Difference between revisions of "SRCDS Hardening"
Devicenull (talk | contribs) (Created page with 'SRCDS by itself is vulnerable to a number of exploits. This page will eventually host a list of all known exploits and solutions.') |
Devicenull (talk | contribs) |
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− | SRCDS by | + | Any exploits not here that you would like added can be emailed to dn at devicenull.org and I'll update this page. Note: There's enough information here for Valve to fix the exploits, but hopefully not enough for people to use these exploits. |
+ | |||
+ | Tips for securing your server: | ||
+ | * Do not enable sv_cheats, do not run any plugins that do so. | ||
+ | * Between [https://forums.alliedmods.net/showthread.php?p=841590 this plugin], [https://forums.alliedmods.net/showthread.php?p=779851 this plugin], and [http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=9 this plugin] you should be well-protected against most of these exploits. Please don't just install every "fix exploit" plugin you can find, many have duplicate features and end up conflicting with each other. | ||
+ | * Use secure rcon passwords. This should be obvious, but your clan name is not a good rcon password. | ||
+ | * Don't blindly give admin out. Depending on what flags you give people, you could allow them to take over the server. | ||
+ | |||
+ | |||
+ | ---- | ||
+ | |||
+ | = Current Exploits = | ||
+ | |||
+ | == Invalid RCON Crash == | ||
+ | SRCDS will crash on some machines if you attempt to use an incorrect rcon password too many times. It seems that some machines are affected by this, while others are not. Valve has been notified a few times, and has been unwilling/unable to fix this. | ||
+ | |||
+ | *Fix: Firewall off rcon (TCP port 27015) from everyone except for certain whitelisted IP's | ||
+ | |||
+ | == HalfConnected Crash == | ||
+ | [http://aluigi.freeforums.org/source-engine-seg-fault-crash-exploit-t993.html Inital thread] | ||
+ | |||
+ | If a command is received as the client is connecting, the server will crash or enter a state where it does not accept new connections, but has not crashed. This exploit can also happen if you remove the players entity, which shouldn't happen under normal circumstances. Valve has been notified, and is unwilling to fix this. | ||
+ | |||
+ | *Fix: [https://forums.alliedmods.net/showthread.php?p=841590 my plugin] | ||
+ | |||
+ | == A2C_PRINT Spam == | ||
+ | SRCDS does not do any sort of authentication on A2C_PRINT messages. This means that anyone can print messages to the servers console, simply by sending UDP packets. It seems this is a legacy feature, and is not actually used by anything. Valve has been notified, and doesn't see this as a problem. | ||
+ | |||
+ | *Fix: Block any packets beginning with \xFF\xFF\xFF\xFF\x6C or run [http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=9 this plugin] | ||
+ | |||
+ | == A2S_INFO Spam == | ||
+ | If large numbers of A2S_INFO packets are sent at the server, the FPS will severely drop, making the server essentially unplayable. Since these packets can be spoofed, rate limiting one IP is fairly useless | ||
+ | |||
+ | *Fix: You can use sv_max_queries_sec_global to limit this, though that would mean your server would be invisible on the master server list while the attacks are in progress. [https://forums.alliedmods.net/showthread.php?t=114787 This SM extension] will also work. | ||
+ | *'''Fixed in:''' TF2 (partial fix) (August 13, 2009) | ||
+ | |||
+ | == Teleport exploit == | ||
+ | If you use very large values for your mouse sensitivity, you can overwrite your X and Y coordinates, letting you teleport around. This has the potential to crash the server as well. Valve has been notified, and is unwilling to fix this. | ||
+ | |||
+ | *Fix: [https://forums.alliedmods.net/showthread.php?p=841590 my plugin] has a partial fix for this. | ||
+ | *'''Fixed in:''' TF2 (July 14 2009) | ||
+ | |||
+ | == Clientside plugins == | ||
+ | The VSP interface built into the game can be used to load plugins on the game client, allowing them to change cheat-flagged cvars. This can allow them to have wallhacks, or alter weapon recharge rates. Valve has been notified, and is unwilling to fix this. | ||
+ | |||
+ | *Fix: [https://forums.alliedmods.net/showthread.php?p=841590 my plugin] has a partial fix for this. | ||
+ | |||
+ | == Command spam == | ||
+ | Various commands built into the game can be spammed to lag or crash the server. The fix for most of these is quite simple, just disable them by adding the cheats flag. Valve has been notified, and fixes commands in the occasional patch. | ||
+ | |||
