /&gt;
| Executes a command on the server console.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_plugins&lt;br /&gt;
| &lt;br /&gt;
| ADMIN_ADMIN&lt;br /&gt;
| Lists all loaded plugins.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_modules&lt;br /&gt;
| &lt;br /&gt;
| ADMIN_ADMIN&lt;br /&gt;
| Lists all loaded modules.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Chat Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Format&lt;br /&gt;
| Access&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_say&lt;br /&gt;
| &amp;lt;message&amp;gt;&lt;br /&gt;
| ADMIN_CHAT&lt;br /&gt;
| Sends a message to all players through normal say.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_chat&lt;br /&gt;
| &amp;lt;message&amp;gt;&lt;br /&gt;
| ADMIN_CHAT&lt;br /&gt;
| Sends a message to all admins through normal chat.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_psay&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| ADMIN_CHAT&lt;br /&gt;
| Sends a private message to a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_tsay&lt;br /&gt;
| &amp;lt;color&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| ADMIN_CHAT&lt;br /&gt;
| Sends a left side HUD message to all players.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_csay&lt;br /&gt;
| &amp;lt;color&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| ADMIN_CHAT&lt;br /&gt;
| Sends a center HUD message to all players.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Vote Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Format&lt;br /&gt;
| Access&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_votemap&lt;br /&gt;
| &amp;lt;map&amp;gt; [map] [map] [map]&lt;br /&gt;
| ADMIN_VOTE&lt;br /&gt;
| Starts a vote for a map.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_votekick&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt;&lt;br /&gt;
| ADMIN_VOTE&lt;br /&gt;
| Starts a vote to kick a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_voteban&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt;&lt;br /&gt;
| ADMIN_VOTE&lt;br /&gt;
| Starts a vote to ban a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_vote&lt;br /&gt;
| &amp;lt;question&amp;gt; &amp;lt;answer1&amp;gt; &amp;lt;answer2&amp;gt;&lt;br /&gt;
| ADMIN_VOTE&lt;br /&gt;
| Starts a custom poll.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_cancelvote  	 &lt;br /&gt;
| &lt;br /&gt;
| ADMIN_VOTE&lt;br /&gt;
| Cancels the last poll in progress.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Stats Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say /hp&lt;br /&gt;
| Displays information about your killer.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say /statsme&lt;br /&gt;
| Displays your stats.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say /stats&lt;br /&gt;
| Displays other players' stats.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say /top15&lt;br /&gt;
| Displays the top 15 players.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say /rank&lt;br /&gt;
| Displays your rank on the server.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Say Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say nextmap&lt;br /&gt;
| Displays the next map in the mapcycle.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say timeleft&lt;br /&gt;
| Displays the time left in the map.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say thetime&lt;br /&gt;
| Displays the current time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Menu Commands=&lt;br /&gt;
{{qnotice|ACCESS_LEVEL_A is not &amp;quot;a&amp;quot;, it is &amp;quot;m&amp;quot;.  See [[Adding Admins (AMX Mod X)#Access Levels|Access Levels]].}}&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Accesss&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amxmodmenu&lt;br /&gt;
| ADMIN_MENU&lt;br /&gt;
| Displays the main AMX Mod X menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_cvarmenu&lt;br /&gt;
| ADMIN_CVAR&lt;br /&gt;
| Displays the CVAR menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_mapmenu&lt;br /&gt;
| ADMIN_MAP&lt;br /&gt;
| Displays the map change menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_votemapmenu&lt;br /&gt;
| ADMIN_MAP&lt;br /&gt;
| Displays the map voting menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_kickmenu&lt;br /&gt;
| ADMIN_KICK&lt;br /&gt;
| Displays kick menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_banmenu&lt;br /&gt;
