Difference between revisions of "Left 4 Dead Events"
(→player_death) |
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| Line 12: | Line 12: | ||
{{hl2msg|abort|bool}} | {{hl2msg|abort|bool}} | ||
{{hl2msg|type|long}} | {{hl2msg|type|long}} | ||
| + | {{hl2msg|victim_x|float}} | ||
| + | {{hl2msg|victim_y|float}} | ||
| + | {{hl2msg|victim_z|float}} | ||
{{end-hl2msg}} | {{end-hl2msg}} | ||
| + | |||
| + | === player_hurt === | ||
| + | {{qnotice|When a player is Hurt}}<br> | ||
| + | {{begin-hl2msg|local|1}} | ||
| + | {{hl2msg|userid|short}} | ||
| + | {{hl2msg|attacker|short}} | ||
| + | {{hl2msg|attackerentid|long}} | ||
| + | {{hl2msg|health|short}} | ||
| + | {{hl2msg|armor|byte}} | ||
| + | {{hl2msg|weapon|string}} | ||
| + | {{hl2msg|dmg_health|short}} | ||
| + | {{hl2msg|dmg_armor|byte}} | ||
| + | {{hl2msg|hitgroup|byte}} | ||
| + | {{hl2msg|type|long}} | ||
| + | {{end-hl2msg}} | ||
| + | |||
| + | === player_team === | ||
| + | {{qnotice|When a player Changes Team}}<br> | ||
| + | {{begin-hl2msg|userid|short}} | ||
| + | {{hl2msg|team|byte}} | ||
| + | {{hl2msg|oldteam|byte}} | ||
| + | {{hl2msg|disconnect|bool}} | ||
| + | {{hl2msg|name|string}} | ||
| + | {{hl2msg|isbot|bool}} | ||
Revision as of 16:42, 26 November 2008
player_death
Note: When a player is killed
| Name: | userid | |||||||||||||||||||||||||||||||||||||||
| Structure: |
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player_hurt
Note: When a player is Hurt
| Name: | local | ||||||||||||||||||||||||||||||
| Structure: |
|
player_team
Note: When a player Changes Team
| Name: | userid | |||||||||||||||
| Structure: |
|