+ | *Fix: [https://forums.alliedmods.net/showthread.php?p=779851 this pluin] can be used to kick players who have been caught spamming, [https://forums.alliedmods.net/showthread.php?p=841590 my plugin] adds the cheats flag to most of the known commands. [http://forums.alliedmods.net/showthread.php?p=880328 my other plugin] will disable all commands except for those on a whitelist, which is the "better" way to fix this, but can break other addons. | ||
+ | |||
+ | == Empty name / unconnected == | ||
+ | Players can set their name to an empty string using the setinfo console command. Some admin plugins will be unable to kick or perform other actions on them. Valve has been notified, and is unwilling to fix this. | ||
+ | |||
+ | *Fix: [https://forums.alliedmods.net/showthread.php?p=841590 my plugin] will automatically kick anyone found to have an empty name | ||
+ | |||
+ | == Bell characters in name == | ||
+ | If your name contains bell characters, this can be used to lag the server on windows. | ||
+ | |||
+ | Fix: [https://forums.alliedmods.net/showthread.php?p=841590 my plugin] will kick players with these characters in their name. | ||
+ | |||
+ | == ent_fire server takeover == | ||
+ | If cheats are enabled on a server, the point_servercommand entity can be created, which can be used by clients to execute rcon commands on the server. Premade scripts exist for this that will change the rcon password, and add the client as an admin. Valve has been notified, and is unwilling to fix this. | ||
+ | |||
+ | *Fix: [https://forums.alliedmods.net/showthread.php?p=841590 my plugin] will prevent the rcon password from being changed, as well as disallowing the point_servercommand entity. The alternative is to not run with sv_cheats 1, and take other measures to ensure it is never enabled. | ||
+ | |||
+ | == Force fullupdate == | ||
+ | If you send an empty packet to the server, you can force it to send you the full state of the game, which will lag the server if done enough. Valve has been notified, and is unwilling to fix this. | ||
+ | |||
+ | *Fix: [http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=9 this plugin] has a partial workaround | ||
+ | |||
+ | == Plugin Exploits == | ||
+ | === Mani nextmap/timeleft spam === | ||
+ | The "nextmap" and "timeleft" commands in Mani can be spammed to lag/crash the server. | ||
+ | |||
+ | *Fix: [https://forums.alliedmods.net/showthread.php?p=841590 my plugin] will disable these commands. | ||
+ | |||
+ | === Eventscripts changelevel exploit === | ||
+ | The "changelevel" command can be abused when Eventscripts is running to execute commands on the server | ||
+ | |||
+ | *Fix: [https://forums.alliedmods.net/showthread.php?p=841590 my plugin] will prevent this. | ||
+ | |||
+ | = Fixed Exploits = | ||
+ | == Memory corruption crash == | ||
+ | See [http://aluigi.altervista.org/adv/sourcefraghof-adv.txt this link] | ||
+ | |||
+ | Fix: none | ||
+ | *'''Fixed in:''' Orangebox, L4D (August 21 2009) CSS (August 25 2009) | ||
+ | |||
+ | == Arbitrary file upload == | ||
+ | See [http://aluigi.altervista.org/adv/sourceupfile-adv.txt this link] | ||
+ | |||
+ | Fix: [https://forums.alliedmods.net/showthread.php?p=905647#post905647 this plugin] | ||
+ | *'''Fixed in:''' Orangebox, L4D (August 21 2009) CSS (August 25 2009) | ||
+ | |||
+ | == "ProcessClientInfo: SourceTV can not connect to game directly" crash == | ||
+ | See [http://aluigi.altervista.org/adv/sourcenotvnull-adv.txt this link] | ||
+ | |||
+ | Fix: Add "tv_enable 1" to cfg/autoexec.cfg, and (optionally) "tv_enable 0" to server.cfg (You only need tv_enable 0 if you don't want sourcetv) | ||
+ | *'''Fixed in:''' Orangebox, L4D (August 21 2009) CSS (August 25 2009) | ||
+ | |||
+ | == Player disconnect crash == | ||
+ | See [http://aluigi.altervista.org/adv/sourcefs-adv.txt this link] | ||
+ | |||
+ | Fix: [https://forums.alliedmods.net/showthread.php?p=841590 my plugin] has what may be a partial fix. I can't really make any promises though. | ||
+ | *'''Fixed in:''' Orangebox, L4D (August 21 2009) CSS (August 25 2009) |
Revision as of 00:21, 17 February 2010
Any exploits not here that you would like added can be emailed to dn at devicenull.org and I'll update this page. Note: There's enough information here for Valve to fix the exploits, but hopefully not enough for people to use these exploits.
Tips for securing your server:
- Do not enable sv_cheats, do not run any plugins that do so.
- Between this plugin, this plugin, and this plugin you should be well-protected against most of these exploits. Please don't just install every "fix exploit" plugin you can find, many have duplicate features and end up conflicting with each other.
- Use secure rcon passwords. This should be obvious, but your clan name is not a good rcon password.
- Don't blindly give admin out. Depending on what flags you give people, you could allow them to take over the server.