| ADMIN_BAN&lt;br /&gt;
| Displays ban menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_slapmenu&lt;br /&gt;
| ADMIN_SLAY&lt;br /&gt;
| Displays slap/slay menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_teammenu&lt;br /&gt;
| ADMIN_LEVEL_A&lt;br /&gt;
| Displays team switch menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_clcmdmenu&lt;br /&gt;
| ADMIN_LEVEL_A&lt;br /&gt;
| Displays client commands menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_cmdmenu&lt;br /&gt;
| ???&lt;br /&gt;
| Displays server commands menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_restmenu&lt;br /&gt;
| ADMIN_CFG&lt;br /&gt;
| Displays weapon restriction menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_teleportmenu&lt;br /&gt;
| ADMIN_CFG&lt;br /&gt;
| Displays teleport menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_pausecfgmenu&lt;br /&gt;
| ADMIN_CFG&lt;br /&gt;
| Pause/unpause plugins with menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_statscfgmenu&lt;br /&gt;
| ADMIN_CFG&lt;br /&gt;
| Displays stats configuration menu.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;pre&amp;gt;amx_cfgmenu - displays configs menu&lt;br /&gt;
amx_langmenu&lt;br /&gt;
amx_menu - displays menus available to client&lt;br /&gt;
amx_plugincmdmenu  - displays the plugin command menu&lt;br /&gt;
amx_plugincvarmenu  - displays the plugin cvar menu&lt;br /&gt;
amx_speechmenu - displays speech menu&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Config Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Command:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | amx_pausecfg&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Format: &lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | &amp;lt;command&amp;gt; [name]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Access:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | ADMIN_CFG&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Description:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; |  Pauses a plugin.&amp;lt;br /&amp;gt;&lt;br /&gt;
Command list:&amp;lt;br /&amp;gt;&lt;br /&gt;
*off - Pauses all plugins not in the list.&lt;br /&gt;
*on - Unpauses all plugins.&lt;br /&gt;
*stop &amp;lt;file&amp;gt; - Stops a plugin.&lt;br /&gt;
*pause &amp;lt;file&amp;gt; - Pauses a plugin.&lt;br /&gt;
*enable &amp;lt;file&amp;gt; - Enables a plugin.&lt;br /&gt;
*save - Saves a list of stopped plugins.&lt;br /&gt;
*clear - Clears a list of stopped plugins.&lt;br /&gt;
*list [id] - Lists plugins.&lt;br /&gt;
*add &amp;lt;title&amp;gt; - Marks a plugin as unpauseable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Command:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | amx_statscfg&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Format: &lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | &amp;lt;command&amp;gt; [parameters]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Access:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | ADMIN_CFG&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Description:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; |  Changes a stats setting.&amp;lt;br /&amp;gt;&lt;br /&gt;
Command list:&amp;lt;br /&amp;gt;&lt;br /&gt;
*on &amp;lt;variable&amp;gt; - Enable specific option.&lt;br /&gt;
*off &amp;lt;variable&amp;gt; - Disable specific option.&lt;br /&gt;
*save - Save stats configuration.&lt;br /&gt;
*load - Load stats configuration.&lt;br /&gt;
*list [id] - List stats statuses.&lt;br /&gt;
*add &amp;lt;name&amp;gt; &amp;lt;variable&amp;gt; - Add stat variable to the list.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=RCON Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Command:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | amxx&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Format: &lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | &amp;lt;command&amp;gt; [parameters]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Access:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Description:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | Command list available:&amp;lt;br /&amp;gt;&lt;br /&gt;
*amxx version - Display version.&lt;br /&gt;
*amxx modules - Display modules.&lt;br /&gt;
*amxx plugins - Display plugins.&lt;br /&gt;
*amxx gpl - Display the GNU General Public License&lt;br /&gt;
