Difference between revisions of "Generic Source Server Events"
(→server_spawn: server_start does not exist) |
m (Fix for {{3}}. Seriously, how many pages are missing the third argument for hl2msg?) |
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Line 5: | Line 5: | ||
{{qnotice|Send once a server starts (spawns)}}<br> | {{qnotice|Send once a server starts (spawns)}}<br> | ||
{{begin-hl2msg|server_spawn|string}} | {{begin-hl2msg|server_spawn|string}} | ||
− | {{hl2msg|string|hostname}} | + | {{hl2msg|string|hostname|}} |
− | {{hl2msg|string|address}} | + | {{hl2msg|string|address|}} |
− | {{hl2msg|string|port}} | + | {{hl2msg|string|port|}} |
− | {{hl2msg|string|game}} | + | {{hl2msg|string|game|}} |
− | {{hl2msg|string|mapname}} | + | {{hl2msg|string|mapname|}} |
− | {{hl2msg|long|maxplayers}} | + | {{hl2msg|long|maxplayers|}} |
− | {{hl2msg|string|os}} | + | {{hl2msg|string|os|}} |
− | {{hl2msg|bool|dedicated}} | + | {{hl2msg|bool|dedicated|}} |
− | {{hl2msg|bool|password}} | + | {{hl2msg|bool|password|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 19: | Line 19: | ||
{{qnotice|Server shut down}} | {{qnotice|Server shut down}} | ||
{{begin-hl2msg|server_shutdown|string}} | {{begin-hl2msg|server_shutdown|string}} | ||
− | {{hl2msg|string|reason}} | + | {{hl2msg|string|reason|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 25: | Line 25: | ||
{{qnotice|A server console var has changed}} | {{qnotice|A server console var has changed}} | ||
{{begin-hl2msg|server_cvar|string}} | {{begin-hl2msg|server_cvar|string}} | ||
− | {{hl2msg|string|cvarname}} | + | {{hl2msg|string|cvarname|}} |
− | {{hl2msg|string|cvarvalue}} | + | {{hl2msg|string|cvarvalue|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 32: | Line 32: | ||
{{qnotice|A generic server message}} | {{qnotice|A generic server message}} | ||
{{begin-hl2msg|server_message|string}} | {{begin-hl2msg|server_message|string}} | ||
− | {{hl2msg|string|text}} | + | {{hl2msg|string|text|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 38: | Line 38: | ||
{{qnotice|When the server has a ban added}} | {{qnotice|When the server has a ban added}} | ||
{{begin-hl2msg|server_addban|string}} | {{begin-hl2msg|server_addban|string}} | ||
− | {{hl2msg|string|name}} | + | {{hl2msg|string|name|}} |
− | {{hl2msg|string|userid}} | + | {{hl2msg|string|userid|}} |
− | {{hl2msg|string|networkid}} | + | {{hl2msg|string|networkid|}} |
− | {{hl2msg|string|ip}} | + | {{hl2msg|string|ip|}} |
− | {{hl2msg|string|duration}} | + | {{hl2msg|string|duration|}} |
− | {{hl2msg|string|by}} | + | {{hl2msg|string|by|}} |
− | {{hl2msg|bool|kicked}} | + | {{hl2msg|bool|kicked|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 50: | Line 50: | ||
{{qnotice|When the server has a ban removed}} | {{qnotice|When the server has a ban removed}} | ||
{{begin-hl2msg|server_removeban|string}} | {{begin-hl2msg|server_removeban|string}} | ||
− | {{hl2msg|string|networkid}} | + | {{hl2msg|string|networkid|}} |
− | {{hl2msg|string|ip}} | + | {{hl2msg|string|ip|}} |
− | {{hl2msg|stsring|by}} | + | {{hl2msg|stsring|by|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 58: | Line 58: | ||
{{qnotice|A new player connected}} | {{qnotice|A new player connected}} | ||
{{begin-hl2msg|player_connect|string}} | {{begin-hl2msg|player_connect|string}} | ||
