Difference between revisions of "SDKHooks"

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(Some damage TYPE)
(Non regular cases for SDKHook_OnTakeDamage)
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In the scenario where a player fall; the attacker, which is also the inflictor, will be 0.
 
In the scenario where a player fall; the attacker, which is also the inflictor, will be 0.
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In the scenario where a terrorist plant the bomb, when the bomb explodes, the attacker (2nd argument) will be the same as the inflictor (3rd argument) which will have the Classname "planted_c4".
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==Some damage TYPE==
 
==Some damage TYPE==
 
A normal HEGrenade and the C4 inflicts damage of type DMG_BLAST.
 
A normal HEGrenade and the C4 inflicts damage of type DMG_BLAST.

Revision as of 03:47, 24 March 2015

SDKHooks

SDKHooks was previously an external extension to Sourcemod. It was added rolled in Sourcemod 1.5

Under CSS

Non regular cases for SDKHook_OnTakeDamage

In the scenario where a player throw a grenade to another player then quickly disconnect, the attacker (2nd argument) will become the inflictor (3rd argument).

In the scenario where a player fall; the attacker, which is also the inflictor, will be 0.

In the scenario where a terrorist plant the bomb, when the bomb explodes, the attacker (2nd argument) will be the same as the inflictor (3rd argument) which will have the Classname "planted_c4".

Some damage TYPE

A normal HEGrenade and the C4 inflicts damage of type DMG_BLAST.

A fall inflicts damage of type DMG_FALL.

A normal gun bullet will inflicts damage of type DMG_NEVERGIB.