Difference between revisions of "CBaseDelay (CS)"
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*** [[CBaseAnimating Offset List (Counter-Strike)|CBaseAnimating]] | *** [[CBaseAnimating Offset List (Counter-Strike)|CBaseAnimating]] | ||
*** [[CBreakable Offset List (Counter-Strike)|CBreakable ''(func_breakable)'']] | *** [[CBreakable Offset List (Counter-Strike)|CBreakable ''(func_breakable)'']] | ||
− | *** [[CGibShooter Offset List (Counter-Strike)|CGibShooter ''(gibshooter)'']] | + | *** [[CGibShooter Offset List (Counter-Strike)|CGibShooter ''(gibshooter, env_shooter)'']] |
*** [[CTriggerChangerTarget Offset List (Counter-Strike)|CTriggerChangerTarget ''(trigger_changetarget)'']] | *** [[CTriggerChangerTarget Offset List (Counter-Strike)|CTriggerChangerTarget ''(trigger_changetarget)'']] | ||
*** [[CAutoTrigger Offset List (Counter-Strike)|CAutoTrigger ''(trigger_auto)'']] | *** [[CAutoTrigger Offset List (Counter-Strike)|CAutoTrigger ''(trigger_auto)'']] |
Revision as of 11:34, 28 March 2009
- CBaseEntity
- CBaseDelay
- CBaseAnimating
- CBreakable (func_breakable)
- CGibShooter (gibshooter, env_shooter)
- CTriggerChangerTarget (trigger_changetarget)
- CAutoTrigger (trigger_auto)
- CEnvBeverage (env_beverage)
- CEnvFunnel (env_funnel)
- CFireAndDie (fireanddie)
- CTestEffect (test_effect)
- CTriggerCamera (trigger_camera)
- CTriggerRelay (trigger_relay)
- CBaseDelay
W = Windows | L = Linux
Name | W. Offset | L. Offset | L. Diff | Type | Description |
---|---|---|---|---|---|
m_flDelay | 34 | 39 | +5 | float | None. |
m_iszKillTarget | 35 | 40 | +5 | int | None. |