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	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Installing_AMX_Mod_X_Manually&amp;diff=8855</id>
		<title>Installing AMX Mod X Manually</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Installing_AMX_Mod_X_Manually&amp;diff=8855"/>
		<updated>2013-02-19T21:57:43Z</updated>

		<summary type="html">&lt;p&gt;Yamikaitou: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will help you install AMX Mod X without the assistance of an automated tool.&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
There are a few ways you can install [[AMX Mod X]]. If you have [[shell]] or direct access to your server, you can do all pf the operations directly on the server itself. If you only have [[FTP]] access, it's best to install [[AMX Mod X]] on a &amp;quot;[[dummy]]&amp;quot; folder on your hard drive, do all configuration there, and then upload the files to your server. Otherwise, you can upload the files as you're installing and then use [[FTP]] to change things along the way.&lt;br /&gt;
&lt;br /&gt;
Throughout the documentation we'll refer to your &amp;quot;[[mod folder]]&amp;quot; - this is the folder your mod is stored in, like &amp;quot;cstrike&amp;quot; (for Counter-Strike), or &amp;quot;dod&amp;quot; (for Day of Defeat).  If you're installing on a listen server, it will be in \Program Files\Steam\SteamApps\&amp;lt;your steam login&amp;gt;\&amp;lt;Valve game or Half-Life&amp;gt;\&amp;lt;mod folder&amp;gt;. If you're using a dedicated server, it will be HLServer\&amp;lt;mod folder&amp;gt;. On linux this is hlds_l/&amp;lt;mod folder&amp;gt;. If you are using remote/[[FTP]] access, you may be restricted to your [[mod folder]] or hlds_l already, and don't need to find it. For this documentation, &amp;lt;mod folder&amp;gt; will refer to the mod folder mentioned above. For [[Linux]] users, binaries will not end in &amp;quot;.dll&amp;quot;, they will usually end in &amp;quot;_i386.so&amp;quot; or &amp;quot;_amd64.so&amp;quot; for [[AMD64]] machines.&lt;br /&gt;
&lt;br /&gt;
=Directory Structure=&lt;br /&gt;
You should familiarize yourself with AMX Mod X's directory structure.  The addons folder resides in your [[mod folder]].&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
--addons         - this is where Server addons go&lt;br /&gt;
 |--metamod      - this is where Metamod goes. Metamod is necessary to run AMX Mod X&lt;br /&gt;
   |--dlls       - this is where Metamod's binaries go&lt;br /&gt;
 |--amxmodx      - this is where AMX Mod X goes&lt;br /&gt;
   |--dlls       - amxmodx_mm.dll should go here&lt;br /&gt;
   |--modules    - Where modules are stored (_amxx.dll or _amxx_i386.so etc)&lt;br /&gt;
   |--plugins    - Where plugins are stored (.amx or .amxx)&lt;br /&gt;
   |--scripting  - Where example source code and the compiler/assembler are stored&lt;br /&gt;
     |--include  - Where include files for source code is stored&lt;br /&gt;
     |--compiled - Where the compiler batch file stores .amxx output&lt;br /&gt;
   |--doc        - This documentation is kept here&lt;br /&gt;
   |--data       - Binary data, for example saved stats, language caches, and GeoIP information&lt;br /&gt;
     |--lang     - Dictionary text files for AMX Mod X ML features (multi lingual)&lt;br /&gt;
   |--configs    - Configuration files&lt;br /&gt;
   |--logs       - AMX Mod X log files&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Installing Metamod=&lt;br /&gt;
Because AMX Mod X is a [[Metamod]] plugin, you must first install Metamod.  If you already have it installed, you may skip this section and jump to [[#Installing AMX Mod X]].  &lt;br /&gt;
==Directory Structure==&lt;br /&gt;
#In your mod folder, create a folder called &amp;quot;addons&amp;quot;.&lt;br /&gt;
#In &amp;lt;mod folder&amp;gt;\addons, create a folder called &amp;quot;metamod&amp;quot;.&lt;br /&gt;
#In &amp;lt;mod folder&amp;gt;\addons\metamod, create a folder called &amp;quot;dlls&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Upload Binaries==&lt;br /&gt;
#Go to the [http://www.metamod.org/ Metamod Website] and download Metamod.  You will want to get either the Windows [[DLL]] or the [[Linux SO]] (for either 32bit [[Linux]] or [[Linux]] on [[AMD64]]).&lt;br /&gt;
#Extract the metamod file and upload or copy it to your server.  It must be placed in &amp;lt;mod folder&amp;gt;\addons\metamod\dlls.&lt;br /&gt;
==Configure==&lt;br /&gt;
&amp;lt;ol&amp;gt;&amp;lt;li&amp;gt;In your mod folder, find the &amp;quot;[[liblist.gam]]&amp;quot; file.  Open the file with a text editor, such as [[notepad]].  If you're using FTP or a control panel, you will need to download the file first.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;For Windows, find this line:&lt;br /&gt;
::&amp;lt;pre&amp;gt;gamedll &amp;quot;dlls\mp.dll&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
::Replace it with this line:&lt;br /&gt;
::&amp;lt;pre&amp;gt;gamedll &amp;quot;addons\metamod\dlls\metamod.dll&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
For Linux, find this line:&lt;br /&gt;
::&amp;lt;pre&amp;gt;gamedll_linux &amp;quot;dlls/mp_i386.so&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
::Replace it with this line: (for servers using hldsupdatetool)&lt;br /&gt;
::&amp;lt;pre&amp;gt;gamedll_linux &amp;quot;addons/metamod/dlls/metamod_i386.so&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
::Replace it with this line: (for servers using steamcmd)&lt;br /&gt;
::&amp;lt;pre&amp;gt;gamedll_linux &amp;quot;addons/metamod/dlls/metamod.so&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
::''(Note: AMD64 is no longer supported for various reasons, please use 32bit)''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Save liblist.gam (and upload it over the old one if your server is remote).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Edit the file &amp;lt;mod folder&amp;gt;\addons\metamod\plugins.ini. If it does not exist, create it.  This file is your list of Metamod plugins.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;For Windows, add&lt;br /&gt;
