Difference between revisions of "Server console"

From AlliedModders Wiki
Jump to: navigation, search
 
m (expanded "Half-Life" to HL1 and HL2)
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
teri maa ki chute SAlle MOd walle apne Bhosada mein dalo koi easy installation nahin hai kya!!
+
{{Stub}}
 +
 
 +
The server console is the console from which server commands may be issued.  This console is usually the dedicated server daemon itself.  On a [[listen server]], it is the first client's console.  Most servers also provide "[[rcon]]", or "Remote CONsole", for access to the server console.
 +
 
 +
In [[Half-Life_1|Half-Life 1]] and [[Half-Life_2|Half-Life 2]], the server console is index 0 (except on a listen server, it is 1).  Client indices begin at 1, making commands easy to differentiate.
 +
 
 +
Access to the server console is likened to having [[root]] access to the server, as any command or configuration change can be issued.  As such, it is important to keep access to the server console (for example, the rcon password) restricted to trusted people.

Latest revision as of 00:26, 6 February 2006

This article is a stub. Help by expanding it

The server console is the console from which server commands may be issued. This console is usually the dedicated server daemon itself. On a listen server, it is the first client's console. Most servers also provide "rcon", or "Remote CONsole", for access to the server console.

In Half-Life 1 and Half-Life 2, the server console is index 0 (except on a listen server, it is 1). Client indices begin at 1, making commands easy to differentiate.

Access to the server console is likened to having root access to the server, as any command or configuration change can be issued. As such, it is important to keep access to the server console (for example, the rcon password) restricted to trusted people.