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	<id>https://wiki.alliedmods.net/index.php?action=history&amp;feed=atom&amp;title=CGlow_%28CS%29</id>
	<title>CGlow (CS) - Revision history</title>
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	<updated>2026-05-16T01:21:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=CGlow_(CS)&amp;diff=7255&amp;oldid=prev</id>
		<title>Arkshine: Added CGlow</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=CGlow_(CS)&amp;diff=7255&amp;oldid=prev"/>
		<updated>2009-05-17T22:02:06Z</updated>

		<summary type="html">&lt;p&gt;Added CGlow&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:CS Class List]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Basic Information == &lt;br /&gt;
&lt;br /&gt;
* '''Classname''': CGlow. &amp;lt;br /&amp;gt;&lt;br /&gt;
* '''Description''': Based on the [[CSprite (CS)|env_sprite]], this entity was specifically designed to create light halo effects. &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Class Hierarchy ==&lt;br /&gt;
&lt;br /&gt;
* '''[[CBaseEntity (CS)|CBaseEntity]]'''&lt;br /&gt;
** '''[[CPointEntity (CS)|CPointEntity]]'''&lt;br /&gt;
*** CGlow ''(env_glow)''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Entity Data ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;W = Windows |&amp;lt;/tt&amp;gt;&amp;lt;tt&amp;gt; L = Linux&amp;lt;/tt&amp;gt;&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|- class=&amp;quot;t2th&amp;quot;&lt;br /&gt;
! Name !! W. Offset !! L. Offset !! L. Diff !! Type !! Description&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| m_lastTime&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | 34&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | 39&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | +5 &lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | float&lt;br /&gt;
| None.&lt;br /&gt;
|- class=&amp;quot;t2td&amp;quot;&lt;br /&gt;
| m_maxFrame&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | 35&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | 40&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | +5 &lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | float&lt;br /&gt;
| None.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Entity Attributes ==&lt;br /&gt;
&lt;br /&gt;
* '''Name''' (''targetname'') - Property used to identify entities.&lt;br /&gt;
* '''Render FX''' (''renderfx'') - Gives objects special render effects. Think of it as modifying whatever the Render Mode puts out. The options are as follows: &lt;br /&gt;
:0 = Normal&lt;br /&gt;
:1 = Slow Pulse&lt;br /&gt;
:2 = Fast Pulse&lt;br /&gt;
:3 = Slow Wide Pulse&lt;br /&gt;
:4 = Fast Wide Pulse&lt;br /&gt;
:5 = Slow Fade Away&lt;br /&gt;
:6 = Fast Fade Away&lt;br /&gt;
:7 = Slow Become Solid&lt;br /&gt;
:8 = Fast Become Solid&lt;br /&gt;
:9 = Slow Strobe&lt;br /&gt;
:10 = Fast Strobe&lt;br /&gt;
:11 = Faster Strobe&lt;br /&gt;
:12 = Slow Flicker&lt;br /&gt;
:13 = Fast Flicker&lt;br /&gt;
:14 = Constant Glow&lt;br /&gt;
:15 = Distort&lt;br /&gt;
:16 = Hologram (Distort and Fade)&lt;br /&gt;
* '''Render Mode''' (''rendermode'') - Controls the type of rendering that is used for an object. Options are: &lt;br /&gt;
:0 = Normal&lt;br /&gt;
:1 = Color&lt;br /&gt;
:2 = Texture&lt;br /&gt;
:3 = Glow&lt;br /&gt;
:4 = Solid&lt;br /&gt;
:5 = Additive&lt;br /&gt;
* '''FX Amount''' (''renderamt'')&lt;br /&gt;
* '''FX Color''' (''rendercolor'')&lt;br /&gt;
* '''Sprite''' (''model'') - The sprite to be used by the entity. The default is 'sprites/glow01.spr', but you can see them all by browsing the 'sprites' folder in the 'pak0.pak' file.&lt;br /&gt;
* '''Scale''' (''scale'') - The scale that the sprite should be drawn at.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HLSDK Reference ==&lt;br /&gt;
&lt;br /&gt;
* [http://svn.tcwonline.org/viewvc.cgi/hlsdk/dlls/effects.cpp?view=markup&amp;amp;root=amxmodx effects.cpp] ''(line 1114)''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Related Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://twhl.co.za/wiki.php?id=18 TWHL]&lt;/div&gt;</summary>
		<author><name>Arkshine</name></author>
		
	</entry>
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