&amp;lt;pre&amp;gt;win32 addons/amxmodx/dlls/amxmodx_mm.dll&amp;lt;/pre&amp;gt;&lt;br /&gt;
For Linux add:&lt;br /&gt;
&amp;lt;pre&amp;gt;linux addons/amxmodx/dlls/amxmodx_mm_i386.so&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Save (and upload) plugins.ini.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing AMX Mod X==&lt;br /&gt;
#Go to www.amxmodx.org and click &amp;quot;Downloads&amp;quot;. Download the amxmodx-base package for either Windows or Linux.&lt;br /&gt;
#Extract the base package to your mod folder. This will place AMX Mod X into &amp;lt;mod folder&amp;gt;\addons\amxmodx.  If you're uploading over FTP, you should extract it to a dummy location first (like your desktop).&lt;br /&gt;
#Go back to the AMX Mod X download site. If there is an addon pack for your mod available, and you want to use it, download the addon package corresponding to your mod.  As of this writing, addon packs are available for Counter-Strike/Condition-Zero, Team Fortress Classic, Day of Defeat, The Specialists, Natural Selection, and Earth's Special Forces.  Make sure you download the pack that corresponds to the server's operating system, either Windows, Linux, or Linux.&lt;br /&gt;
#Extract the addon pack to the same place as before, it should simply add more files to your AMX Mod X installation.&lt;br /&gt;
#If you're using FTP, upload the addons folder.&lt;br /&gt;
#AMX Mod X should now be installed!  You can type &amp;quot;meta list&amp;quot; in your [[server console]] to see if it was successful.  &lt;br /&gt;
#You can now move on to [[Configuring AMX Mod X]].  If you encountered problems, see [[Troubleshooting AMX Mod X]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Documentation (AMX Mod X)]]&lt;/div&gt;</summary>
		<author><name>Yamikaitou</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=AMX_Mod_X_1.8.2_Release_Notes&amp;diff=8854</id>
		<title>AMX Mod X 1.8.2 Release Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=AMX_Mod_X_1.8.2_Release_Notes&amp;diff=8854"/>
		<updated>2013-02-15T13:27:01Z</updated>

		<summary type="html">&lt;p&gt;Yamikaitou: added hamdata.ini update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;AMX Mod X 1.8.2 is a bug-fix release for compatibility with the February 2013 update to Half-Life Dedicated Servers. '''AMX Mod X 1.8.2 is not compatible with Counter-Strike: Condition Zero or versions of Counter-Strike 1.6 retrieved prior to [https://developer.valvesoftware.com/wiki/SteamCMD SteamCMD].'''&lt;br /&gt;
&lt;br /&gt;
=Upgrading=&lt;br /&gt;
We apologize that the upgrade process is both somewhat confusing and quite manual - we did not have time to build delta packages from 1.8.1 to 1.8.2.&lt;br /&gt;
&lt;br /&gt;
To upgrade from AMX Mod X 1.8.2, perform the following steps:&lt;br /&gt;
# On Windows, update &amp;lt;tt&amp;gt;addons\metamod\dlls\metamod.dll&amp;lt;/tt&amp;gt; to [http://www.amxmodx.org/dl.php?filename=metamod-1.20-am.zip Metamod 1.20-am].&lt;br /&gt;
# On Linux,&lt;br /&gt;
## Grab &amp;lt;tt&amp;gt;metamod.so&amp;lt;/tt&amp;gt; from [http://www.amxmodx.org/dl.php?filename=metamod-1.20-am.zip Metamod 1.20-am].&lt;br /&gt;
## Delete &amp;lt;tt&amp;gt;addons/metamod/dlls/metamod_i386.so&amp;lt;/tt&amp;gt;.&lt;br /&gt;
## Copy &amp;lt;tt&amp;gt;metamod.so&amp;lt;/tt&amp;gt; to &amp;lt;tt&amp;gt;addons/metamod/dlls/&amp;lt;/tt&amp;gt;.&lt;br /&gt;
## Edit &amp;lt;tt&amp;gt;liblist.gam&amp;lt;/tt&amp;gt; to point to &amp;lt;tt&amp;gt;metamod.so&amp;lt;/tt&amp;gt; instead of &amp;lt;tt&amp;gt;metamod_i386.so&amp;lt;/tt&amp;gt;.&lt;br /&gt;
## If you upgraded an old Counter-Strike 1.6 server, delete &amp;lt;tt&amp;gt;dlls/cs_i386.so&amp;lt;/tt&amp;gt; (so Metamod finds the new &amp;lt;tt&amp;gt;cs.so&amp;lt;/tt&amp;gt;).&lt;br /&gt;
## If you upgraded an old HLDM server, delete &amp;lt;tt&amp;gt;dlls/hl_i386.so&amp;lt;/tt&amp;gt; (so Metamod finds the new &amp;lt;tt&amp;gt;hl.so&amp;lt;/tt&amp;gt;).&lt;br /&gt;
# Download the base AMX Mod X package and any mod addon packs that you need.&lt;br /&gt;
# Replace all &amp;lt;tt&amp;gt;.dll&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;.so&amp;lt;/tt&amp;gt;, and &amp;lt;tt&amp;gt;.amxx&amp;lt;/tt&amp;gt; files in your server install with the ones from the downloaded packages.&lt;br /&gt;
# Replace &amp;lt;tt&amp;gt;configs/hamdata.ini&amp;lt;/tt&amp;gt; with the new one.&lt;br /&gt;
&lt;br /&gt;
=Changes=&lt;br /&gt;
* Increased the capacity of speech.ini {{bz|3553}}.&lt;br /&gt;
* Updated some Counter-Strike offsets for the Feb 2013 Counter-Strike 1.6 update.&lt;br /&gt;
* Fixed adminslots using an awkward loopback mechanism for kicking {{bz|3884}}.&lt;br /&gt;
* Fixed a bug in maps.ini parsing {{bz|5005}}.&lt;br /&gt;
* Fixed get_team() sometimes being wrong for dead players {{bz|4656}}.&lt;br /&gt;
* Fixed strfind() ignoring its last parameter {{bz|4070}}.&lt;br /&gt;
* Fixed replace_all() returning the wrong result {{bz|5064}}.&lt;br /&gt;
* Fixed crash in EngFunc_TraceTexture {{bz|4576}}.&lt;br /&gt;
* Fixed TrieSetArray() reading the wrong parameter {{bz|3816}}.&lt;br /&gt;
* Fixed file-handle leak in mapsmenu {{bz|3957}}.&lt;br /&gt;
* Fixed bugs in amx_ban {{bz|4159}}.&lt;br /&gt;
* Lowered wait time in between threaded queries {{bz|3740}}.&lt;br /&gt;
* Added hamsandwich support for Adrenaline Gamer {{bz|4445}}.&lt;br /&gt;
* Removed scasm.&lt;br /&gt;
&lt;br /&gt;
=Credits=&lt;br /&gt;
Special thanks for this release goes to patch contributors Scott Ehlert, Vincent Herbet, Fysiks, Reuben Morais, Lev2001, joaquimandrade, Hawk552, and Ryan L.&lt;/div&gt;</summary>
		<author><name>Yamikaitou</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Admin_Commands_(SourceMod)&amp;diff=7503</id>
		<title>Admin Commands (SourceMod)</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Admin_Commands_(SourceMod)&amp;diff=7503"/>
		<updated>2010-01-25T18:05:11Z</updated>

		<summary type="html">&lt;p&gt;Yamikaitou: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
This page lists all of the major admin commands in SourceMod.  &lt;br /&gt;
&lt;br /&gt;
