Difference between revisions of "DataPacks"
(→Example of using a DataPack) |
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<pawn> | <pawn> | ||
//writing | //writing | ||
− | + | DataPack pack = CreateDataPack(); | |
− | + | pack.WriteCell(23); | |
− | + | pack.WriteString("I'm a little teapot."); | |
//reading | //reading | ||
− | + | pack.Reset(); //resets the index to the beginning, necessary for read. | |
− | + | int cellValue = pack.ReadCell(); | |
− | + | char buffer[1024]; | |
− | + | pack.ReadString(buffer, 1024); | |
</pawn> | </pawn> | ||
Revision as of 20:18, 13 August 2015
DataPacks are a way to store and move around various types of data in SourceMod Scripting. Since some things are not possible in SourcePawn, such as a function consuming a String, DataPacks help us get these Strings and other items where they need to go.
Contents
Example of using a DataPack
Syntax:
//writing DataPack pack = CreateDataPack(); pack.WriteCell(23); pack.WriteString("I'm a little teapot."); //reading pack.Reset(); //resets the index to the beginning, necessary for read. int cellValue = pack.ReadCell(); char buffer[1024]; pack.ReadString(buffer, 1024);
Creating a DataPack
Creating a DataPack is very simple; all you need is a Handle to write to.
new Handle:dataPackHandle = CreateDataPack();
For more information on using Handles, see Handle API (SourceMod).
DataPack Functions
On you have created your DataPack, you can use a variety of functions to manage the DataPack.
WritePackCell
Syntax:
native WritePackCell(Handle:pack, cell);
WritePackFloat
This function can be used to write a Float to a DataPack.
Syntax:
native WritePackFloat(Handle:pack, Float:val);
WritePackString
This function can be used to write a String to a DataPack.
Syntax:
native WritePackString(Handle:pack, const String:str[]);
ReadPackCell
Syntax:
native ReadPackCell(Handle:pack);
ReadPackFloat
This function can be used to read a Float from a DataPack.
Syntax:
native Float:ReadPackFloat(Handle:pack);
ReadPackString
This function can be used to read a String from a DataPack.
Syntax:
native ReadPackString(Handle:pack, String:buffer[], maxlen);
ResetPack
This function resets your position in the DataPack.
Syntax:
native ResetPack(Handle:pack, bool:clear=false);
GetPackPosition
This function gets your current position in the DataPack.
Syntax:
native GetPackPosition(Handle:pack);
SetPackPosition
This function sets your current position in the DataPack.
Syntax:
native SetPackPosition(Handle:pack, position);
Disposing of a DataPack
To dispose of a DataPack, all you have to do is close its Handle.
Example:
CloseHandle(dataPackHandle);