Zombie Panic! Source Events
Revision as of 17:19, 2 December 2008 by PRED* (talk | contribs) (Zombie Panic! Source events temp moved to Zombie Panic! Source Events)
Contents
player_death
Note: When a client dies
Name: | player_death | |||||||||
Structure: |
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zombie_death
Note: When a zombie dies
Name: | zombie_death | |||
Structure: |
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ambient_play
Note: None
Name: | ambient_play | ||||||
Structure: |
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game_round_restart
Note: None
Name: | game_round_restart | |||
Structure: |
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gravity_change
Note: When the gravity changes
Name: | gravity_change | |||
Structure: |
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achievement_earned
Note: None
Name: | achievement_earned | ||||||
Structure: |
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spec_target_updated
Note: None
Name: | spec_target_updated | |||
Structure: |
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