'''Chat Triggers''': Remember that commands do not have to be entered through the console; they can be entered via chat triggers.  For example, saying &amp;quot;!ban bail&amp;quot; in chat will execute the same command as &amp;quot;sm_ban&amp;quot; and forward the output to chat.  You can also use &amp;quot;/&amp;quot; instead of &amp;quot;!&amp;quot; to suppress your command from being shown to users.&lt;br /&gt;
&lt;br /&gt;
=How to Target=&lt;br /&gt;
&lt;br /&gt;
'''General targets''':&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;name - Exact name match, or partial name match (if the partial string is unique).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;#userid - If userid is numeric, the player will be targeted by their userid (found via the &amp;quot;users&amp;quot; command).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;#steamid - Matches by Steam ID.  If you use colons (:), you must enclose in quotes.  Otherwise, you can use an underscore (_) instead.  Examples: &amp;lt;tt&amp;gt;&amp;quot;#STEAM_0:1:4433&amp;quot;&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;#STEAM_0_1_4433&amp;lt;/tt&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;#&amp;amp;lt;name&amp;amp;gt; - Exact name match after the # sign.&lt;br /&gt;
 &amp;lt;li&amp;gt;@all - All players (available on most commands).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@bots - All bots (available on most commands).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@alive - All alive players (available on most commands that accept alive players).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@dead - All dead players (available on most commands that accept dead players).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@humans - All non-bot players (available on most commands).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@aim - Current player the admin is directly aiming at.&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@me - Target self.&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@!me - Target everyone but yourself.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that name matches occur last, &amp;quot;magic targets&amp;quot; (such as # and @) are processed first.  This means that &amp;quot;@all&amp;quot; will target @all players, even if there is a player named &amp;quot;@all&amp;quot;.  You should target &amp;quot;#@all&amp;quot; instead.&lt;br /&gt;
&lt;br /&gt;
'''Counter-Strike only''':&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@ct or @cts - All Counter-Terrorists&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@t or @ts - All Terrorists&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Team Fortress 2 Only''':&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@red - All RED team members&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@blue - All BLU team members&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Basic Commands=&lt;br /&gt;
These are basic commands found in plugins that have been deemed safe for [[War_Mode_(SourceMod)|War Mode]]; they provide simple functionality for administering your server.&lt;br /&gt;
&lt;br /&gt;
:{| cellpadding=&amp;quot;6&amp;quot;&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Plugin&lt;br /&gt;
| Access&lt;br /&gt;
| Format&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_addban&lt;br /&gt;
| basebans&lt;br /&gt;
| rcon&lt;br /&gt;
| &amp;lt;time&amp;gt; &amp;lt;steamid&amp;gt; [reason]&lt;br /&gt;
| Adds a Steam ID to Source's ban list.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_admin&lt;br /&gt;
| adminmenu&lt;br /&gt;
| admin&lt;br /&gt;
|&lt;br /&gt;
| Displays the [[Admin Menu (SourceMod)|admin menu]].&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_ban&lt;br /&gt;
| basebans&lt;br /&gt;
| ban&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;&amp;lt;#userid|name&amp;gt; &amp;lt;minutes|0&amp;gt; &amp;lt;/nowiki&amp;gt;[reason]&lt;br /&gt;
| Bans a client.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_banip&lt;br /&gt;
| basebans&lt;br /&gt;
| rcon&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;&amp;lt;ip|#userid|name&amp;gt; &amp;lt;time&amp;gt;&amp;lt;/nowiki&amp;gt; [reason]&lt;br /&gt;
| Adds an IP address to Source's ban list.  Only someone with &amp;lt;tt&amp;gt;rcon&amp;lt;/tt&amp;gt; access can ban an arbitrary IP.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_cancelvote&lt;br /&gt;
| basecommands&lt;br /&gt;
| vote&lt;br /&gt;
|&lt;br /&gt;
| Cancels any vote in progress.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_cvar&lt;br /&gt;
| basecommands&lt;br /&gt;
| cvar&lt;br /&gt;
| &amp;lt;cvar&amp;gt; [value]&lt;br /&gt;
| Retrieves or changes a cvar value.  Protected cvars can only be accessed with rcon access, and sv_cheats can only be accessed with cheat access.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_execcfg&lt;br /&gt;
| basecommands&lt;br /&gt;
| config&lt;br /&gt;
| &amp;lt;filename&amp;gt;&lt;br /&gt;
| Executes a config file (path not needed, but extension is).&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_help&lt;br /&gt;
| adminhelp&lt;br /&gt;
| admin&lt;br /&gt;
| [page|search]&lt;br /&gt;
| Lists all admin commands.  Output is paginated and a page number can be specified.  Alternately, a search term can be specified to search for a specific command.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_kick&lt;br /&gt;
| basecommands&lt;br /&gt;
| kick&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;&amp;lt;#userid|name&amp;gt;&amp;lt;/nowiki&amp;gt; [reason]&lt;br /&gt;
| Kicks a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_map&lt;br /&gt;
| basecommands&lt;br /&gt;
| map&lt;br /&gt;
| &amp;lt;map&amp;gt;&lt;br /&gt;
| Changes the current map.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_rcon&lt;br /&gt;
| basecommands&lt;br /&gt;
| rcon&lt;br /&gt;
| &amp;lt;argstring&amp;gt;&lt;br /&gt;
| Executes the argument string via rcon.  Due to Source limitations, you cannot see any RCON output.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_reloadadmins&lt;br /&gt;
| basecommands&lt;br /&gt;
