Difference between revisions of "Insurgency: Source Events"
DJ Tsunami (talk | contribs) |
DJ Tsunami (talk | contribs) (→squad_order) |
||
| Line 47: | Line 47: | ||
=== squad_order === | === squad_order === | ||
| − | {{qnotice| | + | {{qnotice|None}}<br> |
{{begin-hl2msg|squad_order|string}} | {{begin-hl2msg|squad_order|string}} | ||
{{hl2msg|long|squad}} | {{hl2msg|long|squad}} | ||
Revision as of 09:44, 29 November 2008
- Refer back to Game Events (Source) for more events.
Contents
player_team
Note: Player change his team
| Name: | player_team | |||||||||
| Structure: |
|
player_squad
Note: A player changed his class
| Name: | player_squad | |||||||||||||||
| Structure: |
|
player_death
Note: A game event, name may be 32 characters long
| Name: | player_death | ||||||||||||
| Structure: |
|
player_spawn
Note: player spawned in game
| Name: | player_spawn | |||||||||
| Structure: |
|
player_hurt
Note: A player was hurt
| Name: | player_hurt | |||||||||||||||
| Structure: |
|
squad_order
Note: None
| Name: | squad_order | ||||||
| Structure: |
|
game_newmap
Note: Called before the chattime when the server is about to change amp
| Name: | game_newmap | |||
| Structure: |
|
game_squadupdate
Note: Called before the chattime when the server is about to change amp
| Name: | game_squadupdate | |||
| Structure: |
|