Difference between revisions of "CFuncTank (CS)"

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Line 13: Line 13:
 
| m_pController
 
| m_pController
 
| style="text-align:center" | 34  
 
| style="text-align:center" | 34  
| style="text-align:center" | 39
+
| style="text-align:center" | 38
 
| style="text-align:center" | +4  
 
| style="text-align:center" | +4  
 
| style="text-align:center" | CBasePlayer*
 
| style="text-align:center" | CBasePlayer*
Line 20: Line 20:
 
| m_flNextAttack
 
| m_flNextAttack
 
| style="text-align:center" | 35  
 
| style="text-align:center" | 35  
| style="text-align:center" | 40
+
| style="text-align:center" | 39
 
| style="text-align:center" | +4  
 
| style="text-align:center" | +4  
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 27: Line 27:
 
| m_vecControllerUsePos
 
| m_vecControllerUsePos
 
| style="text-align:center" | 36  
 
| style="text-align:center" | 36  
| style="text-align:center" | 41
+
| style="text-align:center" | 40
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | Vector
 
| style="text-align:center" | Vector
Line 34: Line 34:
 
| m_yawCenter
 
| m_yawCenter
 
| style="text-align:center" | 39  
 
| style="text-align:center" | 39  
| style="text-align:center" | 44
+
| style="text-align:center" | 43
 
| style="text-align:center" | +4  
 
| style="text-align:center" | +4  
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 41: Line 41:
 
| m_yawRate
 
| m_yawRate
 
| style="text-align:center" | 40  
 
| style="text-align:center" | 40  
| style="text-align:center" | 45
+
| style="text-align:center" | 44
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 48: Line 48:
 
| m_yawRange
 
| m_yawRange
 
| style="text-align:center" | 41  
 
| style="text-align:center" | 41  
| style="text-align:center" | 46
+
| style="text-align:center" | 45
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 56: Line 56:
 
| m_yawTolerance
 
| m_yawTolerance
 
| style="text-align:center" | 42  
 
| style="text-align:center" | 42  
| style="text-align:center" | 47
+
| style="text-align:center" | 46
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 63: Line 63:
 
| m_pitchCenter
 
| m_pitchCenter
 
| style="text-align:center" | 43  
 
| style="text-align:center" | 43  
| style="text-align:center" | 48
+
| style="text-align:center" | 47
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 70: Line 70:
 
| m_pitchRate
 
| m_pitchRate
 
| style="text-align:center" | 44
 
| style="text-align:center" | 44
| style="text-align:center" | 49
+
| style="text-align:center" | 48
 
| style="text-align:center" | +4  
 
| style="text-align:center" | +4  
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 77: Line 77:
 
| m_pitchRange
 
| m_pitchRange
 
| style="text-align:center" | 45
 
| style="text-align:center" | 45
| style="text-align:center" | 50
+
| style="text-align:center" | 49
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 84: Line 84:
 
| m_pitchTolerance
 
| m_pitchTolerance
 
| style="text-align:center" | 46  
 
| style="text-align:center" | 46  
| style="text-align:center" | 51
+
| style="text-align:center" | 50
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 91: Line 91:
 
| m_fireLast
 
| m_fireLast
 
| style="text-align:center" | 47
 
| style="text-align:center" | 47
| style="text-align:center" | 52
+
| style="text-align:center" | 51
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 98: Line 98:
 
| m_fireRate
 
| m_fireRate
 
| style="text-align:center" | 48
 
| style="text-align:center" | 48
| style="text-align:center" | 53
+
| style="text-align:center" | 52
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 105: Line 105:
 
| m_lastSightTime
 
| m_lastSightTime
 
| style="text-align:center" | 49
 
| style="text-align:center" | 49
| style="text-align:center" | 54
+
| style="text-align:center" | 53
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 112: Line 112:
 
| m_persist
 
| m_persist
 
| style="text-align:center" | 50
 
| style="text-align:center" | 50
| style="text-align:center" | 55
+
| style="text-align:center" | 54
 
| style="text-align:center" | +4  
 
| style="text-align:center" | +4  
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 119: Line 119:
 
| m_minRange
 
| m_minRange
 
| style="text-align:center" | 51
 
| style="text-align:center" | 51
| style="text-align:center" | 56
+
| style="text-align:center" | 55
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 126: Line 126:
 
| m_maxRange
 
| m_maxRange
 
| style="text-align:center" | 52
 
| style="text-align:center" | 52
| style="text-align:center" | 57
+
| style="text-align:center" | 56
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 133: Line 133:
 
| m_barrelPos
 
| m_barrelPos
 
| style="text-align:center" | 53
 
| style="text-align:center" | 53
| style="text-align:center" | 58
+
| style="text-align:center" | 57
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | Vector
 
| style="text-align:center" | Vector
Line 140: Line 140:
 
| m_spriteScale
 
| m_spriteScale
 
| style="text-align:center" | 56
 
| style="text-align:center" | 56
| style="text-align:center" | 61
+
| style="text-align:center" | 60
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | float
 