| config&lt;br /&gt;
|&lt;br /&gt;
| Refreshes the Admin cache from all sources.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_unban&lt;br /&gt;
| basebans&lt;br /&gt;
| unban&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;&amp;lt;steamid|ip&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Unbans a Steam ID or an IP.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_who&lt;br /&gt;
| basecommands&lt;br /&gt;
| admin&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;[#userid|name]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Lists all users and their access rights, or a specific user's access rights.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Extended Commands=&lt;br /&gt;
These commands provide extended functionality that may not be present on all games, either due to game or engine differences.  In general, they work on the most popular mods.  If you have a mod which is new, or not supported yet due to lower popularity, file a [http://bugs.alliedmods.net/index.php?project=5&amp;amp;do=index feature request].&lt;br /&gt;
&lt;br /&gt;
:{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot; &lt;br /&gt;
| Command&lt;br /&gt;
| Plugin&lt;br /&gt;
| Access&lt;br /&gt;
| Format&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_beacon&lt;br /&gt;
| funcommands&lt;br /&gt;
| slay&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Adds a ring around each target, making them easily visible.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_burn&lt;br /&gt;
| funcommands&lt;br /&gt;
| slay&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; [time]&lt;br /&gt;
| Sets the target(s) on fire for the specified amount of time.  This may or may not work fully on certain games (for example, TF2 is missing the fire sprite, but clients will bleed/lose health).  If specified, burning effect will stop after the [time] seconds.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_chat&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a say-chat message to all admins.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_csay&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a centered message to all players.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_gag&lt;br /&gt;
| basecomm&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Prevents the target(s) from using messagemode/say chat.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_hsay&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a message to all players via a center-bottom hint box.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_msay&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a message as a menu panel (only meaningful on games that support radio menus).&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_mute&lt;br /&gt;
| basecomm&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Prevents the target(s) from using voice chat.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_play&lt;br /&gt;
| sounds&lt;br /&gt;
| admin&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; &amp;amp;lt;file&amp;gt;&lt;br /&gt;
| Plays a sound file on the server to each target.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_psay&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a private chat message to a single target.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_rename&lt;br /&gt;
| playercommands&lt;br /&gt;
| slay&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;&amp;lt;#userid|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Changes the name of a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_resetcvar&lt;br /&gt;
| basecommands&lt;br /&gt;
| cvar&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;&amp;lt;cvar&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Resets CVAR value back to default.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_say&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a say-chat message to all players.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_silence&lt;br /&gt;
| basecomm&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Performs both a gag and mute on the target(s).&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_slap&lt;br /&gt;
| playercommands&lt;br /&gt;
| slay&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; [damage]&lt;br /&gt;
| &amp;quot;Slaps&amp;quot; a player, emitting a noise and throwing them in a random direction.  If specified, the damage amount will be subtracted from each target's health.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_slay&lt;br /&gt;
| playercommands&lt;br /&gt;
| slay&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; &lt;br /&gt;
| Kills a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_tsay&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| [color] &amp;amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a top-left message to all players.  If no color is specified, the text will be white.  Colors available are: white, red, green, blue, yellow, purple, cyan, orange, pink, olive, lime, violet, lightblue.  The names are not case sensitive.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_ungag&lt;br /&gt;
| basecomm&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Allows the target(s) to use messagemode/say chat again.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_unmute&lt;br /&gt;
| basecomm&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Allows the target(s) to use voice chat again.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_unsilence&lt;br /&gt;
| basecomm&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Perfoms both an ungag and unmute on the target(s).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Vote Commands=&lt;br /&gt;
These commands are listed separately as they are all related to voting.  None of them are available in war mode by default.&lt;br /&gt;
&lt;br /&gt;
:{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot; &lt;br /&gt;
| Command&lt;br /&gt;
| Plugin&lt;br /&gt;
| Access&lt;br /&gt;
| Format&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_vote&lt;br /&gt;