*amxx cvars - Display AMX Mod X registered CVARs.&lt;br /&gt;
*amxx cmds - Display AMX Mod X registered commands.&lt;br /&gt;
*amxx pause - Pause a running plugin.&lt;br /&gt;
*amxx unpause - Unpause a running plugin.the list.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Documentation (AMX Mod X)]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Using_Metamod:Source_on_Listen_Servers&amp;diff=8668</id>
		<title>Using Metamod:Source on Listen Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Using_Metamod:Source_on_Listen_Servers&amp;diff=8668"/>
		<updated>2012-08-26T16:55:15Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: /* Launch option */ parameter must be removed again to join other games (suggesting short cuts)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Launch option=&lt;br /&gt;
&lt;br /&gt;
Since the [http://wiki.teamfortress.com/wiki/September_8,_2010_Patch September 8, 2010 Patch] it is necessary to add -insecure to the launch options to load third party plugins like Metamod.&lt;br /&gt;
&lt;br /&gt;
The launch option must be removed again to join other (secure) servers. So for convenience it might be best to create suitable desktop short cuts.&lt;br /&gt;
&lt;br /&gt;
=Old Metamod versions=&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The instructions below are only intended for users of older Metamod:Source versions (1.4.2 or lower), which do not support the newer [[Installing Metamod:Source|loading mechanism]].  If you are using Metamod:Source 1.4.3+ or higher and you are using a &amp;lt;tt&amp;gt;metamod.vdf&amp;lt;/tt&amp;gt; file, these instructions do not apply to you.&lt;br /&gt;
&lt;br /&gt;
==First Steps==&lt;br /&gt;
&lt;br /&gt;
To run your Source listen server with [[Metamod:Source]], you need to install [[Metamod:Source]] with the [[Installing SourceMM|automated installer]] or simply download the latest version of the launcher from [http://svn.alliedmods.net/viewvc.cgi/trunk/installer/HL2Launch.exe?root=sourcemm&amp;amp;view=log SVN]. If you decide to use the binary from SVN, copy the file into your server's game directory (the directory where you can find the game's hl2.exe).&lt;br /&gt;
&lt;br /&gt;
==Using the Launcher==&lt;br /&gt;
&lt;br /&gt;
Before you can use the launcher, make sure Steam is already started. Once you know it is, you only need to start &amp;quot;hl2launch.exe&amp;quot; in your game directory. You can also specify (typical) Counter-Strike:Source parameters like &amp;quot;-console&amp;quot; or simply create a link to it on your desktop.&lt;br /&gt;
&lt;br /&gt;
==Starting Problems==&lt;br /&gt;
&lt;br /&gt;
When you use this tool, always make sure Steam is already running. If that's the case and you get an error message when starting your game with the launcher, try to run it once from the Steam Games menu and start it again with the tool.&lt;br /&gt;
&lt;br /&gt;
=External Links=&lt;br /&gt;
&lt;br /&gt;
[http://www.metamodsource.net/ Metamod:Source]&lt;br /&gt;
&lt;br /&gt;
[[Category:Metamod:Source Documentation]]&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Using_Metamod:Source_on_Listen_Servers&amp;diff=8667</id>
		<title>Using Metamod:Source on Listen Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Using_Metamod:Source_on_Listen_Servers&amp;diff=8667"/>
		<updated>2012-08-26T15:39:21Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: -insecure parameter is required since two years ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Launch option=&lt;br /&gt;
&lt;br /&gt;
Since the [http://wiki.teamfortress.com/wiki/September_8,_2010_Patch September 8, 2010 Patch] it is necessary to add -insecure to the launch options to load third party plugins like Metamod.&lt;br /&gt;
&lt;br /&gt;
=Old Metamod versions=&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The instructions below are only intended for users of older Metamod:Source versions (1.4.2 or lower), which do not support the newer [[Installing Metamod:Source|loading mechanism]].  If you are using Metamod:Source 1.4.3+ or higher and you are using a &amp;lt;tt&amp;gt;metamod.vdf&amp;lt;/tt&amp;gt; file, these instructions do not apply to you.&lt;br /&gt;
&lt;br /&gt;
==First Steps==&lt;br /&gt;
&lt;br /&gt;
