SourceForts Events
Revision as of 15:44, 8 June 2007 by Shane (talk | contribs) (New page: :''Refer back to Game Events (Source) for more events.'' = SourceForts Events = === player_death === {{qnotice|When a player dies}} {{begin-hl2msg|player_death|string}} {{hl2msg|shor...)
- Refer back to Game Events (Source) for more events.
Contents
SourceForts Events
player_death
Note: When a player dies
Name: | player_death | |||||||||
Structure: |
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block_frozen
Note: When a building block becomes frozen
Name: | block_frozen | ||||||
Structure: |
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block_unfrozen
Note: When a building block becomes unfrozen
Name: | block_unfrozen | ||||||
Structure: |
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phase_switch
Note: When the phase switches from build to play
Name: | phase_switch | ||||||||||||
Structure: |
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player_grab
Note: When a player grabs the flag
Name: | player_grab | ||||||
Structure: |
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player_drop
Note: When a player drops the flag
Name: | player_drop | ||||||
Structure: |
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player_score
Note: When a player captures a flag
Name: | player_score | ||||||
Structure: |
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flag_return
Note: When flag is returned to original base
Name: | flag_return | ||||||
Structure: |
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