| basevotes&lt;br /&gt;
| vote&lt;br /&gt;
| &amp;amp;lt;question&amp;gt; [answer1] [answer2] [answer3] ...&lt;br /&gt;
| Starts an arbitrary vote with the given arguments as answers.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_votealltalk&lt;br /&gt;
| funvotes&lt;br /&gt;
| vote&lt;br /&gt;
| &lt;br /&gt;
| Starts a vote to change the value of sv_alltalk.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_voteban&lt;br /&gt;
| basevotes&lt;br /&gt;
| vote, ban&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; [reason]&lt;br /&gt;
| Starts a vote to ban a single player for thirty minutes.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_voteburn&lt;br /&gt;
| funvotes&lt;br /&gt;
| vote, slay&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Starts a vote to burn a single player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_voteff&lt;br /&gt;
| funvotes&lt;br /&gt;
| vote&lt;br /&gt;
| &lt;br /&gt;
| Starts a vote to change the value of mp_friendlyfire.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_votegravity&lt;br /&gt;
| funvotes&lt;br /&gt;
| vote&lt;br /&gt;
| &amp;amp;lt;amount&amp;gt; [amount2] [amount3] ...&lt;br /&gt;
| Initiates a vote to change the value of sv_gravity.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_votekick&lt;br /&gt;
| basevotes&lt;br /&gt;
| vote, kick&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; [reason]&lt;br /&gt;
| Starts a vote to kick a single player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_votemap&lt;br /&gt;
| basevotes&lt;br /&gt;
| vote, map&lt;br /&gt;
| &amp;amp;lt;map&amp;gt; [map2] [map3] ...&lt;br /&gt;
| Starts a vote to change the map.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_voteslay&lt;br /&gt;
| funvotes&lt;br /&gt;
| vote, slay&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Starts a vote to slay a single player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SourceMod Documentation]]&lt;/div&gt;</summary>
		<author><name>Yamikaitou</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Admin_Commands_(SourceMod)&amp;diff=7502</id>
		<title>Admin Commands (SourceMod)</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Admin_Commands_(SourceMod)&amp;diff=7502"/>
		<updated>2010-01-25T17:59:43Z</updated>

		<summary type="html">&lt;p&gt;Yamikaitou: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__FORCETOC__&lt;br /&gt;
This page lists all of the major admin commands in SourceMod.  &lt;br /&gt;
&lt;br /&gt;
'''Chat Triggers''': Remember that commands do not have to be entered through the console; they can be entered via chat triggers.  For example, saying &amp;quot;!ban bail&amp;quot; in chat will execute the same command as &amp;quot;sm_ban&amp;quot; and forward the output to chat.  You can also use &amp;quot;/&amp;quot; instead of &amp;quot;!&amp;quot; to suppress your command from being shown to users.&lt;br /&gt;
&lt;br /&gt;
=How to Target=&lt;br /&gt;
&lt;br /&gt;
'''General targets''':&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;name - Exact name match, or partial name match (if the partial string is unique).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;#userid - If userid is numeric, the player will be targeted by their userid (found via the &amp;quot;users&amp;quot; command).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;#steamid - Matches by Steam ID.  If you use colons (:), you must enclose in quotes.  Otherwise, you can use an underscore (_) instead.  Examples: &amp;lt;tt&amp;gt;&amp;quot;#STEAM_0:1:4433&amp;quot;&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;#STEAM_0_1_4433&amp;lt;/tt&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;#&amp;amp;lt;name&amp;amp;gt; - Exact name match after the # sign.&lt;br /&gt;
 &amp;lt;li&amp;gt;@all - All players (available on most commands).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@bots - All bots (available on most commands).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@alive - All alive players (available on most commands that accept alive players).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@dead - All dead players (available on most commands that accept dead players).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@humans - All non-bot players (available on most commands).&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@aim - Current player the admin is directly aiming at.&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@me - Target self.&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@!me - Target everyone but yourself.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that name matches occur last, &amp;quot;magic targets&amp;quot; (such as # and @) are processed first.  This means that &amp;quot;@all&amp;quot; will target @all players, even if there is a player named &amp;quot;@all&amp;quot;.  You should target &amp;quot;#@all&amp;quot; instead.&lt;br /&gt;
&lt;br /&gt;
'''Counter-Strike only''':&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@ct or @cts - All Counter-Terrorists&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@t or @ts - All Terrorists&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Team Fortress 2 Only''':&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@red - All RED team members&amp;lt;/li&amp;gt;&lt;br /&gt;
 &amp;lt;li&amp;gt;@blue - All BLU team members&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Basic Commands=&lt;br /&gt;
These are basic commands found in plugins that have been deemed safe for [[War_Mode_(SourceMod)|War Mode]]; they provide simple functionality for administering your server.&lt;br /&gt;
&lt;br /&gt;
:{| cellpadding=&amp;quot;6&amp;quot;&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
| Command&lt;br /&gt;
| Plugin&lt;br /&gt;
| Access&lt;br /&gt;
| Format&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_addban&lt;br /&gt;
| basebans&lt;br /&gt;
| rcon&lt;br /&gt;
| &amp;lt;time&amp;gt; &amp;lt;steamid&amp;gt; [reason]&lt;br /&gt;
| Adds a Steam ID to Source's ban list.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_admin&lt;br /&gt;
