Difference between revisions of "SourceMod 1.4.0 Release Notes"
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===User Changes=== | ===User Changes=== | ||
+ | *Added support for Max OS X ({{bz|4392}}). | ||
*Added support for Bloody Good Time ({{bz|4780}}). | *Added support for Bloody Good Time ({{bz|4780}}). | ||
*Added support for E.Y.E Divine Cybermancy ({{bz|5035}}). | *Added support for E.Y.E Divine Cybermancy ({{bz|5035}}). | ||
Line 78: | Line 79: | ||
*Removed error logging if an optional extension is not found ({{bz|5112}}). | *Removed error logging if an optional extension is not found ({{bz|5112}}). | ||
*Fixed bots with semicolon in name being unkickable ({{bz|5120}}). | *Fixed bots with semicolon in name being unkickable ({{bz|5120}}). | ||
+ | *Changed strings in ice-related funcommands to be translatable ({{bz|4540}}). | ||
+ | *Changed Bintools extension no use a single build for every engine ({{bz|4548}}). | ||
===Developer Changes=== | ===Developer Changes=== | ||
*Provided native interface for basecomm ({{bz|2594}}). | *Provided native interface for basecomm ({{bz|2594}}). | ||
− | *Client language detection is too late. ({{bz|3714}}) ([https://forums.alliedmods.net/member.php?u=6136 GoD-Tony]). | + | *Client language detection is too late. ({{bz|3714}}) ([https://forums.alliedmods.net/member.php?u=6136 Tony A. "GoD-Tony"]). |
*Added ServerCommandEx native to execute server command and retrieve output ({{bz|3873}}). | *Added ServerCommandEx native to execute server command and retrieve output ({{bz|3873}}). | ||
*Added ability to update clientprefs cookies values on clients not currently connected ({{bz|3882}}) ([https://forums.alliedmods.net/member.php?u=54648 databomb]). | *Added ability to update clientprefs cookies values on clients not currently connected ({{bz|3882}}) ([https://forums.alliedmods.net/member.php?u=54648 databomb]). | ||
*Added library "matchmaking_ds" support to gamedata lookups ({{bz|4158}}). | *Added library "matchmaking_ds" support to gamedata lookups ({{bz|4158}}). | ||
*Rooted menu handles to callbacks ({{bz|4353}}). | *Rooted menu handles to callbacks ({{bz|4353}}). | ||
− | *Fixed corner cases with ExplodeString ({{bz|4629}}). ([https://forums.alliedmods.net/member.php?u=46596 LumiStance]). | + | *Fixed corner cases with ExplodeString ({{bz|4629}}). ([https://forums.alliedmods.net/member.php?u=46596 Michael "LumiStance"]). |
*Fixed return omission with else-after-return ({{bz|4852}}). | *Fixed return omission with else-after-return ({{bz|4852}}). | ||
*Added OnConditionAdded and OnConditionRemoved forwards to TF2 extension ({{bz|4851}}). | *Added OnConditionAdded and OnConditionRemoved forwards to TF2 extension ({{bz|4851}}). | ||
Line 102: | Line 105: | ||
*Added error on declaring arrays that the compiler is too buggy to handle ({{bz|4977}}). | *Added error on declaring arrays that the compiler is too buggy to handle ({{bz|4977}}). | ||
*Removed reliance on gamedata for multiple SDKTools functions in ep2 and later ({{bz|4899}}). | *Removed reliance on gamedata for multiple SDKTools functions in ep2 and later ({{bz|4899}}). | ||
− | *Added InvalidateClient and ReconnectClient natives to SDKTools ({{bz|4931}}) ([https://forums.alliedmods.net/member.php?u=59521 Afronanny]). | + | *Added InvalidateClient and ReconnectClient natives to SDKTools ({{bz|4931}}) ([https://forums.alliedmods.net/member.php?u=59521 Brian "Afronanny" Simon]). |
*Added ability to lookup and set values on the gamerules class ({{bz|4983}}. | *Added ability to lookup and set values on the gamerules class ({{bz|4983}}. | ||
*BaseComm now uses AddCommandListener for chat hooks ({{bz|4991}}). | *BaseComm now uses AddCommandListener for chat hooks ({{bz|4991}}). | ||
Line 117: | Line 120: | ||
