Difference between revisions of "Team Fortress 2 Item Attribute Indexes"
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This was created as a companion list for the [[Team Fortress 2 Item Definition Indexes|Item Definition Indexes]] list, which contains the indexes of the weapons themselves. | This was created as a companion list for the [[Team Fortress 2 Item Definition Indexes|Item Definition Indexes]] list, which contains the indexes of the weapons themselves. | ||
− | This list is divided | + | This list is divided into Attribute Types, Positive Attributes, Negative Attributes, and Neutral Attributes. |
Normally, you'll want to use this with [https://forums.alliedmods.net/forumdisplay.php?f=146 TF2Items]. | Normally, you'll want to use this with [https://forums.alliedmods.net/forumdisplay.php?f=146 TF2Items]. | ||
+ | |||
+ | **Attributes that have no weapons listed may not work** | ||
+ | |||
+ | == Attribute Types == | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Type | ||
+ | ! Description | ||
+ | ! Example | ||
+ | |- | ||
+ | | percentage | ||
+ | | Expressed as a decimal. 100% is 1.0, 90% is 0.9. Sometimes boolean attributes are represented as percentages. | ||
+ | | Natascha: "damage penalty" "0.75" does 75% of normal damage. | ||
+ | |- | ||
+ | | inverted percentage | ||
+ | | Expressed as a decimal. Value is a percentage, but the percentage is subtracted from 100% when displayed to the user. | ||
+ | | Übersaw: "fire rate penalty" "1.2" sets the fire rate to 80% but displays that the weapon fires 20% slower. | ||
+ | |- | ||
+ | | additive | ||
+ | | Value is added to the default value. Value can be positive or negative. Boolean values are normally expressed as additive. | ||
+ | | Blutsauger: "heal on hit for rapidfire" "3.0" makes a Medic heal 3hp whenever damage is dealt with it. | ||
+ | |- | ||
+ | | additive percentage | ||
+ | | Value is a percentage added to the default value. Value can be positive or negative. | ||
+ | | Übersaw: "add user charge on hit" "0.25" makes a Medic gain 25% uber whenever he hit someone with it. | ||
+ | |- | ||
+ | | or | ||
+ | | Used on only one attribute (see example) for a boolean value. Usually, additive is used instead. | ||
+ | | Axtinguisher: "crit vs burning players" "1.0" | ||
+ | |} | ||
+ | |||
== Positive == | == Positive == | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Index | ||
+ | ! Name | ||
+ | ! Type | ||
+ | ! Weapons that use this attribute | ||
+ | |- | ||
+ | | 2 | ||
+ | | damage bonus | ||
+ | | percentage | ||
+ | | Backburner, Direct Hit, Scotsman's Skullcutter, Loch-n-Load, Warrior's Spirit, Brass Beast, Back Scratcher, Winger, Enforcer | ||
+ | |- | ||
+ | | 4 | ||
+ | | clip size bonus | ||
+ | | percentage | ||
+ | | Family Business | ||
+ | |- | ||
+ | | 6 | ||
+ | | fire rate bonus | ||
+ | | inverted percentage | ||
+ | | Force-a-Nature, Scottish Resistance, Eviction Notice, Soda Popper | ||
+ | |- | ||
+ | | 8 | ||
+ | | heal rate bonus | ||
+ | | percentage | ||
+ | | Quick-Fix | ||
+ | |- | ||
+ | | 10 | ||
+ | | ubercharge rate bonus | ||
+ | | percentage | ||
+ | | Kritzkrieg, Quick-Fix | ||
+ | |- | ||
+ | | 11 | ||
+ | | overheal bonus | ||
+ | | percentage | ||
+ | | | ||
+ | |- | ||
+ | | 13 | ||
+ | | overheal decay bonus | ||
+ | | inverted percentage | ||
+ | | | ||
+ | |- | ||
+ | | 14 | ||
+ | | overheal decay disabled | ||
+ | | percentage | ||
+ | | | ||
+ | |- | ||
+ | | 16 | ||
+ | | heal on hit for rapidfire | ||
+ | | additive | ||
+ | | Blutsauger, Black Box | ||
+ | |- | ||
+ | | 17 | ||
+ | | add uber charge on hit | ||
+ | | additive percentage | ||
+ | | Übersaw | ||
+ | |- | ||
+ | | 19 | ||
+ | | tmp dmgbuff on hit | ||
