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− | This is a list of the item attribute indexes in TF2. These are useful for applying to weapons to change how they work.
| + | See: [http://wiki.teamfortress.com/wiki/List_of_item_attributes List of item attributes] on TF Wiki. |
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− | This was created as a companion list for the [[Team Fortress 2 Item Definition Indexes|Item Definition Indexes]] list, which contains the indexes of the weapons themselves.
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− | This list is divided into Attribute Types, Positive Attributes, Negative Attributes, and Neutral Attributes.
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− | Normally, you'll want to use this with [https://forums.alliedmods.net/forumdisplay.php?f=146 TF2Items].
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− | **Attributes that have no weapons listed may not work**
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− | == Attribute Types ==
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− | {| class="wikitable"
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− | |-
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− | ! Type
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− | ! Description
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− | ! Example
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− | |-
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− | | percentage
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− | | Expressed as a decimal. 100% is 1.0, 90% is 0.9. Sometimes boolean attributes are represented as percentages.
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− | | Natascha: "damage penalty" "0.75" does 75% of normal damage.
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− | |-
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− | | inverted percentage
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− | | Expressed as a decimal. Value is a percentage, but the percentage is subtracted from 100% when displayed to the user.
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− | | Übersaw: "fire rate penalty" "1.2" sets the fire rate to 80% but displays that the weapon fires 20% slower.
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− | |-
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− | | additive
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− | | Value is added to the default value. Value can be positive or negative. Boolean values are normally expressed as additive.
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− | | Blutsauger: "heal on hit for rapidfire" "3.0" makes a Medic heal 3hp whenever damage is dealt with it.
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− | |-
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− | | additive percentage
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− | | Value is a percentage added to the default value. Value can be positive or negative.
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− | | Übersaw: "add user charge on hit" "0.25" makes a Medic gain 25% uber whenever he hit someone with it.
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− | |-
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− | | or
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− | | Used on only one attribute (see example) for a boolean value. Usually, additive is used instead.
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− | | Axtinguisher: "crit vs burning players" "1.0"
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− | |}
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− | == Positive ==
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− | {| class="wikitable"
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− | |-
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− | ! Index
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− | ! Name
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− | ! Type
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− | ! Weapons that use this attribute
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− | |-
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− | | 2
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− | | damage bonus
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− | | percentage
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− | | Backburner, Direct Hit, Scotsman's Skullcutter, Loch-n-Load, Warrior's Spirit, Brass Beast, Back Scratcher, Winger, Enforcer
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− | |-
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− | | 4
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− | | clip size bonus
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− | | percentage
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− | | Family Business
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− | |-
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− | | 6
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− | | fire rate bonus
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− | | inverted percentage
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− | | Force-a-Nature, Scottish Resistance, Eviction Notice, Soda Popper
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− | |-
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− | | 8
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− | | heal rate bonus
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− | | percentage
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− | | Quick-Fix
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− | |-
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− | | 10
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− | | ubercharge rate bonus
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− | | percentage
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− | | Kritzkrieg, Quick-Fix
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− | |-
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− | | 11
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− | | overheal bonus
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− | | percentage
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− | |
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− | |-
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− | | 13
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− | | overheal decay bonus
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− | | inverted percentage
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− | |
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− | |-
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− | | 14
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− | | overheal decay disabled
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− | | percentage
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− | |
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− | |-
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− | | 16
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− | | heal on hit for rapidfire
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− | | additive
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− | | Blutsauger, Black Box
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− | |-
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− | | 17
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− | | add uber charge on hit
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− | | additive percentage
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− | | Übersaw
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− | |-
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− | | 19
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− | | tmp dmgbuff on hit
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− | | additive percentage
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− | |
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− | |-
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− | | 20
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− | | crit vs burning players
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− | | or
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− | | Axtinguisher, Sun-on-a-Stick, Postal Pummeler
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− | |-
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− | | 24
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− | | mod flamethrower back crit
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− | | additive
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− | | Backburner
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− | |-
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− | | 26
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− | | max health additive bonus
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− | | additive
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− | | Gunslinger, Darwin's Danger Shield, Ali Baba's Wee Booties, Bootlegger, Special Delivery Set bonus
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− | |-
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− | | 29
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− | | alt-fire is vampire
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− | | additive
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− | |
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− | |-
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− | | 30
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− | | fists have radial buff
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− | | additive
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− | |
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− | |-
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− | | 31
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− | | critboost on kill
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− | | additive
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− | | Killing Gloves of Boxing (K.G.B.)
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− | |-
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− | | 32
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− | | slow enemy on hit
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− | | additive
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− | | Natascha
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− | |-
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− | | 35
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− | | mult cloak meter regen rate
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− | | percentage
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− | | Cloak & Dagger
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− | |-
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− | | 37
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− | | hidden primary max ammo bonus
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− | | unknown, assumed additive
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− | |
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− | |-
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− | | 38
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− | | mod bat launches balls
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− | | additive
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− | | Sandman
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− | |-
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− | | 40
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− | | zoom speed mod disabled
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− | | additive
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− | |
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− | |-
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− | | 41
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− | | sniper charge per sec
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− | | percentage
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− | | Sydney Sleeper
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− | |-
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− | | 44
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− | | scattergun has knockback
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− | | additive
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− | | Force-a-Nature
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− | |-
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− | | 45
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− | | bullets per shot bonus
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− | | percentage
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− | | Force-a-Nature
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− | |-
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− | | 50
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− | | absorb damage while cloaked
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− | | percentage
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− | | Dead Ringer
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− | |-
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− | | 51
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− | | revolver use hit locations
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− | | additive
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− | | Ambassador
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− | |-
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− | | 52
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− | | backstab shield
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− | | additive
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− | | Razorback
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− | |-
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− | | 53
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− | | fire retardant
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− | | additive
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− | |
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− | |-
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− | | 57
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− | | health regen
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− | | additive
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− | | Medieval Medic Set Bonus
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− | |-
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− | | 58
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− | | self dmg push force increased
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− | | percentage
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− | |
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− | |-
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− | | 60
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− | | dmg taken from fire reduced
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− | | inverted percentage
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− | | Chargin' Targe, Splendid Screen, Expert's Ordnance Set Bonus
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− | |-
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− | | 62
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− | | dmg taken from crit reduced
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− | | inverted percentage
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− | | Hibernative Bear Set Bonus
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− | |-
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− | | 64
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− | | dmg taken from blast reduced
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− | | inverted percentage
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− | | Chargin' Targe, Splendid Screen
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− | |-
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− | | 66
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− | | dmg taken from bullets reduced
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− | | inverted percentage
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− | |
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− | |-
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− | | 68
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− | | increase player capture value
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− | | additive
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− | | Pain Train
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− | |-
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− | | 70
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− | | health from healer increased
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− | | percentage
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− | |
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− | |-
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− | | 71
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− | | weapon burn dmg increased
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− | | percentage
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− | |
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− | |-
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− | | 73
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− | | weapon burn time increased
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− | | percentage
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− | |
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− | |-
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− | | 75
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− | | aiming movespeed increased
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− | | percentage
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− | |
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− | |-
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− | | 76
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− | | maxammo primary increased
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− | | percentage
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− | | Rocket Jumper
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− | |-
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− | | 78
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− | | maxammo secondary increased
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− | | percentage
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− | | Scottish Resistance, Stickybomb Jumper
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− | |}
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− | == Negative ==
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− | == Neutral ==
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