Half-Life 2 Events
Half-Life 2 Server Events
server_spawn
Note: Send once a server starts
Name:
|
server_start
|
Structure:
|
string
|
hostname
|
{{{3}}}
|
string
|
address
|
{{{3}}}
|
string
|
port
|
{{{3}}}
|
string
|
game
|
{{{3}}}
|
string
|
mapname
|
{{{3}}}
|
long
|
maxplayers
|
{{{3}}}
|
string
|
os
|
{{{3}}}
|
bool
|
dedicated
|
{{{3}}}
|
bool
|
password
|
{{{3}}}
|
|
server_shutdown
Note: Server shut down
Name:
|
server_shutdown
|
Structure:
|
|
server_cvar
Note: A server console var has changed
Name:
|
server_cvar
|
Structure:
|
string
|
cvarname
|
{{{3}}}
|
string
|
cvarvalue
|
{{{3}}}
|
|
server_msg
Note: A generic server message
Name:
|
server_message
|
Structure:
|
|
server_addban
Note: When the server has a ban added
Name:
|
server_addban
|
Structure:
|
string
|
name
|
{{{3}}}
|
string
|
userid
|
{{{3}}}
|
string
|
networkid
|
{{{3}}}
|
string
|
ip
|
{{{3}}}
|
string
|
duration
|
{{{3}}}
|
string
|
by
|
{{{3}}}
|
bool
|
kicked
|
{{{3}}}
Counter-Strike: Source Events
team_info
Note: Info about team
Name:
|
team_info
|
Structure:
|
byte
|
teamid
|
{{{3}}}
|
string
|
teamname
|
{{{3}}}
|
|
team_score
Note: Team score changed
Name:
|
team_info
|
Structure:
|
byte
|
teamid
|
{{{3}}}
|
short
|
score
|
{{{3}}}
|
|
player_team
Note: Player change his team
Name:
|
player_team
|
Structure:
|
short
|
userid
|
{{{3}}}
|
byte
|
team
|
{{{3}}}
|
byte
|
oldteam
|
{{{3}}}
|
bool
|
disconnect
|
{{{3}}}
|
|
player_class
Note: A player changed his class
Name:
|
player_class
|
Structure:
|
short
|
userid
|
{{{3}}}
|
string
|
class
|
{{{3}}}
|
|
player_death
Note: A game event, name may be 32 charaters long
Name:
|
player_death
|
Structure:
|
short
|
userid
|
{{{3}}}
|
short
|
attacker
|
{{{3}}}
|
|
|
|