+ | | additive percentage | ||
+ | | | ||
+ | |- | ||
+ | | 20 | ||
+ | | crit vs burning players | ||
+ | | or | ||
+ | | Axtinguisher, Sun-on-a-Stick, Postal Pummeler | ||
+ | |- | ||
+ | | 24 | ||
+ | | mod flamethrower back crit | ||
+ | | additive | ||
+ | | Backburner | ||
+ | |- | ||
+ | | 26 | ||
+ | | max health additive bonus | ||
+ | | additive | ||
+ | | Gunslinger, Darwin's Danger Shield, Ali Baba's Wee Booties, Bootlegger, Special Delivery Set bonus | ||
+ | |- | ||
+ | | 29 | ||
+ | | alt-fire is vampire | ||
+ | | additive | ||
+ | | | ||
+ | |- | ||
+ | | 30 | ||
+ | | fists have radial buff | ||
+ | | additive | ||
+ | | | ||
+ | |- | ||
+ | | 31 | ||
+ | | critboost on kill | ||
+ | | additive | ||
+ | | Killing Gloves of Boxing (K.G.B.) | ||
+ | |- | ||
+ | | 32 | ||
+ | | slow enemy on hit | ||
+ | | additive | ||
+ | | Natascha | ||
+ | |- | ||
+ | | 35 | ||
+ | | mult cloak meter regen rate | ||
+ | | percentage | ||
+ | | Cloak & Dagger | ||
+ | |- | ||
+ | | 37 | ||
+ | | hidden primary max ammo bonus | ||
+ | | unknown, assumed additive | ||
+ | | | ||
+ | |- | ||
+ | | 38 | ||
+ | | mod bat launches balls | ||
+ | | additive | ||
+ | | Sandman | ||
+ | |- | ||
+ | | 40 | ||
+ | | zoom speed mod disabled | ||
+ | | additive | ||
+ | | | ||
+ | |- | ||
+ | | 41 | ||
+ | | sniper charge per sec | ||
+ | | percentage | ||
+ | | Sydney Sleeper | ||
+ | |- | ||
+ | | 44 | ||
+ | | scattergun has knockback | ||
+ | | additive | ||
+ | | Force-a-Nature | ||
+ | |- | ||
+ | | 45 | ||
+ | | bullets per shot bonus | ||
+ | | percentage | ||
+ | | Force-a-Nature | ||
+ | |- | ||
+ | | 50 | ||
+ | | absorb damage while cloaked | ||
+ | | percentage | ||
+ | | Dead Ringer | ||
+ | |- | ||
+ | | 51 | ||
+ | | revolver use hit locations | ||
+ | | additive | ||
+ | | Ambassador | ||
+ | |- | ||
+ | | 52 | ||
+ | | backstab shield | ||
+ | | additive | ||
+ | | Razorback | ||
+ | |- | ||
+ | | 53 | ||
+ | | fire retardant | ||
+ | | additive | ||
+ | | | ||
+ | |- | ||
+ | | 57 | ||
+ | | health regen | ||
+ | | additive | ||
+ | | Medieval Medic Set Bonus | ||
+ | |- | ||
+ | | 58 | ||
+ | | self dmg push force increased | ||
+ | | percentage | ||
+ | | | ||
+ | |- | ||
+ | | 60 | ||
+ | | dmg taken from fire reduced | ||
+ | | inverted percentage | ||
+ | | Chargin' Targe, Splendid Screen, Expert's Ordnance Set Bonus | ||
+ | |- | ||
+ | | 62 | ||
+ | | dmg taken from crit reduced | ||
+ | | inverted percentage | ||
+ | | Hibernative Bear Set Bonus | ||
+ | |- | ||
+ | | 64 | ||
+ | | dmg taken from blast reduced | ||
+ | | inverted percentage | ||
+ | | Chargin' Targe, Splendid Screen | ||
+ | |- | ||
+ | | 66 | ||
+ | | dmg taken from bullets reduced | ||
+ | | inverted percentage | ||
+ | | | ||
+ | |- | ||
+ | | 68 | ||
+ | | increase player capture value | ||
+ | | additive | ||
+ | | Pain Train | ||
+ | |- | ||
+ | | 70 | ||
+ | | health from healer increased | ||
+ | | percentage | ||
+ | | | ||
+ | |- | ||
+ | | 71 | ||
+ | | weapon burn dmg increased | ||
+ | | percentage | ||
+ | | | ||
+ | |- | ||
+ | | 73 | ||
+ | | weapon burn time increased | ||
+ | | percentage | ||
+ | | | ||
+ | |- | ||
+ | | 75 | ||
+ | | aiming movespeed increased | ||
+ | | percentage | ||
+ | | | ||
+ | |- | ||
+ | | 76 | ||
+ | | maxammo primary increased | ||
+ | | percentage | ||
+ | | Rocket Jumper | ||
+ | |- | ||
+ | | 78 | ||
+ | | maxammo secondary increased | ||
+ | | percentage | ||
+ | | Scottish Resistance, Stickybomb Jumper | ||
+ | |||
+ | |} | ||
== Negative == | == Negative == | ||
== Neutral == | == Neutral == |
Revision as of 14:57, 24 May 2012
This is a list of the item attribute indexes in TF2. These are useful for applying to weapons to change how they work.