| adminmenu&lt;br /&gt;
| admin&lt;br /&gt;
|&lt;br /&gt;
| Displays the [[Admin Menu (SourceMod)|admin menu]].&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_ban&lt;br /&gt;
| basebans&lt;br /&gt;
| ban&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;&amp;lt;#userid|name&amp;gt; &amp;lt;minutes|0&amp;gt; &amp;lt;/nowiki&amp;gt;[reason]&lt;br /&gt;
| Bans a client.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_banip&lt;br /&gt;
| basebans&lt;br /&gt;
| rcon&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;&amp;lt;ip|#userid|name&amp;gt; &amp;lt;time&amp;gt;&amp;lt;/nowiki&amp;gt; [reason]&lt;br /&gt;
| Adds an IP address to Source's ban list.  Only someone with &amp;lt;tt&amp;gt;rcon&amp;lt;/tt&amp;gt; access can ban an arbitrary IP.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_cancelvote&lt;br /&gt;
| basecommands&lt;br /&gt;
| vote&lt;br /&gt;
|&lt;br /&gt;
| Cancels any vote in progress.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_cvar&lt;br /&gt;
| basecommands&lt;br /&gt;
| cvar&lt;br /&gt;
| &amp;lt;cvar&amp;gt; [value]&lt;br /&gt;
| Retrieves or changes a cvar value.  Protected cvars can only be accessed with rcon access, and sv_cheats can only be accessed with cheat access.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_execcfg&lt;br /&gt;
| basecommands&lt;br /&gt;
| config&lt;br /&gt;
| &amp;lt;filename&amp;gt;&lt;br /&gt;
| Executes a config file (path not needed, but extension is).&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_help&lt;br /&gt;
| adminhelp&lt;br /&gt;
| admin&lt;br /&gt;
| [page|search]&lt;br /&gt;
| Lists all admin commands.  Output is paginated and a page number can be specified.  Alternately, a search term can be specified to search for a specific command.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_kick&lt;br /&gt;
| basecommands&lt;br /&gt;
| kick&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;&amp;lt;#userid|name&amp;gt;&amp;lt;/nowiki&amp;gt; [reason]&lt;br /&gt;
| Kicks a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_map&lt;br /&gt;
| basecommands&lt;br /&gt;
| map&lt;br /&gt;
| &amp;lt;map&amp;gt;&lt;br /&gt;
| Changes the current map.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_rcon&lt;br /&gt;
| basecommands&lt;br /&gt;
| rcon&lt;br /&gt;
| &amp;lt;argstring&amp;gt;&lt;br /&gt;
| Executes the argument string via rcon.  Due to Source limitations, you cannot see any RCON output.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_reloadadmins&lt;br /&gt;
| basecommands&lt;br /&gt;
| config&lt;br /&gt;
|&lt;br /&gt;
| Refreshes the Admin cache from all sources.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_unban&lt;br /&gt;
| basebans&lt;br /&gt;
| unban&lt;br /&gt;
| &amp;lt;steamid|ip&amp;gt;&lt;br /&gt;
| Unbans a Steam ID.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_who&lt;br /&gt;
| basecommands&lt;br /&gt;
| admin&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;[#userid|name]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Lists all users and their access rights, or a specific user's access rights.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Extended Commands=&lt;br /&gt;
These commands provide extended functionality that may not be present on all games, either due to game or engine differences.  In general, they work on the most popular mods.  If you have a mod which is new, or not supported yet due to lower popularity, file a [http://bugs.alliedmods.net/index.php?project=5&amp;amp;do=index feature request].&lt;br /&gt;
&lt;br /&gt;
:{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot; &lt;br /&gt;
| Command&lt;br /&gt;
| Plugin&lt;br /&gt;
| Access&lt;br /&gt;
| Format&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_beacon&lt;br /&gt;
| funcommands&lt;br /&gt;
| slay&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Adds a ring around each target, making them easily visible.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_burn&lt;br /&gt;
| funcommands&lt;br /&gt;
| slay&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; [time]&lt;br /&gt;
| Sets the target(s) on fire for the specified amount of time.  This may or may not work fully on certain games (for example, TF2 is missing the fire sprite, but clients will bleed/lose health).  If specified, burning effect will stop after the [time] seconds.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_chat&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a say-chat message to all admins.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_csay&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a centered message to all players.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_gag&lt;br /&gt;
| basecomm&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Prevents the target(s) from using messagemode/say chat.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_hsay&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a message to all players via a center-bottom hint box.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_msay&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a message as a menu panel (only meaningful on games that support radio menus).&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_mute&lt;br /&gt;
| basecomm&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Prevents the target(s) from using voice chat.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_play&lt;br /&gt;
| sounds&lt;br /&gt;
| admin&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; &amp;amp;lt;file&amp;gt;&lt;br /&gt;
| Plays a sound file on the server to each target.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_psay&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; &amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a private chat message to a single target.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_rename&lt;br /&gt;
| playercommands&lt;br /&gt;
| slay&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;&amp;lt;#userid|name&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Changes the name of a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_resetcvar&lt;br /&gt;
