Difference between revisions of "Insurgency: Source Events"
DJ Tsunami (talk | contribs) |
DJ Tsunami (talk | contribs) (→squad_order) |
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=== squad_order === | === squad_order === | ||
− | {{qnotice| | + | {{qnotice|None}}<br> |
{{begin-hl2msg|squad_order|string}} | {{begin-hl2msg|squad_order|string}} | ||
{{hl2msg|long|squad}} | {{hl2msg|long|squad}} |
Revision as of 09:44, 29 November 2008
- Refer back to Game Events (Source) for more events.
Contents
player_team
Note: Player change his team
Name: | player_team | |||||||||
Structure: |
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player_squad
Note: A player changed his class
Name: | player_squad | |||||||||||||||
Structure: |
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player_death
Note: A game event, name may be 32 characters long
Name: | player_death | ||||||||||||
Structure: |
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player_spawn
Note: player spawned in game
Name: | player_spawn | |||||||||
Structure: |
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player_hurt
Note: A player was hurt
Name: | player_hurt | |||||||||||||||
Structure: |
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squad_order
Note: None
Name: | squad_order | ||||||
Structure: |
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game_newmap
Note: Called before the chattime when the server is about to change amp
Name: | game_newmap | |||
Structure: |
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game_squadupdate
Note: Called before the chattime when the server is about to change amp
Name: | game_squadupdate | |||
Structure: |
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