This was created as a companion list for the Item Definition Indexes list, which contains the indexes of the weapons themselves.
This list is divided into Attribute Types, Positive Attributes, Negative Attributes, and Neutral Attributes.
Normally, you'll want to use this with TF2Items.
- Attributes that have no weapons listed may not work**
Contents
Attribute Types
Type | Description | Example |
---|---|---|
percentage | Expressed as a decimal. 100% is 1.0, 90% is 0.9. Sometimes boolean attributes are represented as percentages. | Natascha: "damage penalty" "0.75" does 75% of normal damage. |
inverted percentage | Expressed as a decimal. Value is a percentage, but the percentage is subtracted from 100% when displayed to the user. | Übersaw: "fire rate penalty" "1.2" sets the fire rate to 80% but displays that the weapon fires 20% slower. |
additive | Value is added to the default value. Value can be positive or negative. Boolean values are normally expressed as additive. | Blutsauger: "heal on hit for rapidfire" "3.0" makes a Medic heal 3hp whenever damage is dealt with it. |
additive percentage | Value is a percentage added to the default value. Value can be positive or negative. | Übersaw: "add user charge on hit" "0.25" makes a Medic gain 25% uber whenever he hit someone with it. |
or | Used on only one attribute (see example) for a boolean value. Usually, additive is used instead. | Axtinguisher: "crit vs burning players" "1.0" |
Positive
Index | Name | Type | Weapons that use this attribute |
---|---|---|---|
2 | damage bonus | percentage | Backburner, Direct Hit, Scotsman's Skullcutter, Loch-n-Load, Warrior's Spirit, Brass Beast, Back Scratcher, Winger, Enforcer |
4 | clip size bonus | percentage | Family Business |
6 | fire rate bonus | inverted percentage | Force-a-Nature, Scottish Resistance, Eviction Notice, Soda Popper |
8 | heal rate bonus | percentage | Quick-Fix |
10 | ubercharge rate bonus | percentage | Kritzkrieg, Quick-Fix |
11 | overheal bonus | percentage | |
13 | overheal decay bonus | inverted percentage | |
14 | overheal decay disabled | percentage | |
16 | heal on hit for rapidfire | additive | Blutsauger, Black Box |
17 | add uber charge on hit | additive percentage | Übersaw |
19 | tmp dmgbuff on hit | additive percentage | |
20 | crit vs burning players | or | Axtinguisher, Sun-on-a-Stick, Postal Pummeler |
24 | mod flamethrower back crit | additive | Backburner |
26 | max health additive bonus | additive | Gunslinger, Darwin's Danger Shield, Ali Baba's Wee Booties, Bootlegger, Special Delivery Set bonus |
29 | alt-fire is vampire | additive | |
30 | fists have radial buff | additive | |
31 | critboost on kill | additive | Killing Gloves of Boxing (K.G.B.) |
32 | slow enemy on hit | additive | Natascha |
35 | mult cloak meter regen rate | percentage | Cloak & Dagger |
37 | hidden primary max ammo bonus | unknown, assumed additive | |
38 | mod bat launches balls | additive | Sandman |
40 | zoom speed mod disabled | additive | |
41 | sniper charge per sec | percentage | Sydney Sleeper |
44 | scattergun has knockback | additive | Force-a-Nature |
45 | bullets per shot bonus | percentage | Force-a-Nature |
50 | absorb damage while cloaked | percentage | Dead Ringer |
51 | revolver use hit locations | additive | Ambassador |
52 | backstab shield | additive | Razorback |
53 | fire retardant | additive | |
57 | health regen | additive | Medieval Medic Set Bonus |
58 | self dmg push force increased | percentage | |
60 | dmg taken from fire reduced | inverted percentage | Chargin' Targe, Splendid Screen, Expert's Ordnance Set Bonus |
62 | dmg taken from crit reduced | inverted percentage | Hibernative Bear Set Bonus |
64 | dmg taken from blast reduced | inverted percentage | Chargin' Targe, Splendid Screen |
66 | dmg taken from bullets reduced | inverted percentage | |
68 | increase player capture value | additive | Pain Train |
70 | health from healer increased | percentage | |
71 | weapon burn dmg increased | percentage | |
73 | weapon burn time increased | percentage | |
75 | aiming movespeed increased | percentage | |
76 | maxammo primary increased | percentage | Rocket Jumper |
78 | maxammo secondary increased | percentage | Scottish Resistance, Stickybomb Jumper |