Difference between revisions of "Zombie Panic! Source Events"
(Updated for ZPS 3.0) |
(Updated for ZPS 3.0) |
||
Line 11: | Line 11: | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
− | === | + | === player_connected === |
− | {{qnotice|When a | + | {{qnotice|When a player joins the server}}<br> |
− | {{begin-hl2msg| | + | {{begin-hl2msg|player_connected|string}} |
− | {{hl2msg| | + | {{hl2msg|string|name|name of the player that connected}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Revision as of 08:19, 19 December 2017
- Refer back to Game Events (Source) for more events.
Contents
player_death
Note: When a player dies
Name: | player_death | ||||||||||||||||||
Structure: |
|
player_connected
Note: When a player joins the server
Name: | player_connected | |||
Structure: |
|
ambient_play
Note: Called when a sound plays
Name: | ambient_play | ||||||
Structure: |
|
game_round_restart
Note: When one team won the round and players can select their team again
Name: | game_round_restart | |||
Structure: |
|
gravity_change
Note: When the gravity changes
Name: | gravity_change | |||
Structure: |
|
achievement_earned
Note: None
Name: | achievement_earned | ||||||
Structure: |
|
spec_target_updated
Note: None
Name: | spec_target_updated | |||
Structure: |
|