| style="text-align:center" | float
Line 147: Line 147:
 
| m_iszSpriteSmoke
 
| m_iszSpriteSmoke
 
| style="text-align:center" | 57
 
| style="text-align:center" | 57
| style="text-align:center" | 62
+
| style="text-align:center" | 61
 
| style="text-align:center" | +4  
 
| style="text-align:center" | +4  
 
| style="text-align:center" | int
 
| style="text-align:center" | int
Line 154: Line 154:
 
| m_iszSpriteFlash
 
| m_iszSpriteFlash
 
| style="text-align:center" | 58
 
| style="text-align:center" | 58
| style="text-align:center" | 63
+
| style="text-align:center" | 62
 
| style="text-align:center" | +4  
 
| style="text-align:center" | +4  
 
| style="text-align:center" | int
 
| style="text-align:center" | int
Line 161: Line 161:
 
| m_bulletType
 
| m_bulletType
 
| style="text-align:center" | 59
 
| style="text-align:center" | 59
| style="text-align:center" | 64
+
| style="text-align:center" | 63
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | TANKBULLET
 
| style="text-align:center" | TANKBULLET
Line 168: Line 168:
 
| m_iBulletDamage
 
| m_iBulletDamage
 
| style="text-align:center" | 60
 
| style="text-align:center" | 60
| style="text-align:center" | 65
+
| style="text-align:center" | 64
 
| style="text-align:center" | +4  
 
| style="text-align:center" | +4  
 
| style="text-align:center" | int
 
| style="text-align:center" | int
Line 175: Line 175:
 
| m_sightOrigin
 
| m_sightOrigin
 
| style="text-align:center" | 61
 
| style="text-align:center" | 61
| style="text-align:center" | 66
+
| style="text-align:center" | 65
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | Vector
 
| style="text-align:center" | Vector
Line 182: Line 182:
 
| m_spread
 
| m_spread
 
| style="text-align:center" | 64
 
| style="text-align:center" | 64
| style="text-align:center" | 69
+
| style="text-align:center" | 68
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | int
 
| style="text-align:center" | int
Line 189: Line 189:
 
| m_iszMaster
 
| m_iszMaster
 
| style="text-align:center" | 65
 
| style="text-align:center" | 65
| style="text-align:center" | 70
+
| style="text-align:center" | 69
 
| style="text-align:center" | +4
 
| style="text-align:center" | +4
 
| style="text-align:center" | int
 
| style="text-align:center" | int

Latest revision as of 04:55, 29 August 2009



W = Windows | L = Linux

Name W. Offset L. Offset L. Diff Type Description
m_pController 34 38 +4 CBasePlayer* Use get_pdata_cbase().
m_flNextAttack 35 39 +4 float None.
m_vecControllerUsePos 36 40 +4 Vector None.
m_yawCenter 39 43 +4 float "Center" yaw.
m_yawRate 40 44 +4 float Max turn rate to track targets.
m_yawRange 41 45 +4 float Range of turning motion (one-sided: 30 is +/- 30 degress from center)

Zero is full rotation.

m_yawTolerance 42 46 +4 float Tolerance angle.
m_pitchCenter 43 47 +4 float "Center" pitch.
m_pitchRate 44 48 +4 float Max turn rate on pitch.
m_pitchRange 45 49 +4 float Range of pitch motion as above.
m_pitchTolerance 46 50 +4 float Tolerance angle.
m_fireLast 47 51 +4 float Last time I fired.
m_fireRate 48 52 +4 float How many rounds/second.
m_lastSightTime 49 53 +4 float Last time I saw target.
m_persist 50 54 +4 float LPersistence of firing (how long do I shoot when I can't see).
m_minRange 51 55 +4 float Minimum range to aim/track.
m_maxRange 52 56 +4 float Max range to aim/track.
m_barrelPos 53 57 +4 Vector Length of the freakin barrel.
m_spriteScale 56 60 +4 float Scale of any sprites we shoot.
m_iszSpriteSmoke 57 61 +4 int None.
m_iszSpriteFlash 58 62 +4 int None.
m_bulletType 59 63 +4 TANKBULLET Bullet type.
m_iBulletDamage 60 64 +4 int 0 means use Bullet type's default damage.
m_sightOrigin 61 65 +4 Vector Last sight of target.
m_spread 64 68 +4 int Firing spread.
m_iszMaster 65 69 +4 int Master entity. (game_team_master or multisource)


Constants

// Spawn flags
#define SF_TANK_ACTIVE			0x0001
#define SF_TANK_PLAYER			0x0002
#define SF_TANK_HUMANS			0x0004
#define SF_TANK_ALIENS			0x0008
#define SF_TANK_LINEOFSIGHT		0x0010
#define SF_TANK_CANCONTROL		0x0020
#define SF_TANK_SOUNDON			0x8000
 
enum TANKBULLET
{
	TANK_BULLET_NONE = 0,
	TANK_BULLET_9MM = 1,
	TANK_BULLET_MP5 = 2,
	TANK_BULLET_12MM = 3,
};