*Added support for threaded query handles to SQL_GetInsertId and SQL_GetAffectedRows ({{bz|4699}}) ([https://forums.alliedmods.net/member.php?u=36223 Nephyrin]). | *Added support for threaded query handles to SQL_GetInsertId and SQL_GetAffectedRows ({{bz|4699}}) ([https://forums.alliedmods.net/member.php?u=36223 Nephyrin]). | ||
*Added a GetGameRules function to ISDKTools for extensions to easily get the GameRules class pointer ({{bz|4707}}). | *Added a GetGameRules function to ISDKTools for extensions to easily get the GameRules class pointer ({{bz|4707}}). | ||
+ | *Added GetMessageName to IUserMessages ({{bz|4573}}) ([http://forums.alliedmods.net/member.php?u=28227 Zach "theY4Kman" Kanzler]) | ||
+ | *Added HintTextMsg to IGameHelpers ({{bz|4950}}). | ||
+ | *Added ProcessTargetString simple filter API ({{bz|4404}}). | ||
+ | *Moved much functionality from core bins to logic bin ({{bz|4406}}, {{bz|4402}}). | ||
+ | *Fixed bogus asserts in sp compiler ({{bz|4486}}, {{bz|4487}}). | ||
+ | *Greatly improved sp compiler performance (~5x overall speedup) ({{bz|3820}}, {{bz|4493}}, {{bz|4495}}). | ||
+ | *Changed entity output detours to use CDetour ({{bz|4416}}). | ||
+ | *Enhanced nominations API ({{bz|4677}}) ([https://forums.alliedmods.net/member.php?u=31784 CrimsonGT]). | ||
+ | *Added Linux support for profiling natives ({{bz|4927}}). |
Revision as of 11:26, 25 October 2011
This page is a work-in-progress as SourceMod 1.4.0 is not yet released.
SourceMod 1.4. is a major update with many new features and bug fixes.
Contents
Overview for Admins
- New Game Support - SourceMod now runs on Bloody Good Time and E.Y.E. Divine Cybermancy and and added support for Nuclear Dawn.
- Added support for the third-party mods International Online Soccer: Source and Half-Life 2 Capture the Flag.
- Support for Mac OS X. (both listen servers and srcds_osx).
- Updated gamedata for many games and mods.
- Reserved slot hiding recently broken from updates in Source 2009 games with SourceTV and/or replay active has been fixed.
- Lots of stability fixes.
Overview for Developers
- REMOVEYou can now interact with non-networked entities.
Compatibility Issues
TODO Compat issue 1:
Some text. Known plugins affected:
- hi
- hihi
In future versions of SourceMod, TODO.
Translations
SourceMod 1.4 comes with the following languages translated, thanks to community translators:
- Brazilian Portuguese
- Chinese Simplified
- Chinese Traditional
- Czech
- Danish
- Dutch
- Finnish
- French
- German
- Hungarian
- Italian
- Japanese
- Korean
- Latvian
- Lithuanian
- Norwegian
- Polish
- Russian
- Slovak
- Spanish
- Swedish
- Turkish
Changelog
User Changes
- Added support for Max OS X (bug 4392).
- Added support for Bloody Good Time (bug 4780).
- Added support for E.Y.E Divine Cybermancy (bug 5035).
- Added gamedata for Nuclear Dawn.
- Added gamedata for International Online Soccer: Source (bug 5019).
- Added gamedata for Half-Life 2 Capture the Flag (bug 5114).
- Updated mapchooser and other base plugins with Nuclear Dawn -specific fixes (bug 5117).
- Fixed ServerLang value not being read properly on startup (bug 4675).
- Added support for aliases in languages.cfg (bug 4858).
- Added output display to sm_rcon command (bug 5018).
- Flood protection bypass access can now be overridden with command name sm_flood_access (bug 4584).
- Added a reset argument to 'sm cvars' command to revset cvar values to default (bug 5043).
- Fixed incorrect language identifiers for Chinese (both Trad. and Simplified) and Brazilian Portuguese not matching cl_language values (bug 5067).
- Added translation support for Bulgarian (bg).
- Fixed incorrect number of slots being hidden for reserve with sm_hideslots on ep2v with SourceTV or replay (bug 5094).
