Difference between revisions of "Generic Source Server Events"
m (→player_disconnect: doesn't return any of these 5 strings but returns the regular string shown ingame) |
Joinedsenses (talk | contribs) m (→player_info) |
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=== player_info === | === player_info === | ||
− | {{qnotice|A player changed | + | {{qnotice|A player changed their name}} |
{{begin-hl2msg|player_info|string}} | {{begin-hl2msg|player_info|string}} | ||
{{hl2msg|string|name|player name}} | {{hl2msg|string|name|player name}} |
Latest revision as of 19:40, 4 May 2022
- Refer back to Game Events (Source) for more events.
These should apply to all Source Engine Servers
Contents
server_spawn
Note: Send once a server starts (spawns)
Name: | server_spawn | |||||||||||||||||||||||||||||||||
Structure: |
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server_shutdown
Note: Server shut down
Name: | server_shutdown | |||
Structure: |
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server_cvar
Note: A server console var has changed
Name: | server_cvar | ||||||
Structure: |
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server_message
Note: A generic server message
Name: | server_message | |||
Structure: |
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server_addban
Note: When the server has a ban added
Name: | server_addban | |||||||||||||||||||||
Structure: |
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server_removeban
Note: When the server has a ban removed
Name: | server_removeban | |||||||||
Structure: |
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player_connect
Note: A new client connected
Name: | player_connect | ||||||||||||||||||
Structure: |
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player_connect_client
Note: A new client connected, only present in OB
Name: | player_connect_client | |||||||||||||||
Structure: |
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player_info
Note: A player changed their name
Name: | player_info | |||||||||||||||
Structure: |
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player_disconnect
Note: A client was disconnected
Name: | player_disconnect | |||||||||||||||
Structure: |
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player_activate
Note: A client has entered the game (connected and loaded)
Name: | player_activate | |||
Structure: |
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player_say
Note: When a client sends a message in chat
Name: | player_say | ||||||
Structure: |
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