Difference between revisions of "SDKHooks"

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(Some damage TYPE)
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In the scenario where a player fall; the attacker, which is also the inflictor, will be 0.
 
In the scenario where a player fall; the attacker, which is also the inflictor, will be 0.
 
==Some damage TYPE==
 
==Some damage TYPE==
A normal HEGrenade inflicts damage of type DMG_BLAST.
+
A normal HEGrenade and the C4 inflicts damage of type DMG_BLAST.
  
 
A fall inflicts damage of type DMG_FALL.
 
A fall inflicts damage of type DMG_FALL.
 +
 +
A normal gun bullet will inflicts damage of type DMG_NEVERGIB.

Revision as of 03:41, 24 March 2015

SDKHooks

SDKHooks was previously an external extension to Sourcemod. It was added rolled in Sourcemod 1.5

Under CSS

Non regular cases for SDKHook_OnTakeDamage

In the scenario where a player throw a grenade to another player then quickly disconnect, the attacker (2nd argument) will become the inflictor (3rd argument).

In the scenario where a player fall; the attacker, which is also the inflictor, will be 0.

Some damage TYPE

A normal HEGrenade and the C4 inflicts damage of type DMG_BLAST.

A fall inflicts damage of type DMG_FALL.

A normal gun bullet will inflicts damage of type DMG_NEVERGIB.