Codename Cure Events
Revision as of 06:26, 13 February 2017 by DJPlaya (talk | contribs) (Created page with ":''Refer back to Game Events (Source) for more events.'' The events are taken from SteamApps\common\Codename CURE\cure\resource\modevents.res === player_death === {{qnot...")
- Refer back to Game Events (Source) for more events.
The events are taken from SteamApps\common\Codename CURE\cure\resource\modevents.res
Contents
player_death
Note: Player died
Name: | player_death | ||||||||||||
Structure: |
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zombie_killed
Note: Zombie killed
Name: | zombie_killed | |||||||||||||||||||||||||||
Structure: |
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game_win
Note:
Name: | game_win | ||||||||||||
Structure: |
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game_reset
Note: Current match reseted
Name: | game_reset | |||
Structure: |
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game_diff_change
Note: Diffuculty changed
Name: | game_diff_change | |||
Structure: |
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special_condition
Note:
Name: | special_condition | ||||||
Structure: |
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achievement_earned
Note: Achievement earned
Name: | achievement_earned | ||||||
Structure: |
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achievement_earned_local
Note:
Name: | achievement_earned_local | ||||||
Structure: |
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