Zombie Panic! Source Events

From AlliedModders Wiki
Revision as of 13:46, 31 January 2009 by GH0sTy (talk | contribs) (game_round_restart)
Jump to: navigation, search

player_death

Note: When a client dies

Name: player_death
Structure:
short userid {{{3}}}
short attacker {{{3}}}
string weapon {{{3}}}


zombie_death

Note: When a zombie dies

Name: zombie_death
Structure:
byte count {{{3}}}


ambient_play

Note: None

Name: ambient_play
Structure:
string sound {{{3}}}
bool fade {{{3}}}


game_round_restart

Note: When one team won the round and players can select their team again

Name: game_round_restart
Structure:
none none {{{3}}}


gravity_change

Note: When the gravity changes

Name: gravity_change
Structure:
float newgravity {{{3}}}


achievement_earned

Note: None

Name: achievement_earned
Structure:
byte player {{{3}}}
short achievement {{{3}}}


spec_target_updated

Note: None

Name: spec_target_updated
Structure:
none none {{{3}}}