To run your Source listen server with [[Metamod:Source]], you need to install [[Metamod:Source]] with the [[Installing SourceMM|automated installer]] or simply download the latest version of the launcher from [http://svn.alliedmods.net/viewvc.cgi/trunk/installer/HL2Launch.exe?root=sourcemm&amp;amp;view=log SVN]. If you decide to use the binary from SVN, copy the file into your server's game directory (the directory where you can find the game's hl2.exe).&lt;br /&gt;
&lt;br /&gt;
==Using the Launcher==&lt;br /&gt;
&lt;br /&gt;
Before you can use the launcher, make sure Steam is already started. Once you know it is, you only need to start &amp;quot;hl2launch.exe&amp;quot; in your game directory. You can also specify (typical) Counter-Strike:Source parameters like &amp;quot;-console&amp;quot; or simply create a link to it on your desktop.&lt;br /&gt;
&lt;br /&gt;
==Starting Problems==&lt;br /&gt;
&lt;br /&gt;
When you use this tool, always make sure Steam is already running. If that's the case and you get an error message when starting your game with the launcher, try to run it once from the Steam Games menu and start it again with the tool.&lt;br /&gt;
&lt;br /&gt;
=External Links=&lt;br /&gt;
&lt;br /&gt;
[http://www.metamodsource.net/ Metamod:Source]&lt;br /&gt;
&lt;br /&gt;
[[Category:Metamod:Source Documentation]]&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Commands_(AMX_Mod_X)&amp;diff=5730</id>
		<title>Commands (AMX Mod X)</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Commands_(AMX_Mod_X)&amp;diff=5730"/>
		<updated>2008-04-18T22:51:02Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: /* Menu Commands */ amx_cmdmenu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{LanguageSwitch}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
Console commands are entered into the console like this:&lt;br /&gt;
&amp;lt;pre&amp;gt;amx_&amp;lt;command&amp;gt; &amp;lt;option1&amp;gt; &amp;lt;option2&amp;gt; [option3]&amp;lt;/pre&amp;gt;&lt;br /&gt;
Required options are shown with &amp;lt;&amp;gt;, optional parameters are shown with []. Do not actually type &amp;lt;&amp;gt; or [].&lt;br /&gt;
&lt;br /&gt;
To view in-game command help, use this in the console:&lt;br /&gt;
&amp;lt;pre&amp;gt;amx_help&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Admin Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Format&lt;br /&gt;
| Access&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_kick&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt; [reason]A&lt;br /&gt;
| ADMIN_KICK&lt;br /&gt;
| Kicks a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_ban&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt; &amp;lt;time&amp;gt; [reason]&lt;br /&gt;
| ADMIN_BAN&lt;br /&gt;
| Bans a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_addban&lt;br /&gt;
| &amp;lt;authid or ip&amp;gt; &amp;lt;minutes&amp;gt; [reason]&lt;br /&gt;
| ADMIN_BAN&lt;br /&gt;
| Adds a ban to the server banlist.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_unban&lt;br /&gt;
| &amp;lt;authid or ip&amp;gt;&lt;br /&gt;
| ADMIN_BAN&lt;br /&gt;
| Unbans a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_slay&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt;&lt;br /&gt;
| ADMIN_SLAY&lt;br /&gt;
| Slays a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_slap&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt; [damage]&lt;br /&gt;
| ADMIN_SLAY&lt;br /&gt;
| Slaps a player for variable damage.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_leave&lt;br /&gt;
| &amp;lt;tag&amp;gt; [tag1] [tag2] [tag3]&lt;br /&gt;
| ADMIN_KICK&lt;br /&gt;
| Kicks all players not wearing one of the tags.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_pause&lt;br /&gt;
| &lt;br /&gt;
| ADMIN_CVAR&lt;br /&gt;
| Pauses or unpauses the game.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_who&lt;br /&gt;
| &lt;br /&gt;
| ADMIN_ADMIN&lt;br /&gt;
| Displays who is on the server.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_cvar&lt;br /&gt;
| &amp;lt;cvar&amp;gt; [value]&lt;br /&gt;
| ADMIN_CVAR&lt;br /&gt;
| Changes or displays a cvar value.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_map&lt;br /&gt;
| &amp;lt;mapname&amp;gt;&lt;br /&gt;
| ADMIN_MAP&lt;br /&gt;
| Changes map.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_nick&lt;br /&gt;
| &amp;lt;original name&amp;gt; &amp;lt;new name&amp;gt;&lt;br /&gt;
| ADMIN_LEVEL_A&lt;br /&gt;
| Changes Users Name.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_cfg&lt;br /&gt;
| &amp;lt;filename&amp;gt;&lt;br /&gt;
| ADMIN_CFG&lt;br /&gt;
