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  • ...s that array to have a '''fixed size'''. The size of a fixed-size array is always known. Some arrays can be '''dynamically sized''', by putting the brackets Note that the '''index''' is what's in between the brackets. The index always starts from 0. That is, if an array has N elements, its valid indexes are f
    34 KB (5,363 words) - 18:22, 7 October 2021
  • * ''output'' path strings are always relative to <tt>builder.buildFolder</tt>. ...ent folder or a folder somewhere underneath it, and their output folder is always the parent's output folder or a sub-folder of it.
    29 KB (4,863 words) - 02:45, 23 August 2020
  • ...s that array to have a '''fixed size'''. The size of a fixed-size array is always known. Some arrays can be '''dynamically sized''', by putting the brackets Note that the '''index''' is what's in between the brackets. The index always starts from 0. That is, if an array has N elements, its valid indexes are f
    33 KB (4,719 words) - 11:53, 26 August 2016
  • ...files are executed, {{tt|OnConfigsExecuted}} is called. This forward will always be called, even if your plugin had no configs or if it was loaded late. :{{alert|info|Note:|This will always be called once and only once per map. It will be called few seconds after
    4 KB (642 words) - 17:57, 17 June 2017
  • * The return argument is always passed in RCX, and will bump the thisptr to RDX (todo: confirm this) * RCX can be a thisptr OR the first arg! It is not always a thisptr now. RCX can also be the return value (see below), bumping the th
    4 KB (719 words) - 21:19, 8 May 2024
  • ...t into a general theme will be rejected. Since AMX Mod X is GPL'd, you are always free to release your own fork of it (but not on the forums please). ...se. Even though we've rewritten a huge amount of the code from scratch, we always attach the following credit to each file, whether written by OLO or not:
    5 KB (980 words) - 22:56, 24 February 2006
  • ...[[VALVe Software]] in order to deliver game content quickly, securely, and always up to date. ...t as too slow, resource consuming, and unnecessary. Others see it as fast, always up to date, and extremely convenient.
    678 bytes (111 words) - 23:03, 19 January 2006
  • In practice, you should always update your local source copy before editing. This is to prevent merge pro SVN commits are always atomic and transactional. That means if you commit a set of changes while
    11 KB (1,783 words) - 17:24, 15 April 2016
  • ..., and the mistress of Vegeta, Bulma has [[blue]] hair. One character must always have blue hair in accordance with Anime rules. ...ay not mean he's [[gay]], since unlike the other secondary males, he's not always chasing after women in [[Dragonball GT]].
    4 KB (600 words) - 00:33, 16 September 2006
  • {{qnotice|Unknown is always 300.}} {{qnotice|The task will always appear as incomplete, regardless of Progress, until a TASKDONE is sent.}}
    3 KB (455 words) - 17:33, 30 December 2006
  • ...ing the Handle means closing and destroying the connection. This is almost always done using the <tt>delete</tt> operator and specifying the handle to close, Closing Handles does not always destroy the internal data. This is the case when Handles are [[#Cloning Ha
    10 KB (1,518 words) - 08:17, 17 December 2020
  • *<tt>RemoveType</tt>: <i>(none, always secured)</i> ...aranteed to be a 32bit integer. There is no guarantee that a pointer will always be this size, however, and thus casting on future platforms could break. T
    14 KB (2,045 words) - 16:10, 11 December 2022
  • Before creating natives, you should always document and specify exactly how they will work. This means writing your " Lastly, we did not need to verify <tt>numParams</tt>. The compiler will always send the correct amount of parameters - the user can't mess this up in any
    11 KB (1,604 words) - 09:18, 20 April 2022
  • *The server will not always tick at an exact interval. When a timer dies, if <tt>TIMER_DATA_HNDL_CLOSE</tt> is set, the Handle will always be closed with the permissions that <tt>CloseHandle()</tt> uses by default.
    6 KB (891 words) - 19:38, 29 March 2020
  • ...itrary, and they can be any number equal to or higher than 0. Note that 0 always implies no immunity. ...ith the z flag are not subject to immunity checks.''' This means they can always target anyone.
    7 KB (1,093 words) - 02:22, 9 September 2019
  • Note that the '''index''' is what's in between the brackets. The index always starts from 0. That is, if an array has N elements, its valid indexes are ...tion check is AFTER each loop, rather than before. This means the loop is always run at least once. For example:
    34 KB (5,357 words) - 03:56, 1 February 2020
  • The concept of "debug mode" has been removed. Debug mode is now always on, and it has been reworked to not be a performance hit. In addition func *Debug mode is now always on; as there is no longer a performance loss, there is no non-debug mode.
    7 KB (960 words) - 01:22, 29 December 2008
  • *The server will not always tick at an exact interval. When a timer dies, if <tt>TIMER_HNDL_CLOSE</tt> is set, the Handle will always be closed with the permissions that <tt>CloseHandle()</tt> uses by default.
    5 KB (786 words) - 05:37, 24 December 2008
  • ...nique keys registered by plugins, similar to ConVars. Cookie names should always be reasonably descriptive to avoid clashes. ...entCookie. The default value of a Cookie is an empty string. Cookies are always stored as Strings, so if you want to store or retrieve cells/bools/Handles
    3 KB (464 words) - 19:33, 31 December 2023
  • * ''output'' path strings are always relative to <tt>builder.buildFolder</tt>. ...into the binary. On some compilers this is not possible. For example, MSVC always generates .PDB files.
    19 KB (3,118 words) - 02:45, 23 November 2015

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