Difference between revisions of "Team Fortress 2 Item Attribute Indexes"

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This is a list of the item attribute indexes in TF2.  These are useful for applying to weapons to change how they work.
+
See: [http://wiki.teamfortress.com/wiki/List_of_item_attributes List of item attributes] on TF Wiki.
 
 
This was created as a companion list for the [[Team Fortress 2 Item Definition Indexes|Item Definition Indexes]] list, which contains the indexes of the weapons themselves.
 
 
 
This list is divided into Attribute Types, Positive Attributes, Negative Attributes, and Neutral Attributes.
 
 
 
Normally, you'll want to use this with [https://forums.alliedmods.net/forumdisplay.php?f=146 TF2Items].
 
 
 
**Attributes that have no weapons listed may not work**
 
 
 
== Attribute Types ==
 
{| class="wikitable"
 
|-
 
! Type
 
! Description
 
! Example
 
|-
 
| percentage
 
| Expressed as a decimal.  100% is 1.0, 90% is 0.9. Sometimes boolean attributes are represented as percentages.
 
| Natascha: "damage penalty" "0.75" does 75% of normal damage.
 
|-
 
| inverted percentage
 
| Expressed as a decimal.  Value is a percentage, but the percentage is subtracted from 100% when displayed to the user.
 
| Übersaw: "fire rate penalty" "1.2" sets the fire rate to 80% but displays that the weapon fires 20% slower.
 
|-
 
| additive
 
| Value is added to the default value.  Value can be positive or negative.  Boolean values are normally expressed as additive.
 
| Blutsauger: "heal on hit for rapidfire" "3.0" makes a Medic heal 3hp whenever damage is dealt with it.
 
|-
 
| additive percentage
 
| Value is a percentage added to the default value.  Value can be positive or negative.
 
| Übersaw: "add user charge on hit" "0.25" makes a Medic gain 25% uber whenever he hit someone with it.
 
|-
 
| or
 
| Used on only one attribute (see example) for a boolean value.  Usually, additive is used instead. 
 
| Axtinguisher: "crit vs burning players" "1.0"
 
|}
 
 
 
 
 
== Positive ==
 
{| class="wikitable"
 
|-
 
! Index
 
! Name
 
! Type
 
! Weapons that use this attribute
 
|-
 
| 2
 
| damage bonus
 
| percentage
 
| Backburner, Direct Hit, Scotsman's Skullcutter, Loch-n-Load, Warrior's Spirit, Brass Beast, Back Scratcher, Winger, Enforcer
 
|-
 
| 4
 
| clip size bonus
 
| percentage
 
| Family Business
 
|-
 
| 6
 
| fire rate bonus
 
| inverted percentage
 
| Force-a-Nature, Scottish Resistance, Eviction Notice, Soda Popper
 
|-
 
| 8
 
| heal rate bonus
 
| percentage
 
| Quick-Fix
 
|-
 
| 10
 
| ubercharge rate bonus
 
| percentage
 
| Kritzkrieg, Quick-Fix
 
|-
 
| 11
 
| overheal bonus
 
| percentage
 
|
 
|-
 
| 13
 
| overheal decay bonus
 
| inverted percentage
 
|
 
|-
 
| 14
 
| overheal decay disabled
 
| percentage
 
|
 
|-
 
| 16
 
| heal on hit for rapidfire
 
| additive
 
| Blutsauger, Black Box
 
|-
 
| 17
 
| add uber charge on hit
 
| additive percentage
 
| Übersaw
 
|-
 
| 19
 
| tmp dmgbuff on hit
 
| additive percentage
 
|
 
|-
 
| 20
 
| crit vs burning players
 
| or
 
| Axtinguisher, Sun-on-a-Stick, Postal Pummeler
 
|-
 
| 24
 
| mod flamethrower back crit
 
| additive
 
| Backburner
 
|-
 
| 26
 
| max health additive bonus
 
| additive
 
| Gunslinger, Darwin's Danger Shield, Ali Baba's Wee Booties, Bootlegger, Special Delivery Set bonus
 
|-
 
| 29
 
| alt-fire is vampire
 
| additive
 
|
 
|-
 
| 30
 
| fists have radial buff
 
| additive
 
|
 
|-
 
| 31
 
| critboost on kill
 
| additive
 
| Killing Gloves of Boxing (K.G.B.)
 
|-
 
| 32
 
| slow enemy on hit
 
| additive
 
| Natascha
 
|-
 
| 35
 
| mult cloak meter regen rate
 
| percentage
 
| Cloak & Dagger
 
|-
 
| 37
 
| hidden primary max ammo bonus
 
| unknown, assumed additive
 
|
 
|-
 
| 38
 
| mod bat launches balls
 
| additive
 
| Sandman
 
|-
 
| 40
 
| zoom speed mod disabled
 
| additive
 
|
 
|-
 
| 41
 
| sniper charge per sec
 
| percentage
 
| Sydney Sleeper
 
|-
 
| 44
 
| scattergun has knockback
 
| additive
 
| Force-a-Nature
 
|-
 
| 45
 
| bullets per shot bonus
 
| percentage
 
| Force-a-Nature
 
|-
 
| 50
 
| absorb damage while cloaked
 
| percentage
 
| Dead Ringer
 
|-
 
| 51
 
| revolver use hit locations
 
| additive
 
| Ambassador
 
|-
 
| 52
 
| backstab shield
 
| additive
 
| Razorback
 
|-
 
| 53
 
| fire retardant
 
| additive
 
|
 
|-
 
| 57
 
| health regen
 
| additive
 
| Medieval Medic Set Bonus
 
|-
 
| 58
 
| self dmg push force increased
 
| percentage
 
|
 
|-
 
| 60
 
| dmg taken from fire reduced
 
| inverted percentage
 
| Chargin' Targe, Splendid Screen, Expert's Ordnance Set Bonus
 
|-
 
| 62
 
| dmg taken from crit reduced
 
| inverted percentage
 
| Hibernative Bear Set Bonus
 
|-
 
| 64
 
| dmg taken from blast reduced
 
| inverted percentage
 
| Chargin' Targe, Splendid Screen
 
|-
 
| 66
 
| dmg taken from bullets reduced
 
| inverted percentage
 
|
 
|-
 
| 68
 
| increase player capture value
 
| additive
 
| Pain Train
 
|-
 
| 70
 
| health from healer increased
 
| percentage
 
|
 
|-
 
| 71
 
| weapon burn dmg increased
 
| percentage
 
|
 
|-
 
| 73
 
| weapon burn time increased
 
| percentage
 
|
 
|-
 
| 75
 
| aiming movespeed increased
 
| percentage
 
|
 
|-
 
| 76
 
| maxammo primary increased
 
| percentage
 
| Rocket Jumper
 
|-
 
| 78
 
| maxammo secondary increased
 
| percentage
 
| Scottish Resistance, Stickybomb Jumper
 
 
 
|}
 
 
 
== Negative ==
 
 
 
== Neutral ==
 

Latest revision as of 17:09, 31 May 2012

See: List of item attributes on TF Wiki.