| Executes a server-side config file.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_rcon&lt;br /&gt;
| &amp;lt;rcon command line&amp;gt;&lt;br /&gt;
| ADMIN_RCON&lt;br /&gt;
| Executes a command on the server console.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_plugins&lt;br /&gt;
| &lt;br /&gt;
| ADMIN_ADMIN&lt;br /&gt;
| Lists all loaded plugins.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_modules&lt;br /&gt;
| &lt;br /&gt;
| ADMIN_ADMIN&lt;br /&gt;
| Lists all loaded modules.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Chat Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Format&lt;br /&gt;
| Access&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_say&lt;br /&gt;
| &amp;lt;message&amp;gt;&lt;br /&gt;
| ADMIN_CHAT&lt;br /&gt;
| Sends a message to all players through normal say.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_chat&lt;br /&gt;
| &amp;lt;message&amp;gt;&lt;br /&gt;
| ADMIN_CHAT&lt;br /&gt;
| Sends a message to all admins through normal chat.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_psay&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| ADMIN_CHAT&lt;br /&gt;
| Sends a private message to a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_tsay&lt;br /&gt;
| &amp;lt;color&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| ADMIN_CHAT&lt;br /&gt;
| Sends a left side HUD message to all players.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_csay&lt;br /&gt;
| &amp;lt;color&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| ADMIN_CHAT&lt;br /&gt;
| Sends a center HUD message to all players.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Vote Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Format&lt;br /&gt;
| Access&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_votemap&lt;br /&gt;
| &amp;lt;map&amp;gt; [map] [map] [map]&lt;br /&gt;
| ADMIN_VOTE&lt;br /&gt;
| Starts a vote for a map.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_votekick&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt;&lt;br /&gt;
| ADMIN_VOTE&lt;br /&gt;
| Starts a vote to kick a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_voteban&lt;br /&gt;
| &amp;lt;name or #userid&amp;gt;&lt;br /&gt;
| ADMIN_VOTE&lt;br /&gt;
| Starts a vote to ban a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_vote&lt;br /&gt;
| &amp;lt;question&amp;gt; &amp;lt;answer1&amp;gt; &amp;lt;answer2&amp;gt;&lt;br /&gt;
| ADMIN_VOTE&lt;br /&gt;
| Starts a custom poll.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_cancelvote  	 &lt;br /&gt;
| &lt;br /&gt;
| ADMIN_VOTE&lt;br /&gt;
| Cancels the last poll in progress.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Stats Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say /hp&lt;br /&gt;
| Displays information about your killer.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say /statsme&lt;br /&gt;
| Displays your stats.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say /stats&lt;br /&gt;
| Displays other players' stats.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say /top15&lt;br /&gt;
| Displays the top 15 players.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say /rank&lt;br /&gt;
| Displays your rank on the server.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Say Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say nextmap&lt;br /&gt;
| Displays the next map in the mapcycle.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say timeleft&lt;br /&gt;
| Displays the time left in the map.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| say thetime&lt;br /&gt;
| Displays the current time.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Menu Commands=&lt;br /&gt;
{{qnotice|ACCESS_LEVEL_A is not &amp;quot;a&amp;quot;, it is &amp;quot;m&amp;quot;.  See [[Adding Admins (AMX Mod X)#Access Levels|Access Levels]].}}&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Accesss&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amxmodmenu&lt;br /&gt;
| ADMIN_MENU&lt;br /&gt;
| Displays the main AMX Mod X menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_cvarmenu&lt;br /&gt;
| ADMIN_CVAR&lt;br /&gt;
| Displays the CVAR menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_mapmenu&lt;br /&gt;
| ADMIN_MAP&lt;br /&gt;
| Displays the map change menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_votemapmenu&lt;br /&gt;
| ADMIN_MAP&lt;br /&gt;
