Difference between revisions of "Team Fortress 2 Item Attribute Indexes"

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This is a list of the item attribute indexes in TF2.  These are useful for applying to weapons to change how they work.
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See: [http://wiki.teamfortress.com/wiki/List_of_item_attributes List of item attributes] on TF Wiki.
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This was created as a companion list for the [[Team Fortress 2 Item Definition Indexes|Item Definition Indexes]] list, which contains the indexes of the weapons themselves.
 
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This list is divided into Attribute Types, Positive Attributes, Negative Attributes, and Neutral Attributes.
 
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Normally, you'll want to use this with [https://forums.alliedmods.net/forumdisplay.php?f=146 TF2Items].
 
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**Attributes that have no weapons listed may not work**
 
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== Attribute Types ==
 
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{| class="wikitable"
 
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|-
 
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! Type
 
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! Description
 
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! Example
 
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|-
 
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| percentage
 
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| Expressed as a decimal.  100% is 1.0, 90% is 0.9. Sometimes boolean attributes are represented as percentages.
 
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| Natascha: "damage penalty" "0.75" does 75% of normal damage.
 
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|-
 
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| inverted percentage
 
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| Expressed as a decimal.  Value is a percentage, but the percentage is subtracted from 100% when displayed to the user.
 
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| Übersaw: "fire rate penalty" "1.2" sets the fire rate to 80% but displays that the weapon fires 20% slower.
 
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|-
 
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| additive
 
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| Value is added to the default value.  Value can be positive or negative.  Boolean values are normally expressed as additive.
 
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| Blutsauger: "heal on hit for rapidfire" "3.0" makes a Medic heal 3hp whenever damage is dealt with it.
 
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|-
 
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| additive percentage
 
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| Value is a percentage added to the default value.  Value can be positive or negative.
 
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| Übersaw: "add user charge on hit" "0.25" makes a Medic gain 25% uber whenever he hit someone with it.
 
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|-
 
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| or
 
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| Used on only one attribute (see example) for a boolean value.  Usually, additive is used instead. 
 
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| Axtinguisher: "crit vs burning players" "1.0"
 
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|}
 
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== Positive ==
 
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{| class="wikitable"
 
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|-
 
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! Index
 
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! Name
 
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! Type
 
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! Weapons that use this attribute
 
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|-
 
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| 2
 
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| damage bonus
 
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| percentage
 
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| Backburner, Direct Hit, Scotsman's Skullcutter, Loch-n-Load, Warrior's Spirit, Brass Beast, Back Scratcher, Winger, Enforcer
 
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|-
 
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| 4
 
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| clip size bonus
 
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| percentage
 
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| Family Business
 
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|-
 
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| 6
 
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| fire rate bonus
 
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| inverted percentage
 
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| Force-a-Nature, Scottish Resistance, Eviction Notice, Soda Popper
 
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|-
 
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| 8
 
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| heal rate bonus
 
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| percentage
 
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| Quick-Fix
 
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|-
 
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| 10
 
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| ubercharge rate bonus
 
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| percentage
 
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| Kritzkrieg, Quick-Fix
 
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|-
 
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| 11
 
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| overheal bonus
 
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| percentage
 
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|
 
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|-
 
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| 13
 
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| overheal decay bonus
 
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| inverted percentage
 
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|
 
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|-
 
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| 14
 
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| overheal decay disabled
 
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| percentage
 
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|
 
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|-
 
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| 16
 
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| heal on hit for rapidfire
 
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| additive
 
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| Blutsauger, Black Box
 
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|-
 
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| 17
 
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| add uber charge on hit
 
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| additive percentage
 
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| Übersaw
 
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|-
 
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| 19
 
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| tmp dmgbuff on hit
 
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| additive percentage
 
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|
 
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|-
 
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| 20
 
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| crit vs burning players
 
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| or
 
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| Axtinguisher, Sun-on-a-Stick, Postal Pummeler
 
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|-
 
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| 24
 
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| mod flamethrower back crit
 
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| additive
 
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| Backburner
 
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|-
 
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| 26
 
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| max health additive bonus
 
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| additive
 
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| Gunslinger, Darwin's Danger Shield, Ali Baba's Wee Booties, Bootlegger, Special Delivery Set bonus
 
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|-
 
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| 29
 
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| alt-fire is vampire
 
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| additive
 
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|
 
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|-
 
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| 30
 
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| fists have radial buff
 
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| additive
 
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|
 
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|-
 
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| 31
 
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| critboost on kill
 
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| additive
 
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| Killing Gloves of Boxing (K.G.B.)
 
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|-
 
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| 32
 
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| slow enemy on hit
 
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| additive
 
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| Natascha
 
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|-
 
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| 35
 
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| mult cloak meter regen rate
 
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| percentage
 
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| Cloak & Dagger
 
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|-
 
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| 37
 
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| hidden primary max ammo bonus
 
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| unknown, assumed additive
 
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|
 
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|-
 
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| 38
 
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| mod bat launches balls
 
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| additive
 
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| Sandman
 
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|-
 
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| 40
 
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| zoom speed mod disabled
 
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| additive
 
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|
 
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|-
 
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| 41
 
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| sniper charge per sec
 
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| percentage
 
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| Sydney Sleeper
 
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|-
 
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| 44
 
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| scattergun has knockback
 
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| additive
 
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| Force-a-Nature
 
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|-
 
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| 45
 
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| bullets per shot bonus
 
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| percentage
 
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| Force-a-Nature
 
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|-
 
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| 50
 
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| absorb damage while cloaked
 
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| percentage
 
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| Dead Ringer
 
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|-
 
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| 51
 
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| revolver use hit locations
 
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| additive
 
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| Ambassador
 
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|-
 
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| 52
 
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| backstab shield
 
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| additive
 
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| Razorback
 
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|-
 
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| 53
 
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| fire retardant
 
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| additive
 
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|
 
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|-
 
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| 57
 
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| health regen
 
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| additive
 
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| Medieval Medic Set Bonus
 
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|-
 
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| 58
 
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| self dmg push force increased
 
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| percentage
 
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|
 
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|-
 
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| 60
 
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| dmg taken from fire reduced
 
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| inverted percentage
 
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| Chargin' Targe, Splendid Screen, Expert's Ordnance Set Bonus
 
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|-
 
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| 62
 
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| dmg taken from crit reduced
 
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| inverted percentage
 
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| Hibernative Bear Set Bonus
 
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|-
 
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| 64
 
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| dmg taken from blast reduced
 
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| inverted percentage
 
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| Chargin' Targe, Splendid Screen
 
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|-
 
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| 66
 
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| dmg taken from bullets reduced
 
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| inverted percentage
 
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|
 
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|-
 
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| 68
 
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| increase player capture value
 
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| additive
 
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| Pain Train
 
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|-
 
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| 70
 
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| health from healer increased
 
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| percentage
 
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|
 
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|-
 
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| 71
 
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| weapon burn dmg increased
 
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| percentage
 
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|
 
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|-
 
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| 73
 
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| weapon burn time increased
 
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| percentage
 
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|
 
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|-
 
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| 75
 
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| aiming movespeed increased
 
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| percentage
 
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|
 
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|-
 
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| 76
 
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| maxammo primary increased
 
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| percentage
 
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| Rocket Jumper
 
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|-
 
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| 78
 
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| maxammo secondary increased
 
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| percentage
 
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| Scottish Resistance, Stickybomb Jumper
 
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|}
 
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== Negative ==
 
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== Neutral ==
 

Latest revision as of 18:09, 31 May 2012

See: List of item attributes on TF Wiki.