Difference between revisions of "Game Events (Source)"
(→server_spawn) |
(→Half-Life 2 Server Events) |
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= Half-Life 2 Server Events = | = Half-Life 2 Server Events = | ||
+ | === server_spawn === | ||
+ | {{qnotice|Send once a server starts}}<br> | ||
+ | {{begin-hl1msg|server_start|string}} | ||
+ | {{hl1msg|string|hostname}} | ||
+ | {{hl1msg|string|address}} | ||
+ | {{hl1msg|string|port}} | ||
+ | {{hl1msg|string|game}} | ||
+ | {{hl1msg|string|mapname}} | ||
+ | {{hl1msg|long|maxplayers}} | ||
+ | {{hl1msg|string|os}} | ||
+ | {{hl1msg|bool|dedicated}} | ||
+ | {{hl1msg|bool|password}} | ||
+ | {{end-hl1msg}} | ||
= Counter-Strike: Source Events = | = Counter-Strike: Source Events = |
Revision as of 22:37, 7 June 2007
Contents
Half-Life 2 Events
Half-Life 2 Server Events
server_spawn
Note: Send once a server starts
Name: | server_start | ||||||||||||||||||
Structure: |
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