| Displays the map voting menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_kickmenu&lt;br /&gt;
| ADMIN_KICK&lt;br /&gt;
| Displays kick menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_banmenu&lt;br /&gt;
| ADMIN_BAN&lt;br /&gt;
| Displays ban menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_slapmenu&lt;br /&gt;
| ADMIN_SLAY&lt;br /&gt;
| Displays slap/slay menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_teammenu&lt;br /&gt;
| ADMIN_LEVEL_A&lt;br /&gt;
| Displays team switch menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_clcmdmenu&lt;br /&gt;
| ADMIN_LEVEL_A&lt;br /&gt;
| Displays client commands menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_cmdmenu&lt;br /&gt;
| ???&lt;br /&gt;
| Displays server commands menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_restmenu&lt;br /&gt;
| ADMIN_CFG&lt;br /&gt;
| Displays weapon restriction menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_teleportmenu&lt;br /&gt;
| ADMIN_CFG&lt;br /&gt;
| Displays teleport menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_pausecfgmenu&lt;br /&gt;
| ADMIN_CFG&lt;br /&gt;
| Pause/unpause plugins with menu.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| amx_statscfgmenu&lt;br /&gt;
| ADMIN_CFG&lt;br /&gt;
| Displays stats configuration menu.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Config Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Command:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | amx_pausecfg&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Format: &lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | &amp;lt;command&amp;gt; [name]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Access:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | ADMIN_CFG&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Description:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; |  Pauses a plugin.&amp;lt;br /&amp;gt;&lt;br /&gt;
Command list:&amp;lt;br /&amp;gt;&lt;br /&gt;
*off - Pauses all plugins not in the list.&lt;br /&gt;
*on - Unpauses all plugins.&lt;br /&gt;
*stop &amp;lt;file&amp;gt; - Stops a plugin.&lt;br /&gt;
*pause &amp;lt;file&amp;gt; - Pauses a plugin.&lt;br /&gt;
*enable &amp;lt;file&amp;gt; - Enables a plugin.&lt;br /&gt;
*save - Saves a list of stopped plugins.&lt;br /&gt;
*clear - Clears a list of stopped plugins.&lt;br /&gt;
*list [id] - Lists plugins.&lt;br /&gt;
*add &amp;lt;title&amp;gt; - Marks a plugin as unpauseable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Command:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | amx_statscfg&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Format: &lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | &amp;lt;command&amp;gt; [parameters]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Access:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | ADMIN_CFG&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Description:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; |  Changes a stats setting.&amp;lt;br /&amp;gt;&lt;br /&gt;
Command list:&amp;lt;br /&amp;gt;&lt;br /&gt;
*on &amp;lt;variable&amp;gt; - Enable specific option.&lt;br /&gt;
*off &amp;lt;variable&amp;gt; - Disable specific option.&lt;br /&gt;
*save - Save stats configuration.&lt;br /&gt;
*load - Load stats configuration.&lt;br /&gt;
*list [id] - List stats statuses.&lt;br /&gt;
*add &amp;lt;name&amp;gt; &amp;lt;variable&amp;gt; - Add stat variable to the list.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=RCON Commands=&lt;br /&gt;
:{|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Command:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | amxx&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Format: &lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | &amp;lt;command&amp;gt; [parameters]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Access:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;t2th&amp;quot; | Description:&lt;br /&gt;
| class=&amp;quot;t2td&amp;quot; | Command list available:&amp;lt;br /&amp;gt;&lt;br /&gt;
*amxx version - Display version.&lt;br /&gt;
*amxx modules - Display modules.&lt;br /&gt;
*amxx plugins - Display plugins.&lt;br /&gt;
*amxx gpl - Display the GNU General Public License&lt;br /&gt;
*amxx cvars - Display AMX Mod X registered CVARs.&lt;br /&gt;
*amxx cmds - Display AMX Mod X registered commands.&lt;br /&gt;
*amxx pause - Pause a running plugin.&lt;br /&gt;
