Difference between revisions of "Game Events (Source)"
(→Half-Life 2 Server Events) |
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=== server_spawn === | === server_spawn === | ||
{{qnotice|Send once a server starts}}<br> | {{qnotice|Send once a server starts}}<br> | ||
− | {{begin- | + | {{begin-hl2msg|server_start|string}} |
− | {{ | + | {{hl2msg|string|hostname}} |
− | {{ | + | {{hl2msg|string|address}} |
− | {{ | + | {{hl2msg|string|port}} |
− | {{ | + | {{hl2msg|string|game}} |
− | {{ | + | {{hl2msg|string|mapname}} |
− | {{ | + | {{hl2msg|long|maxplayers}} |
− | {{ | + | {{hl2msg|string|os}} |
− | {{ | + | {{hl2msg|bool|dedicated}} |
− | {{ | + | {{hl2msg|bool|password}} |
− | {{end- | + | {{end-hl2msg}} |
= Counter-Strike: Source Events = | = Counter-Strike: Source Events = |
Revision as of 22:38, 7 June 2007
Contents
Half-Life 2 Events
Half-Life 2 Server Events
server_spawn
Note: Send once a server starts
Name: | server_start | |||||||||||||||||||||||||||
Structure: |
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