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		<id>https://wiki.alliedmods.net/index.php?title=Installing_Metamod:Source&amp;diff=9766</id>
		<title>Installing Metamod:Source</title>
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		<updated>2015-01-03T02:57:32Z</updated>

		<summary type="html">&lt;p&gt;Thedudeguy1: Added a forgotten &amp;quot;is&amp;quot; on the GameInfo section warning. You'll know when you see it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article will guide you through a [[Metamod:Source]] installation.&lt;br /&gt;
&lt;br /&gt;
=Normal Installation=&lt;br /&gt;
&lt;br /&gt;
Valve sometimes makes changes in their games that break Metamod:Source between releases.  When this happens, you may need to install a snapshot versions of Metamod:Source.  You can see if this is required on the [[Required Versions (SourceMod)|Required Versions]] page.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[http://www.metamodsource.net/ Download] Metamod:Source.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Extract the package to your game folder.  For example, for Counter-Strike:Source, you would have &amp;lt;tt&amp;gt;cstrike/addons/metamod&amp;lt;/tt&amp;gt; after extracting.  If you are uploading to FTP, extract the files locally before transferring to your server's game folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Restart your server.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Type &amp;quot;meta version&amp;quot; in your server console (or RCON).  You should see a line like: &amp;quot;Loaded As: Valve Server Plugin.&amp;quot;  If the command is not recognized, see the sections below.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Custom VDF File==&lt;br /&gt;
Metamod:Source 1.10.0 and later include a &amp;lt;tt&amp;gt;metamod.vdf&amp;lt;/tt&amp;gt; file for easier installation on most games. If you have trouble getting it to load, [http://www.metamodsource.net/?go=vdf go here] to generate a VDF file specific to your game. This file should be placed into your server's &amp;lt;tt&amp;gt;addons&amp;lt;/tt&amp;gt; directory.&lt;br /&gt;
&lt;br /&gt;
Known setups that require this step:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Left 4 Dead 1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3rd party mods using the Source SDK Base.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Listen servers (created with the in-game &amp;quot;Create Server&amp;quot; option) for non-english game clients.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=GameInfo=&lt;br /&gt;
'''Note: This is normally not needed - if you do not understand what this is, do NOT do this unless instructed to. The above instructions are sufficient to install Metamod:Source for 99% of servers.'''&lt;br /&gt;
&lt;br /&gt;
Metamod:Source 1.4.2 and lower used an older method for loading itself.  The advantage of this method was that Metamod:Source could be loaded before the actual game mod, which gave it a small amount of extra functionality.  This functionality was never used by plugin developers, and Steam updates kept overwriting &amp;lt;tt&amp;gt;gameinfo.txt&amp;lt;/tt&amp;gt; files, so we switched to a different loading mechanism.&lt;br /&gt;
&lt;br /&gt;
However this loading mechanism may still be desirable if you run into backwards compatibility issues, or you have a plugin which takes advantage of the early-loading mechanism.  If this is your case, here are the &amp;lt;tt&amp;gt;gameinfo.txt&amp;lt;/tt&amp;gt; directions below:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open the file in the mod folder called &amp;quot;gameinfo.txt&amp;quot;. You will see a few lines at the bottom like this:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SearchPaths&lt;br /&gt;
{&lt;br /&gt;
	Game				|gameinfo_path|. &lt;br /&gt;
	Game				cstrike&lt;br /&gt;
	Game				hl2&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a line after the &amp;quot;{&amp;quot; sign but before all of the &amp;quot;Game&amp;quot; entries that looks like this:&amp;lt;pre&amp;gt;GameBin				|gameinfo_path|addons/metamod/bin&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you're using Windows, you may need to use a backwards slash (\) instead.&lt;br /&gt;
&amp;lt;li&amp;gt;You're done! To test whether it worked, restart your game server and type &amp;quot;meta version&amp;quot; in the server console.  You should see a line that says &amp;quot;Loaded as: GameDLL (gameinfo.txt).&amp;quot;  If it doesn't recognize the command, the installation probably failed.  If the &amp;quot;Loaded as:&amp;quot; line says something else, &amp;lt;tt&amp;gt;gameinfo.txt&amp;lt;/tt&amp;gt; was probably not modified correctly.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;For more information or documentation, see [[:Category:Metamod:Source Documentation]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;tt&amp;gt;gameinfo.txt&amp;lt;/tt&amp;gt; loading method is supported as a legacy feature only.  The patcher tool is no longer provided.  You can mark &amp;lt;tt&amp;gt;gameinfo.txt&amp;lt;/tt&amp;gt; if you absolutely want to protect it from being overwritten.&lt;br /&gt;
&lt;br /&gt;
We will continue to make sure Metamod:Source can load via this method for as long as the Source Engine allows it.  However, we will concentrate more on supporting the new loading mechanism for general use.&lt;br /&gt;
&lt;br /&gt;
[[Category:Metamod:Source Documentation]]&lt;/div&gt;</summary>
		<author><name>Thedudeguy1</name></author>
		
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