*amxx unpause - Unpause a running plugin.the list.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Documentation (AMX Mod X)]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Adding_Admins_(AMX_Mod_X)&amp;diff=4911</id>
		<title>Adding Admins (AMX Mod X)</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Adding_Admins_(AMX_Mod_X)&amp;diff=4911"/>
		<updated>2007-07-13T14:34:49Z</updated>

		<summary type="html">&lt;p&gt;Pizzahut: /* Console Command */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Admins (non-SQL)=&lt;br /&gt;
==Adding an Admin==&lt;br /&gt;
First, open the amxmodx/configs/users.ini file with your favorite text editor.  Scroll to the bottom.  Admin entries are stored with four options: Authentication, Password, Access Right, Connection Properties.&lt;br /&gt;
&lt;br /&gt;
In the early days of [[Half-Life 1]] it was common to have admins authenticate by name.  However, now it is recommended to auth by steamid.  An example of a typical admin entry is:&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;quot;STEAM_0:0:123456&amp;quot; &amp;quot;&amp;quot; &amp;quot;abcdefghijklmnopqrstu&amp;quot; &amp;quot;ce&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
Entries are one-per-line, and each of the four options are space separated, contained in double-quotes.  This one means:&lt;br /&gt;
#The user has [[SteamID]] STEAM_0:0:123456&lt;br /&gt;
#The user has no password (steamid-authentication)&lt;br /&gt;
#Access rights are levels &amp;lt;tt&amp;gt;a&amp;lt;/tt&amp;gt; through &amp;lt;tt&amp;gt;u&amp;lt;/tt&amp;gt;&lt;br /&gt;
#The user is a steamid (&amp;quot;c&amp;quot;) and has no password (&amp;quot;e&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
It is also possible to authenticate by username:&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;quot;BAILOPAN&amp;quot; &amp;quot;mypass&amp;quot; &amp;quot;abcdefghijklmnopqrstu&amp;quot; &amp;quot;a&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To authenticate, BAILOPAN would put this in his client's autoexec.cfg, where &amp;quot;_pw&amp;quot; is the value of &amp;quot;amx_password_field&amp;quot; in [[amxx.cfg]].&lt;br /&gt;
&amp;lt;pre&amp;gt;setinfo &amp;quot;_pw&amp;quot; &amp;quot;mypass&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For information on what access levels mean, see [[#Access Levels|Access Levels]].&lt;br /&gt;
&lt;br /&gt;
{{qnotice|It is important that you do not use the 'z' flag for admins.}}&lt;br /&gt;
&lt;br /&gt;
==Removing an Admin==&lt;br /&gt;
Find the admin's entry in your amxmodx/configs/users.ini file, and put a semicolon in front of it.  For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;;&amp;quot;STEAM_0:0:123456&amp;quot; &amp;quot;&amp;quot; &amp;quot;abcdefghijklmnopqrstu&amp;quot; &amp;quot;ce&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That will prevent the entry from being read.&lt;br /&gt;
{{LanguageSwitch}}&lt;br /&gt;
&lt;br /&gt;
=Admins (SQL)=&lt;br /&gt;
AMX Mod X lets you store admin accounts in a MySQL database.  This is ideal if you have multiple servers with common administrators.&lt;br /&gt;
&lt;br /&gt;
==Configuring Server==&lt;br /&gt;
First, make sure you have configured your server for SQL by reading [[Configuring AMX Mod X#SQL|Configuring AMX Mod X: SQL]].  Then, enable the admin_sql.amxx plugin instead of admin.amxx, by opening amxmodx/configs/plugins.ini.  You should change the first two entries to look something like this:&lt;br /&gt;
&amp;lt;pre&amp;gt;;admin.amxx ; Disabled &lt;br /&gt;
admin_sql.amxx ; SQL admins&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Maintaining Admins==&lt;br /&gt;
&lt;br /&gt;
Once the server loads for the first time, it will automatically create the table specified with &amp;lt;tt&amp;gt;amx_sql_table&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You can either add an admin through an SQL tool like an SQL Console or phpMyAdmin, or you can add an admin [[Adding Admins (AMX Mod X)#Console Command|using amx_addadmin]].  &lt;br /&gt;
&lt;br /&gt;
If you choose to use SQL directly (or an interface), you must learn the table layout.  There are four columns, each corresponding to one of the four properties listed above in [[#Adding an Admin|Adding an Admin]].  For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;INSERT INTO admins VALUES(&amp;quot;STEAM_0:1:23456&amp;quot;, &amp;quot;&amp;quot;, &amp;quot;abcdefghijklmnopqrstu&amp;quot;, &amp;quot;ce&amp;quot;);&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{qnotice|It is important that you do not use the 'z' flag for admins.}}&lt;br /&gt;
