<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.alliedmods.net/index.php?action=history&amp;feed=atom&amp;title=W3SNatives</id>
	<title>W3SNatives - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.alliedmods.net/index.php?action=history&amp;feed=atom&amp;title=W3SNatives"/>
	<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=W3SNatives&amp;action=history"/>
	<updated>2026-05-16T11:04:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.6</generator>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=W3SNatives&amp;diff=8215&amp;oldid=prev</id>
		<title>Smilax at 19:17, 29 August 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=W3SNatives&amp;diff=8215&amp;oldid=prev"/>
		<updated>2011-08-29T19:17:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.alliedmods.net/index.php?title=W3SNatives&amp;amp;diff=8215&amp;amp;oldid=8214&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Smilax</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=W3SNatives&amp;diff=8214&amp;oldid=prev</id>
		<title>Smilax at 19:15, 29 August 2011</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=W3SNatives&amp;diff=8214&amp;oldid=prev"/>
		<updated>2011-08-29T19:15:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 19:15, 29 August 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:War3Source_Development]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:War3Source_Development]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;=War3Source Natives=&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MarkNativeAsOptional(&amp;quot;SHHasHero&amp;quot;); &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MarkNativeAsOptional(&amp;quot;SHHasHero&amp;quot;); &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MarkNativeAsOptional(&amp;quot;SHGetHeroesClientCanHave&amp;quot;); &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;MarkNativeAsOptional(&amp;quot;SHGetHeroesClientCanHave&amp;quot;); &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Smilax</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alliedmods.net/index.php?title=W3SNatives&amp;diff=8213&amp;oldid=prev</id>
		<title>Smilax: Created page with 'Category:War3Source_Development =War3Source Natives= MarkNativeAsOptional(&quot;SHHasHero&quot;);  MarkNativeAsOptional(&quot;SHGetHeroesClientCanHave&quot;);  MarkNativeAsOptional(&quot;SHHasHero&quot;);...'</title>
		<link rel="alternate" type="text/html" href="https://wiki.alliedmods.net/index.php?title=W3SNatives&amp;diff=8213&amp;oldid=prev"/>
		<updated>2011-08-29T19:14:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;&lt;a href=&quot;/Category:War3Source_Development&quot; title=&quot;Category:War3Source Development&quot;&gt;Category:War3Source_Development&lt;/a&gt; =War3Source Natives= MarkNativeAsOptional(&amp;quot;SHHasHero&amp;quot;);  MarkNativeAsOptional(&amp;quot;SHGetHeroesClientCanHave&amp;quot;);  MarkNativeAsOptional(&amp;quot;SHHasHero&amp;quot;);...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:War3Source_Development]]&lt;br /&gt;
=War3Source Natives=&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHHasHero&amp;quot;); &lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHGetHeroesClientCanHave&amp;quot;); &lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHHasHero&amp;quot;); &lt;br /&gt;
&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetReqXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHGetReqXP&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_ShowXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHShowXP&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3SaveXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHSaveXP&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3Failed&amp;quot;); &lt;br /&gt;
&lt;br /&gt;
///omfg&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHHasHero&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHSetHasHero&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHGetHeroHasPowerBind&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHSetHeroHasPowerBind&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHGetLevel&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHSetLevel&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHGetXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHSetXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHShowXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHGetReqXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHGetHeroesClientCanHave&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHGetPowerBind&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHSetPowerBind&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHMaxLevel&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHSaveXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;SHTryToGiveClientHero&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;OurTestNative&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;OurTestNative2&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3ExtVersion&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3ExtTestFunc&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetW3Version&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetW3Revision&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetStatsVersion&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3Socket&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3Socket2&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3DropWeapon&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_InFreezeTime&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CreateNewRace&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_AddRaceSkill&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CreateNewRaceT&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_AddRaceSkillT&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CreateRaceEnd&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetRaceName&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetRaceShortname&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceString&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceSkillString&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetRacesLoaded&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceMaxLevel&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_IsSkillUltimate&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetRaceSkillCount&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceSkillName&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceSkillDesc&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceSkillMaxLevel&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceOrder&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3RaceHasFlag&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceList&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetRaceIDByShortname&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceAccessFlagStr&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceItemRestrictionsStr&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceMaxLimitTeam&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceMaxLimitTeamCvar&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetRaceMinLevelRequired&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3IsRaceTranslated&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetVar&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3SetVar&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CreateShopItem&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CreateShopItemT&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetItemProperty&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetItemProperty&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetItemIdByShortname&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItemName&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItemShortname&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItemDescription&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItemCost&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItemOrder&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3ItemHasFlag&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItemCatagory&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItemsLoaded&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3IsItemDisabledGlobal&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3IsItemDisabledForRace&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CreateShopItem2&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CreateShopItem2T&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetItem2Property&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetItem2Property&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetItem2IdByShortname&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3CreateShopItem2&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItem2Name&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItem2Shortname&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItem2Description&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItem2Cost&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItem2Order&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3Item2HasFlag&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItem2Catagory&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItems2Loaded&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3IsItem2DisabledGlobal&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3IsItem2DisabledForRace&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3SaveItem2ExpireTime&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CreateHelpCommand&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetLevelsSpent&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3ClearSkillLevels&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetKillXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetReqXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_ShowXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetMaxGold&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetOwnsItem&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetOwnsItem2&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetItem2ExpireTime&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3SetItem2ExpireTime&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetOwnsItem&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetOwnsItem2&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetTargetInViewCone&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3LOS&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_DealDamage&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetWar3DamageDealt&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetDamageIsBullet&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3ForceDamageIsBullet&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetDamageStack&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3FlashScreen&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_ShakeScreen&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SpawnPlayer&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CachedAngle&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CachedPosition&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CachedDucking&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CachedWeapon&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CachedClip1&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CachedAmmo&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CachedDeadClip1&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CachedDeadAmmo&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CachedDeadWeaponName&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_IsUbered&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_HasFlag&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_IsCloaked&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_DamageModPercent&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_TF_ParticleToClient&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_HealToMaxHP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_HealToBuffHP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_DecreaseHP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CooldownMGR&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3SkillCooldownOnSpawn&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CooldownRemaining&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_CooldownReset&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SkillNotInCooldown&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_PrintSkillIsNotReady&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetBuff&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetBuffItem&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetBuffItem2&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3ApplyBuffSimple&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3ResetBuffRace&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3ResetAllBuffRace&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetBuff&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetBuffHasTrue&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetBuffStackedFloat&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetBuffSumFloat&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetBuffMinFloat&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetBuffMaxFloat&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetBuffMinInt&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_RegisterDelayTracker&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_TrackDelay&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_TrackDelayExpired&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetAimEndPoint&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetAimTraceMaxLen&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_WeaponRestrictTo&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetPhysicalArmorMulti&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetMagicArmorMulti&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetCurrentWeaponEnt&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetMinUltLevel&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3Failed&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetDamageType&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetDamageInflictor&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3ChanceModifier&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot; W3Hint&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetRace&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetRace&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetLevel&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetLevel&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetTotalLevels&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetLevelBank&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3SetLevelBank&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetSkillLevel&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetSkillLevel&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3SetPlayerProp&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetPlayerProp&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GiveXPGold&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3CreateCvar&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetCvar&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3SetCvar&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3FindCvar&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3CvarList&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetCvarByString&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3GetCvarActualString&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3IsDeveloper&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3SaveEnabled&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3SaveXP&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3Log&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3LogError&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3LogNotError&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;CreateWar3GlobalError&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;W3CreateEvent&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetDiamondsEXT&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetDiamondsEXT&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_GetOwnsItem2EXT&amp;quot;);&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_SetOwnsItem2EXT&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
// L4D&lt;br /&gt;
MarkNativeAsOptional(&amp;quot;War3_L4D_IsHelpless&amp;quot;);&lt;/div&gt;</summary>
		<author><name>Smilax</name></author>
		
	</entry>
</feed>