Contents
- 1 Current Exploits
- 2 Fixed Exploits
Current Exploits
Invalid RCON Crash
SRCDS will crash on some machines if you attempt to use an incorrect rcon password too many times. It seems that some machines are affected by this, while others are not. Valve has been notified a few times, and has been unwilling/unable to fix this.
- Fix: Firewall off rcon (TCP port 27015) from everyone except for certain whitelisted IP's
HalfConnected Crash
If a command is received as the client is connecting, the server will crash or enter a state where it does not accept new connections, but has not crashed. This exploit can also happen if you remove the players entity, which shouldn't happen under normal circumstances. Valve has been notified, and is unwilling to fix this.
- Fix: my plugin
A2C_PRINT Spam
SRCDS does not do any sort of authentication on A2C_PRINT messages. This means that anyone can print messages to the servers console, simply by sending UDP packets. It seems this is a legacy feature, and is not actually used by anything. Valve has been notified, and doesn't see this as a problem.
- Fix: Block any packets beginning with \xFF\xFF\xFF\xFF\x6C or run this plugin
A2S_INFO Spam
If large numbers of A2S_INFO packets are sent at the server, the FPS will severely drop, making the server essentially unplayable. Since these packets can be spoofed, rate limiting one IP is fairly useless
- Fix: You can use sv_max_queries_sec_global to limit this, though that would mean your server would be invisible on the master server list while the attacks are in progress. This SM extension will also work.
- Fixed in: TF2 (partial fix) (August 13, 2009)
Teleport exploit
If you use very large values for your mouse sensitivity, you can overwrite your X and Y coordinates, letting you teleport around. This has the potential to crash the server as well. Valve has been notified, and is unwilling to fix this.
- Fix: my plugin has a partial fix for this.
- Fixed in: TF2 (July 14 2009)
Clientside plugins
The VSP interface built into the game can be used to load plugins on the game client, allowing them to change cheat-flagged cvars. This can allow them to have wallhacks, or alter weapon recharge rates. Valve has been notified, and is unwilling to fix this.
- Fix: my plugin has a partial fix for this.
Command spam
Various commands built into the game can be spammed to lag or crash the server. The fix for most of these is quite simple, just disable them by adding the cheats flag. Valve has been notified, and fixes commands in the occasional patch.
- Fix: this pluin can be used to kick players who have been caught spamming, my plugin adds the cheats flag to most of the known commands. my other plugin will disable all commands except for those on a whitelist, which is the "better" way to fix this, but can break other addons.
Empty name / unconnected
Players can set their name to an empty string using the setinfo console command. Some admin plugins will be unable to kick or perform other actions on them. Valve has been notified, and is unwilling to fix this.
- Fix: my plugin will automatically kick anyone found to have an empty name
Bell characters in name
If your name contains bell characters, this can be used to lag the server on windows.
Fix: my plugin will kick players with these characters in their name.
ent_fire server takeover
If cheats are enabled on a server, the point_servercommand entity can be created, which can be used by clients to execute rcon commands on the server. Premade scripts exist for this that will change the rcon password, and add the client as an admin. Valve has been notified, and is unwilling to fix this.
- Fix: my plugin will prevent the rcon password from being changed, as well as disallowing the point_servercommand entity. The alternative is to not run with sv_cheats 1, and take other measures to ensure it is never enabled.
Force fullupdate
If you send an empty packet to the server, you can force it to send you the full state of the game, which will lag the server if done enough. Valve has been notified, and is unwilling to fix this.
- Fix: this plugin has a partial workaround
Plugin Exploits
Mani nextmap/timeleft spam
The "nextmap" and "timeleft" commands in Mani can be spammed to lag/crash the server.
- Fix: my plugin will disable these commands.
Eventscripts changelevel exploit
The "changelevel" command can be abused when Eventscripts is running to execute commands on the server
- Fix: my plugin will prevent this.
Fixed Exploits
Memory corruption crash
See this link
Fix: none
- Fixed in: Orangebox, L4D (August 21 2009) CSS (August 25 2009)
Arbitrary file upload
See this link
Fix: this plugin
- Fixed in: Orangebox, L4D (August 21 2009) CSS (August 25 2009)
"ProcessClientInfo: SourceTV can not connect to game directly" crash
See this link
Fix: Add "tv_enable 1" to cfg/autoexec.cfg, and (optionally) "tv_enable 0" to server.cfg (You only need tv_enable 0 if you don't want sourcetv)
- Fixed in: Orangebox, L4D (August 21 2009) CSS (August 25 2009)
Player disconnect crash
See this link
Fix: my plugin has what may be a partial fix. I can't really make any promises though.
- Fixed in: Orangebox, L4D (August 21 2009) CSS (August 25 2009)