&lt;br /&gt;
For information on what access levels mean, see [[AMX Mod X Access Levels]].&lt;br /&gt;
{{LanguageSwitch}}&lt;br /&gt;
&lt;br /&gt;
=Console Command=&lt;br /&gt;
&lt;br /&gt;
You can also use the console command amx_addadmin for adding admins.  It will work for both [[SQL]] and users.ini, depending on which plugin you have enabled.  An example of using the command in-game:&lt;br /&gt;
&amp;lt;pre&amp;gt;amx_addadmin &amp;quot;BAILOPAN&amp;quot; &amp;quot;abcdefghijklmnopqrstu&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
Using the command from the server/[[rcon]] console:&lt;br /&gt;
&amp;lt;pre&amp;gt;amx_addadmin &amp;quot;STEAM_0:1:23456&amp;quot; &amp;quot;abcdefghijklmnopqrstu&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Access Levels=&lt;br /&gt;
These access levels are the default access levels for the base [[AMX Mod X]] plugins.  3rd party plugins may have different usages for them, although in general users try to stick to the intentions for each flag.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Access Flag&lt;br /&gt;
| Purpose&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| a&lt;br /&gt;
| immunity (can't be kicked/baned/slayed/slaped and affected by other commmands)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| b&lt;br /&gt;
| reservation (can join on reserved slots)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| c &lt;br /&gt;
| amx_kick command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| d &lt;br /&gt;
| amx_ban and amx_unban commands&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| e &lt;br /&gt;
| amx_slay and amx_slap commands&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| f&lt;br /&gt;
| amx_map command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| g&lt;br /&gt;
| amx_cvar command (not all cvars will be available)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| h&lt;br /&gt;
| amx_cfg command&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| i&lt;br /&gt;
| amx_chat and other chat commands&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| j&lt;br /&gt;
| amx_vote and other vote commands&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| k&lt;br /&gt;
| access to sv_password cvar (by amx_cvar command)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| l&lt;br /&gt;
| access to amx_rcon command and rcon_password cvar (by amx_cvar command)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| m&lt;br /&gt;
| custom level A (for additional plugins)&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| n&lt;br /&gt;
| custom level B&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| o&lt;br /&gt;
| custom level C&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| p&lt;br /&gt;
| custom level D&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| q&lt;br /&gt;
| custom level E&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| r&lt;br /&gt;
| custom level F&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| s&lt;br /&gt;
| custom level G&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| t&lt;br /&gt;
| custom level H&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| u&lt;br /&gt;
| menu access&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| z&lt;br /&gt;
| user (no admin)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Connection Flags=&lt;br /&gt;
These flags control how [[AMX Mod X]] attempts to authorize a connecting admin.&lt;br /&gt;
&lt;br /&gt;
:{|&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Connection Flag&lt;br /&gt;
| Purpose&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| a &lt;br /&gt;
| disconnect player on invalid password&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| b&lt;br /&gt;
| clan tag&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| c&lt;br /&gt;
| this is steamid/wonid&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| d&lt;br /&gt;
| this is ip&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| e&lt;br /&gt;
| password is not checked (only name/ip/steamid needed)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Documentation (AMX Mod X)]]&lt;/div&gt;</summary>
		<author><name>Pizzahut</name></author>
		
	</entry>
</feed>