| basecommands&lt;br /&gt;
| cvar&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;&amp;lt;cvar&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| Resets CVAR value back to default.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_say&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a say-chat message to all players.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_silence&lt;br /&gt;
| basecomm&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Performs both a gag and mute on the target(s).&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_slap&lt;br /&gt;
| playercommands&lt;br /&gt;
| slay&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; [damage]&lt;br /&gt;
| &amp;quot;Slaps&amp;quot; a player, emitting a noise and throwing them in a random direction.  If specified, the damage amount will be subtracted from each target's health.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_slay&lt;br /&gt;
| playercommands&lt;br /&gt;
| slay&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; &lt;br /&gt;
| Kills a player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_tsay&lt;br /&gt;
| basechat&lt;br /&gt;
| chat&lt;br /&gt;
| [color] &amp;amp;lt;message&amp;gt;&lt;br /&gt;
| Sends a top-left message to all players.  If no color is specified, the text will be white.  Colors available are: white, red, green, blue, yellow, purple, cyan, orange, pink, olive, lime, violet, lightblue.  The names are not case sensitive.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_ungag&lt;br /&gt;
| basecomm&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Allows the target(s) to use messagemode/say chat again.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_unmute&lt;br /&gt;
| basecomm&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Allows the target(s) to use voice chat again.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_unsilence&lt;br /&gt;
| basecomm&lt;br /&gt;
| chat&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Perfoms both an ungag and unmute on the target(s).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Vote Commands=&lt;br /&gt;
These commands are listed separately as they are all related to voting.  None of them are available in war mode by default.&lt;br /&gt;
&lt;br /&gt;
:{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot; &lt;br /&gt;
| Command&lt;br /&gt;
| Plugin&lt;br /&gt;
| Access&lt;br /&gt;
| Format&lt;br /&gt;
| Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_vote&lt;br /&gt;
| basevotes&lt;br /&gt;
| vote&lt;br /&gt;
| &amp;amp;lt;question&amp;gt; [answer1] [answer2] [answer3] ...&lt;br /&gt;
| Starts an arbitrary vote with the given arguments as answers.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_votealltalk&lt;br /&gt;
| funvotes&lt;br /&gt;
| vote&lt;br /&gt;
| &lt;br /&gt;
| Starts a vote to change the value of sv_alltalk.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_voteban&lt;br /&gt;
| basevotes&lt;br /&gt;
| vote, ban&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; [reason]&lt;br /&gt;
| Starts a vote to ban a single player for thirty minutes.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_voteburn&lt;br /&gt;
| funvotes&lt;br /&gt;
| vote, slay&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Starts a vote to burn a single player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_voteff&lt;br /&gt;
| funvotes&lt;br /&gt;
| vote&lt;br /&gt;
| &lt;br /&gt;
| Starts a vote to change the value of mp_friendlyfire.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_votegravity&lt;br /&gt;
| funvotes&lt;br /&gt;
| vote&lt;br /&gt;
| &amp;amp;lt;amount&amp;gt; [amount2] [amount3] ...&lt;br /&gt;
| Initiates a vote to change the value of sv_gravity.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_votekick&lt;br /&gt;
| basevotes&lt;br /&gt;
| vote, kick&lt;br /&gt;
| &amp;amp;lt;target&amp;gt; [reason]&lt;br /&gt;
| Starts a vote to kick a single player.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_votemap&lt;br /&gt;
| basevotes&lt;br /&gt;
| vote, map&lt;br /&gt;
| &amp;amp;lt;map&amp;gt; [map2] [map3] ...&lt;br /&gt;
| Starts a vote to change the map.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| sm_voteslay&lt;br /&gt;
| funvotes&lt;br /&gt;
| vote, slay&lt;br /&gt;
| &amp;amp;lt;target&amp;gt;&lt;br /&gt;
| Starts a vote to slay a single player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:SourceMod Documentation]]&lt;/div&gt;</summary>
		<author><name>Yamikaitou</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=Installing_AMX_Mod_X_Manually&amp;diff=5725</id>
		<title>Installing AMX Mod X Manually</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=Installing_AMX_Mod_X_Manually&amp;diff=5725"/>
		<updated>2008-04-10T16:38:56Z</updated>

		<summary type="html">&lt;p&gt;Yamikaitou: removed AMD64 words&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will help you install AMX Mod X without the assistance of an automated tool.&lt;br /&gt;
&lt;br /&gt;
=Introduction=&lt;br /&gt;
There are a few ways you can install [[AMX Mod X]]. If you have [[shell]] or direct access to your server, you can do all pf the operations directly on the server itself. If you only have [[FTP]] access, it's best to install [[AMX Mod X]] on a &amp;quot;[[dummy]]&amp;quot; folder on your hard drive, do all configuration there, and then upload the files to your server. Otherwise, you can upload the files as you're installing and then use [[FTP]] to change things along the way.&lt;br /&gt;
&lt;br /&gt;
Throughout the documentation we'll refer to your &amp;quot;[[mod folder]]&amp;quot; - this is the folder your mod is stored in, like &amp;quot;cstrike&amp;quot; (for Counter-Strike), or &amp;quot;dod&amp;quot; (for Day of Defeat).  If you're installing on a listen server, it will be in \Program Files\Steam\SteamApps\&amp;lt;your steam login&amp;gt;\&amp;lt;Valve game or Half-Life&amp;gt;\&amp;lt;mod folder&amp;gt;. If you're using a dedicated server, it will be HLServer\&amp;lt;mod folder&amp;gt;. On linux this is hlds_l/&amp;lt;mod folder&amp;gt;. If you are using remote/[[FTP]] access, you may be restricted to your [[mod folder]] or hlds_l already, and don't need to find it. For this documentation, &amp;lt;mod folder&amp;gt; will refer to the mod folder mentioned above. For [[Linux]] users, binaries will not end in &amp;quot;.dll&amp;quot;, they will usually end in &amp;quot;_i386.so&amp;quot; or &amp;quot;_amd64.so&amp;quot; for [[AMD64]] machines.&lt;br /&gt;
