Difference between revisions of "Zombie Panic! Source Events"
(→game_round_restart) |
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| + | :''Refer back to [[Game Events (Source)]] for more events.'' | ||
=== player_death === | === player_death === | ||
{{qnotice|When a client dies}}<br> | {{qnotice|When a client dies}}<br> | ||
Revision as of 10:31, 10 December 2009
- Refer back to Game Events (Source) for more events.
Contents
player_death
Note: When a client dies
| Name: | player_death | |||||||||
| Structure: |
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zombie_death
Note: When a zombie dies
| Name: | zombie_death | |||
| Structure: |
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ambient_play
Note: None
| Name: | ambient_play | ||||||
| Structure: |
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game_round_restart
Note: When one team won the round and players can select their team again
| Name: | game_round_restart | |||
| Structure: |
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gravity_change
Note: When the gravity changes
| Name: | gravity_change | |||
| Structure: |
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achievement_earned
Note: None
| Name: | achievement_earned | ||||||
| Structure: |
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spec_target_updated
Note: None
| Name: | spec_target_updated | |||
| Structure: |
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