- sm_hideslots changes now take effect immediately instead of waiting until a client joins or leaves (bug 5094).
- Fixed sv_visiblemaxplayers getting stuck at previous max clients in some cases with reserves and SourceTV or replay (bug 5094).
- Removed error logging if an optional extension is not found (bug 5112).
- Fixed bots with semicolon in name being unkickable (bug 5120).
- Changed strings in ice-related funcommands to be translatable (bug 4540).
- Changed Bintools extension no use a single build for every engine (bug 4548).
Developer Changes
- Provided native interface for basecomm (bug 2594).
- Client language detection is too late. (bug 3714) (Tony A. "GoD-Tony").
- Added ServerCommandEx native to execute server command and retrieve output (bug 3873).
- Added ability to update clientprefs cookies values on clients not currently connected (bug 3882) (databomb).
- Added library "matchmaking_ds" support to gamedata lookups (bug 4158).
- Rooted menu handles to callbacks (bug 4353).
- Fixed corner cases with ExplodeString (bug 4629). (Michael "LumiStance").
- Fixed return omission with else-after-return (bug 4852).
- Added OnConditionAdded and OnConditionRemoved forwards to TF2 extension (bug 4851).
- Added new natives and forward to the cstrike extension (bug 4732, bug 4985) (Dr!fter).
- Added WaitingForPlayers forwards to the TF2 extension (bug 4704) (CrimsonGT).
- Updated and added more TF2 condition, weapon, and damagecustom defines (multiple bug#s).
- Fixed TF2_RemoveCondition not always removing conditions (bug 4981).
- Fixed maxClients not being updated correctly in some places with SourceTV or replay active (bug 4986).
- Fixed some vars not being marked for init on first compile pass (bug 4643).
- Increased symbol name limit to 63 characters (bug 4564) (javalia).
- Fixed crash when dynamic arrays run out of memory (bug 4632).
- Fixed a crash that could happen from looking up out-of-bounds edict or entity indexes (bug 5080).
- Fixed client serials not getting cleared on disconnect (bug 5121).
- Added error on declaring arrays that the compiler is too buggy to handle (bug 4977).
- Removed reliance on gamedata for multiple SDKTools functions in ep2 and later (bug 4899).
- Added InvalidateClient and ReconnectClient natives to SDKTools (bug 4931) (Brian "Afronanny" Simon).
- Added ability to lookup and set values on the gamerules class (bug 4983.
- BaseComm now uses AddCommandListener for chat hooks (bug 4991).
- Fixed shutdown bug in SDKTools (bug 5063).
- Fixed MM-enabled extensions continuing to load after failing MM attach (bug 5042).
- Added GetDistGainFromSoundLevel native to SDKTools (bug 5066) (javalia).
- Added CheckAccess native to check an AdminId's command access (bug 5083).
- Fixed GetEntProp not sign-extending unsigned values less than 32 bits (bug 5105).
- Fixed crashing when calling CreateEntityByName or CreateFakeClient when no map is running (now errors) (bug 5119).
- Fixed erring in kick function (e. bad translation) causing client to become unkickable until disconnect (bug 5120).
- Fixed KickClientEx not immediately kicking client if client was in kick queue (bug 5120).
- Added IsClientSourceTV and IsClientReplay natives (bug 5124).
- Added support for getting and setting individual array elements with Get/Set EntProp functions (bug 4160).
- Added support for threaded query handles to SQL_GetInsertId and SQL_GetAffectedRows (bug 4699) (Nephyrin).
- Added a GetGameRules function to ISDKTools for extensions to easily get the GameRules class pointer (bug 4707).
- Added GetMessageName to IUserMessages (bug 4573) (Zach "theY4Kman" Kanzler)
- Added HintTextMsg to IGameHelpers (bug 4950).
- Added ProcessTargetString simple filter API (bug 4404).
- Moved much functionality from core bins to logic bin (bug 4406, bug 4402).
- Fixed bogus asserts in sp compiler (bug 4486, bug 4487).
- Greatly improved sp compiler performance (~5x overall speedup) (bug 3820, bug 4493, bug 4495).
- Changed entity output detours to use CDetour (bug 4416).
- Enhanced nominations API (bug 4677) (CrimsonGT).
- Added Linux support for profiling natives (bug 4927).