− | {{hl2msg|string|name}} | + | {{hl2msg|string|name|}} |
− | {{hl2msg|byte|index}} | + | {{hl2msg|byte|index|}} |
− | {{hl2msg|short|userid}} | + | {{hl2msg|short|userid|}} |
− | {{hl2msg|string|networkid}} | + | {{hl2msg|string|networkid|}} |
− | {{hl2msg|string|address}} | + | {{hl2msg|string|address|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 68: | Line 68: | ||
{{qnotice|A player changed his name}} | {{qnotice|A player changed his name}} | ||
{{begin-hl2msg|player_info|string}} | {{begin-hl2msg|player_info|string}} | ||
− | {{hl2msg|string|name}} | + | {{hl2msg|string|name|}} |
− | {{hl2msg|byte|index}} | + | {{hl2msg|byte|index|}} |
− | {{hl2msg|short|userid}} | + | {{hl2msg|short|userid|}} |
− | {{hl2msg|string|networkid}} | + | {{hl2msg|string|networkid|}} |
− | {{hl2msg|bool|bot}} | + | {{hl2msg|bool|bot|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 78: | Line 78: | ||
{{qnotice|A client was disconnected}} | {{qnotice|A client was disconnected}} | ||
{{begin-hl2msg|player_disconnect|string}} | {{begin-hl2msg|player_disconnect|string}} | ||
− | {{hl2msg|short|userid}} | + | {{hl2msg|short|userid|}} |
− | {{hl2msg|string|reason}} | + | {{hl2msg|string|reason|}} |
− | {{hl2msg|string|name}} | + | {{hl2msg|string|name|}} |
− | {{hl2msg|string|networkid}} | + | {{hl2msg|string|networkid|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 87: | Line 87: | ||
{{qnotice|A client has entered the game (connected and loaded)}} | {{qnotice|A client has entered the game (connected and loaded)}} | ||
{{begin-hl2msg|player_activate|string}} | {{begin-hl2msg|player_activate|string}} | ||
− | {{hl2msg|short|userid}} | + | {{hl2msg|short|userid|}} |
{{end-hl2msg}} | {{end-hl2msg}} | ||
Line 93: | Line 93: | ||
{{qnotice|When a client sends a message in chat}} | {{qnotice|When a client sends a message in chat}} | ||
{{begin-hl2msg|player_say|string}} | {{begin-hl2msg|player_say|string}} | ||
− | {{hl2msg|short|userid}} | + | {{hl2msg|short|userid|}} |
− | {{hl2msg|string|text}} | + | {{hl2msg|string|text|}} |
{{end-hl2msg}} | {{end-hl2msg}} |
Revision as of 13:37, 15 July 2011
- Refer back to Game Events (Source) for more events.
These should apply to all Source Engine Servers
Contents
server_spawn
Note: Send once a server starts (spawns)
Name: | server_spawn | |||||||||||||||||||||||||||
Structure: |
|
server_shutdown
Note: Server shut down
Name: | server_shutdown | |||
Structure: |
|
server_cvar
Note: A server console var has changed
Name: | server_cvar | ||||||
Structure: |
|
server_msg
Note: A generic server message
Name: | server_message | |||
Structure: |
|
server_addban
Note: When the server has a ban added
Name: | server_addban | |||||||||||||||||||||
Structure: |
|
server_removeban
Note: When the server has a ban removed
Name: | server_removeban | |||||||||
Structure: |
|
player_connect
Note: A new player connected
Name: | player_connect | |||||||||||||||
Structure: |
|
player_info
Note: A player changed his name
Name: | player_info | |||||||||||||||
Structure: |
|
player_disconnect
Note: A client was disconnected
Name: | player_disconnect | ||||||||||||
Structure: |
|
player_activate
Note: A client has entered the game (connected and loaded)
Name: | player_activate | |||
Structure: |
|
player_say
Note: When a client sends a message in chat
Name: | player_say | ||||||
Structure: |
|