Difference between revisions of "Game Events (Source)"
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= Counter-Strike: Source Events = | = Counter-Strike: Source Events = | ||
| + | === player_death === | ||
| + | {{qnotice|When a client dies}} | ||
| + | {{begin-hl2msg|player_death|string}} | ||
| + | {{hl2msg|short|userid}} | ||
| + | {{hl2msg|short|attacker}} | ||
| + | {{hl2msg|string|weapon}} | ||
| + | {{hl2msg|bool|headshot}} | ||
| + | {{end-hl2msg}} | ||
| + | |||
| + | === player_hurt === | ||
| + | {{qnotice|When a client is damaged}} | ||
| + | {{begin-hl2msg|player_hurt|string}} | ||
| + | {{hl2msg|short|userid}} | ||
| + | {{hl2msg|short|attacker}} | ||
| + | {{hl2msg|byte|health}} | ||
| + | {{hl2msg|byte|armor}} | ||
| + | {{hl2msg|string|weapon}} | ||
| + | {{hl2msg|byte|dmg_health}} | ||
| + | {{hl2msg|byte|dmg_armor}} | ||
| + | {{hl2msg|byte|hitgroup}} | ||
| + | {{end-hl2msg}} | ||
Revision as of 23:14, 7 June 2007
Half-Life 2 Events
team_info
Note: Info about team
| Name: | team_info | ||||||
| Structure: |
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team_score
Note: Team score changed
| Name: | team_info | ||||||
| Structure: |
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player_team
Note: Player change his team
| Name: | player_team | ||||||||||||
| Structure: |
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player_class
Note: A player changed his class
| Name: | player_class | ||||||
| Structure: |
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player_death
Note: A game event, name may be 32 charaters long
| Name: | player_death | ||||||
| Structure: |
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player_hurt
Note: A player was hurt
| Name: | player_hurt | |||||||||
| Structure: |
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player_chat
Note: A public player chat
| Name: | player_chat | |||||||||
| Structure: |
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player_score
Note: Players scores changed
| Name: | player_score | ||||||||||||
| Structure: |
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player_spawn
Note: player spawned in game
| Name: | player_score | |||
| Structure: |
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player_shoot
Note: Player shoot his weapon
| Name: | player_shoot | |||||||||
| Structure: |
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player_use
Note: When a player uses an option
| Name: | player_use | ||||||
| Structure: |
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player_changename
Note: Player changed name
| Name: | player_changename | |||||||||
| Structure: |
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Half-Life 2 Server Events
server_spawn
Note: Send once a server starts
| Name: | server_start | |||||||||||||||||||||||||||
| Structure: |
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server_shutdown
Note: Server shut down
| Name: | server_shutdown | |||
| Structure: |
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server_cvar
Note: A server console var has changed
| Name: | server_cvar | ||||||
| Structure: |
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server_msg
Note: A generic server message
| Name: | server_message | |||
| Structure: |
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server_addban
Note: When the server has a ban added
| Name: | server_addban | |||||||||||||||||||||
| Structure: |
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server_removeban
Note: When the server has a ban removed
| Name: | server_removeban | |||||||||
| Structure: |
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player_connect
Note: A new player connected
| Name: | player_connect | |||||||||||||||
| Structure: |
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player_info
Note: A player changed his name
| Name: | player_info | |||||||||||||||
| Structure: |
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player_disconnect
Note: A client was disconnected
| Name: | player_disconnect | ||||||||||||
| Structure: |
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player_activate
Note: Unknown
| Name: | player_activate | |||
| Structure: |
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player_say
Note: When a client sends a message in chat
| Name: | player_say | ||||||
| Structure: |
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Counter-Strike: Source Events
player_death
Note: When a client dies
| Name: | player_death | ||||||||||||
| Structure: |
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player_hurt
Note: When a client is damaged
| Name: | player_hurt | ||||||||||||||||||||||||
| Structure: |
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