Difference between revisions of "Insurgency: Source Events"
(New page: :''Refer back to Game Events (Source) for more events.'' === game_newmap === {{qnotice|Called before the chattime when the server is about to change amp}} {{begin-hl2msg|game_newmap|s...) |
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:''Refer back to [[Game Events (Source)]] for more events.'' | :''Refer back to [[Game Events (Source)]] for more events.'' | ||
+ | |||
+ | === player_team === | ||
+ | {{qnotice|Player change his team}}<br> | ||
+ | {{begin-hl2msg|player_team|string}} | ||
+ | {{hl2msg|short|userid}} | ||
+ | {{hl2msg|byte|team}} | ||
+ | {{hl2msg|byte|oldteam}} | ||
+ | {{end-hl2msg}} | ||
+ | |||
+ | === player_squad === | ||
+ | {{qnotice|A player changed his class}}<br> | ||
+ | {{begin-hl2msg|player_squad|string}} | ||
+ | {{hl2msg|short|userid}} | ||
+ | {{hl2msg|short|squad}} | ||
+ | {{hl2msg|short|slot}} | ||
+ | {{hl2msg|short|oldsquad}} | ||
+ | {{hl2msg|short|oldslot}} | ||
+ | {{end-hl2msg}} | ||
+ | |||
+ | === player_death === | ||
+ | {{qnotice|A game event, name may be 32 charaters long}}<br> | ||
+ | {{begin-hl2msg|player_death|string}} | ||
+ | {{hl2msg|short|userid}} | ||
+ | {{hl2msg|short|attacker}} | ||
+ | {{hl2msg|byte|type}} | ||
+ | {{hl2msg|bool|nodeath}} | ||
+ | {{end-hl2msg}} | ||
+ | |||
+ | === player_hurt === | ||
+ | {{qnotice|A player was hurt}}<br> | ||
+ | {{begin-hl2msg|player_hurt|string}} | ||
+ | {{hl2msg|short|userid}} | ||
+ | {{hl2msg|short|attacker}} | ||
+ | {{hl2msg|short|dmg_health}} | ||
+ | {{hl2msg|short|hitgroup}} | ||
+ | {{hl2msg|string|weapon}} | ||
+ | {{end-hl2msg}} | ||
=== game_newmap === | === game_newmap === | ||
Line 5: | Line 42: | ||
{{begin-hl2msg|game_newmap|string}} | {{begin-hl2msg|game_newmap|string}} | ||
{{hl2msg|string|mapname}} | {{hl2msg|string|mapname}} | ||
+ | {{end-hl2msg}} | ||
+ | |||
+ | === game_squadupdate === | ||
+ | {{qnotice|Called before the chattime when the server is about to change amp}} | ||
+ | {{begin-hl2msg|game_squadupdate|string}} | ||
+ | {{hl2msg|byte|teamid}} | ||
{{end-hl2msg}} | {{end-hl2msg}} |
Revision as of 09:39, 29 November 2008
- Refer back to Game Events (Source) for more events.
player_team
Note: Player change his team
Name: | player_team | |||||||||
Structure: |
|
player_squad
Note: A player changed his class
Name: | player_squad | |||||||||||||||
Structure: |
|
player_death
Note: A game event, name may be 32 charaters long
Name: | player_death | ||||||||||||
Structure: |
|
player_hurt
Note: A player was hurt
Name: | player_hurt | |||||||||||||||
Structure: |
|
game_newmap
Note: Called before the chattime when the server is about to change amp
Name: | game_newmap | |||
Structure: |
|
game_squadupdate
Note: Called before the chattime when the server is about to change amp
Name: | game_squadupdate | |||
Structure: |
|