Difference between revisions of "User Messages"
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=== Fade Flags === | === Fade Flags === | ||
| + | These may not be correct... | ||
FFADE_IN 0x0001 // Just here so we don't pass 0 into the function | FFADE_IN 0x0001 // Just here so we don't pass 0 into the function | ||
Revision as of 20:02, 30 June 2009
This is just a dump of some stuff for now, needs a complete revamp later.
Counter-Strike: Source User Messages
List obtained by using 'meta game' in the console
User Messages: Name Index Size
Geiger 0 1
Train 1 1
HudText 2 -1
SayText 3 -1
SayText2 4 -1
TextMsg 5 -1
HudMsg 6 -1
ResetHUD 7 1
GameTitle 8 0
ItemPickup 9 -1
ShowMenu 10 -1
Shake 11 13
Fade 12 10
VGUIMenu 13 -1
CloseCaption 14 7
SendAudio 15 -1
RawAudio 16 -1
VoiceMask 17 17
RequestState 18 0
BarTime 19 -1
Damage 20 -1
RadioText 21 -1
HintText 22 -1
ReloadEffect 23 2
PlayerAnimEvent 24 -1
AmmoDenied 25 2
UpdateRadar 26 -1
KillCam 27 -1
28 user messages in total
Fade Flags
These may not be correct...
FFADE_IN 0x0001 // Just here so we don't pass 0 into the function FFADE_OUT 0x0002 // Fade out (not in) FFADE_MODULATE 0x0004 // Modulate (don't blend) FFADE_STAYOUT 0x0008 // ignores the duration, stays faded out until new ScreenFade message received FFADE_PURGE 0x0010 // Purges all other fades, replacing them with this one