Difference between revisions of "CBreakable (CS)"
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| m_Material | | m_Material | ||
| style="text-align:center" | 36 | | style="text-align:center" | 36 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 40 |
| style="text-align:center" | +4 | | style="text-align:center" | +4 | ||
| style="text-align:center" | Materials | | style="text-align:center" | Materials | ||
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| m_Explosion | | m_Explosion | ||
| style="text-align:center" | 37 | | style="text-align:center" | 37 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 41 |
| style="text-align:center" | +4 | | style="text-align:center" | +4 | ||
| style="text-align:center" | Explosions | | style="text-align:center" | Explosions | ||
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| m_idShard | | m_idShard | ||
| style="text-align:center" | 38 | | style="text-align:center" | 38 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 42 |
| style="text-align:center" | +4 | | style="text-align:center" | +4 | ||
| style="text-align:center" | int | | style="text-align:center" | int | ||
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| m_angle | | m_angle | ||
| style="text-align:center" | 39 | | style="text-align:center" | 39 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 43 |
| style="text-align:center" | +4 | | style="text-align:center" | +4 | ||
| style="text-align:center" | float | | style="text-align:center" | float | ||
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| m_iszGibModel | | m_iszGibModel | ||
| style="text-align:center" | 40 | | style="text-align:center" | 40 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 44 |
| style="text-align:center" | +4 | | style="text-align:center" | +4 | ||
| style="text-align:center" | int | | style="text-align:center" | int | ||
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| m_iszSpawnObject | | m_iszSpawnObject | ||
| style="text-align:center" | 41 | | style="text-align:center" | 41 | ||
− | | style="text-align:center" | | + | | style="text-align:center" | 45 |
| style="text-align:center" | +4 | | style="text-align:center" | +4 | ||
| style="text-align:center" | int | | style="text-align:center" | int |
Revision as of 01:01, 13 August 2009
- CBaseEntity
- CBaseDelay
- CBreakable (func_breakable)
- CBaseDelay
W = Windows | L = Linux
Name | W. Offset | L. Offset | L. Diff | Type | Description |
---|---|---|---|---|---|
m_Material | 36 | 40 | +4 | Materials | None. |
m_Explosion | 37 | 41 | +4 | Explosions | None. |
m_idShard | 38 | 42 | +4 | int | None. |
m_angle | 39 | 43 | +4 | float | None. |
m_iszGibModel | 40 | 44 | +4 | int | None. |
m_iszSpawnObject | 41 | 45 | +4 | int | None. |
Constants
enum Explosions { expRandom, expDirected } enum Materials { matGlass = 0, matWood, matMetal, matFlesh, matCinderBlock, matCeilingTile, matComputer, matUnbreakableGlass, matRocks, matNone, matLastMaterial } #define NUM_SHARDS 6 // this many shards spawned when breakable objects break;