&lt;br /&gt;
=Directory Structure=&lt;br /&gt;
You should familiarize yourself with AMX Mod X's directory structure.  The addons folder resides in your [[mod folder]].&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
--addons         - this is where Server addons go&lt;br /&gt;
 |--metamod      - this is where Metamod goes. Metamod is necessary to run AMX Mod X&lt;br /&gt;
   |--dlls       - this is where Metamod's binaries go&lt;br /&gt;
 |--amxmodx      - this is where AMX Mod X goes&lt;br /&gt;
   |--dlls       - amxmodx_mm.dll should go here&lt;br /&gt;
   |--modules    - Where modules are stored (_amxx.dll or _amxx_i386.so etc)&lt;br /&gt;
   |--plugins    - Where plugins are stored (.amx or .amxx)&lt;br /&gt;
   |--scripting  - Where example source code and the compiler/assembler are stored&lt;br /&gt;
     |--include  - Where include files for source code is stored&lt;br /&gt;
     |--compiled - Where the compiler batch file stores .amxx output&lt;br /&gt;
   |--doc        - This documentation is kept here&lt;br /&gt;
   |--data       - Binary data, for example saved stats, language caches, and GeoIP information&lt;br /&gt;
     |--lang     - Dictionary text files for AMX Mod X ML features (multi lingual)&lt;br /&gt;
   |--configs    - Configuration files&lt;br /&gt;
   |--logs       - AMX Mod X log files&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Installing Metamod=&lt;br /&gt;
Because AMX Mod X is a [[Metamod]] plugin, you must first install Metamod.  If you already have it installed, you may skip this section and jump to [[#Installing AMX Mod X]].  &lt;br /&gt;
==Directory Structure==&lt;br /&gt;
#In your mod folder, create a folder called &amp;quot;addons&amp;quot;.&lt;br /&gt;
#In &amp;lt;mod folder&amp;gt;\addons, create a folder called &amp;quot;metamod&amp;quot;.&lt;br /&gt;
#In &amp;lt;mod folder&amp;gt;\addons\metamod, create a folder called &amp;quot;dlls&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Upload Binaries==&lt;br /&gt;
#Go to the [http://www.metamod.org/ Metamod Website] and download Metamod.  You will want to get either the Windows [[DLL]] or the [[Linux SO]] (for either 32bit [[Linux]] or [[Linux]] on [[AMD64]]).&lt;br /&gt;
#Extract the metamod file and upload or copy it to your server.  It must be placed in &amp;lt;mod folder&amp;gt;\addons\metamod\dlls.&lt;br /&gt;
==Configure==&lt;br /&gt;
&amp;lt;ol&amp;gt;&amp;lt;li&amp;gt;In your mod folder, find the &amp;quot;[[liblist.gam]]&amp;quot; file.  Open the file with a text editor, such as [[notepad]].  If you're using FTP or a control panel, you will need to download the file first.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;For Windows, find this line:&lt;br /&gt;
::&amp;lt;pre&amp;gt;gamedll &amp;quot;dlls\mp.dll&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
::Replace it with this line:&lt;br /&gt;
::&amp;lt;pre&amp;gt;gamedll &amp;quot;addons\metamod\dlls\metamod.dll&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
For Linux, find this line:&lt;br /&gt;
::&amp;lt;pre&amp;gt;gamedll_linux &amp;quot;dlls/mp_i386.so&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
::Replace it with this line:&lt;br /&gt;
::&amp;lt;pre&amp;gt;gamedll_linux &amp;quot;addons/metamod/dlls/metamod_i386.so&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
::''(Note: AMD64 is no longer supported for various reasons, please use 32bit)''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Save liblist.gam (and upload it over the old one if your server is remote).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Edit the file &amp;lt;mod folder&amp;gt;\addons\metamod\plugins.ini. If it does not exist, create it.  This file is your list of Metamod plugins.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;For Windows, add&lt;br /&gt;
&amp;lt;pre&amp;gt;win32 addons/amxmodx/dlls/amxmodx_mm.dll&amp;lt;/pre&amp;gt;&lt;br /&gt;
For Linux add:&lt;br /&gt;
&amp;lt;pre&amp;gt;linux addons/amxmodx/dlls/amxmodx_mm_i386.so&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Save (and upload) plugins.ini.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Installing AMX Mod X==&lt;br /&gt;
#Go to www.amxmodx.org and click &amp;quot;Downloads&amp;quot;. Download the amxmodx-base package for either Windows or Linux.&lt;br /&gt;
#Extract the base package to your mod folder. This will place AMX Mod X into &amp;lt;mod folder&amp;gt;\addons\amxmodx.  If you're uploading over FTP, you should extract it to a dummy location first (like your desktop).&lt;br /&gt;
#Go back to the AMX Mod X download site. If there is an addon pack for your mod available, and you want to use it, download the addon package corresponding to your mod.  As of this writing, addon packs are available for Counter-Strike/Condition-Zero, Team Fortress Classic, Day of Defeat, The Specialists, Natural Selection, and Earth's Special Forces.  Make sure you download the pack that corresponds to the server's operating system, either Windows, Linux, or Linux.&lt;br /&gt;
#Extract the addon pack to the same place as before, it should simply add more files to your AMX Mod X installation.&lt;br /&gt;
#If you're using FTP, upload the addons folder.&lt;br /&gt;
#AMX Mod X should now be installed!  You can type &amp;quot;meta list&amp;quot; in your [[server console]] to see if it was successful.  &lt;br /&gt;
#You can now move on to [[Configuring AMX Mod X]].  If you encountered problems, see [[Troubleshooting AMX Mod X]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Documentation (AMX Mod X)]]&lt;/div&gt;</summary>
		<author><name>Yamikaitou</name></author>
		
	</entry>
</feed>