Category talk:SourceMod Documentation
- pragma semicolon 1
- include <sourcemod>
- include <sdktools>
- define PLUGIN_VERSION "1.0.0.4"
- define TRACE_START 24.0
- define TRACE_END 64.0
- define MDL_LASER "sprites/laser.vmt"
- define SND_MINEPUT "npc/roller/blade_cut.wav"
- define SND_MINEACT "npc/roller/mine/rmine_blades_in2.wav"
- define TEAM_T 2
- define TEAM_CT 3
- define COLOR_T "255 0 0"
- define COLOR_CT "0 0 255"
- define COLOR_DEF "0 255 255"
- define MAX_LINE_LEN 256
// globals new gRemaining[MAXPLAYERS+1]; // how many tripmines player has this spawn new gCount = 1; new String:mdlMine[256];
// convars new Handle:cvNumMines = INVALID_HANDLE; new Handle:cvActTime = INVALID_HANDLE; new Handle:cvModel = INVALID_HANDLE; new Handle:cvTeamRestricted = INVALID_HANDLE;
public Plugin:myinfo = { name = "Tripmines", author = "L. Duke (mod by user)", description = "Plant a trip mine", version = PLUGIN_VERSION, url = "http://www.lduke.com/" };
public OnPluginStart()
{
// events
HookEvent("player_death", PlayerDeath);
HookEvent("player_spawn",PlayerSpawn);
// convars
CreateConVar("sm_tripmines_version", PLUGIN_VERSION, "Tripmines", FCVAR_PLUGIN|FCVAR_SPONLY|FCVAR_REPLICATED|FCVAR_NOTIFY);
cvNumMines = CreateConVar("sm_tripmines_allowed", "5");
cvActTime = CreateConVar("sm_tripmines_activate_time", "2.0");
cvModel = CreateConVar("sm_tripmines_model", "models/props_lab/tpplug.mdl");
cvTeamRestricted = CreateConVar("sm_tripmines_restrictedteam", "2");
// commands
RegConsoleCmd("sm_tripmine", Command_TripMine);
}
public OnEventShutdown(){ UnhookEvent("player_death", PlayerDeath); UnhookEvent("player_spawn",PlayerSpawn); }
public OnMapStart() {
// set model based on cvar GetConVarString(cvModel, mdlMine, sizeof(mdlMine)); // precache models PrecacheModel(mdlMine, true); PrecacheModel(MDL_LASER, true); // precache sounds PrecacheSound(SND_MINEPUT, true); PrecacheSound(SND_MINEACT, true);
}
// When a new client is put in the server we reset their mines count public OnClientPutInServer(client){
if(client && !IsFakeClient(client)) gRemaining[client] = 0;
}
public Action:PlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast) { new client; client = GetClientOfUserId(GetEventInt(event, "userid")); gRemaining[client] = GetConVarInt(cvNumMines); return Plugin_Continue; }
public Action:PlayerDeath(Handle:event, const String:name[], bool:dontBroadcast){ new client; client = GetClientOfUserId(GetEventInt(event, "userid")); gRemaining[client] = 0; return Plugin_Continue; }
public Action:Command_TripMine(client, args) {
// make sure client is not spectating
if (!IsPlayerAlive(client))
return Plugin_Handled;
// check restricted team
new team = GetClientTeam(client);
if(team == GetConVarInt(cvTeamRestricted))
{
PrintHintText(client, "Your team does not have access to this equipment.");
return Plugin_Handled;
}
// call SetMine if any remain in client's inventory
if (gRemaining[client]>0) {
SetMine(client);
}
else {
PrintHintText(client, "You do not have any tripmines.");
}
return Plugin_Handled;
}
SetMine(client) {
// setup unique target names for entities to be created with
new String:beam[64];
new String:beammdl[64];
new String:tmp[128];
Format(beam, sizeof(beam), "tmbeam%d", gCount);
Format(beammdl, sizeof(beammdl), "tmbeammdl%d", gCount);
gCount++;
if (gCount>10000)
{
gCount = 1;
}
// trace client view to get position and angles for tripmine
decl Float:start[3], Float:angle[3], Float:end[3], Float:normal[3], Float:beamend[3];
GetClientEyePosition( client, start );
GetClientEyeAngles( client, angle );
GetAngleVectors(angle, end, NULL_VECTOR, NULL_VECTOR);
NormalizeVector(end, end);
start[0]=start[0]+end[0]*TRACE_START; start[1]=start[1]+end[1]*TRACE_START; start[2]=start[2]+end[2]*TRACE_START;
end[0]=start[0]+end[0]*TRACE_END; end[1]=start[1]+end[1]*TRACE_END; end[2]=start[2]+end[2]*TRACE_END;
TR_TraceRayFilter(start, end, CONTENTS_SOLID, RayType_EndPoint, FilterAll, 0);
if (TR_DidHit(INVALID_HANDLE))
{
// update client's inventory
gRemaining[client]-=1;
// find angles for tripmine
TR_GetEndPosition(end, INVALID_HANDLE);
TR_GetPlaneNormal(INVALID_HANDLE, normal);
GetVectorAngles(normal, normal);
// trace laser beam
TR_TraceRayFilter(end, normal, CONTENTS_SOLID, RayType_Infinite, FilterAll, 0);
TR_GetEndPosition(beamend, INVALID_HANDLE);
// create tripmine model
new ent = CreateEntityByName("prop_physics_override");
SetEntityModel(ent,mdlMine);
DispatchKeyValue(ent, "StartDisabled", "false");
DispatchSpawn(ent);
TeleportEntity(ent, end, normal, NULL_VECTOR);
SetEntProp(ent, Prop_Data, "m_usSolidFlags", 152);
SetEntProp(ent, Prop_Data, "m_CollisionGroup", 1);
SetEntityMoveType(ent, MOVETYPE_NONE);
SetEntProp(ent, Prop_Data, "m_MoveCollide", 0);
SetEntProp(ent, Prop_Data, "m_nSolidType", 6);
SetEntPropEnt(ent, Prop_Data, "m_hLastAttacker", client);
DispatchKeyValue(ent, "targetname", beammdl);
DispatchKeyValue(ent, "ExplodeRadius", "256");
DispatchKeyValue(ent, "ExplodeDamage", "400");
Format(tmp, sizeof(tmp), "%s,Break,,0,-1", beammdl);
DispatchKeyValue(ent, "OnHealthChanged", tmp);
Format(tmp, sizeof(tmp), "%s,Kill,,0,-1", beam);
DispatchKeyValue(ent, "OnBreak", tmp);
SetEntProp(ent, Prop_Data, "m_takedamage", 2);
AcceptEntityInput(ent, "Enable");
new team = GetClientTeam(client);
HookSingleEntityOutput(ent, "OnBreak", mineBreak, true);
// create laser beam
if(team == TEAM_T)
{
ent = CreateEntityByName("env_beam");
TeleportEntity(ent, beamend, NULL_VECTOR, NULL_VECTOR);
SetEntityModel(ent, MDL_LASER);
DispatchKeyValue(ent, "texture", MDL_LASER);
DispatchKeyValue(ent, "targetname", beam);
DispatchKeyValue(ent, "TouchType", "4");
DispatchKeyValue(ent, "LightningStart", beam);
DispatchKeyValue(ent, "BoltWidth", "4.0");
DispatchKeyValue(ent, "life", "0");
DispatchKeyValue(ent, "rendercolor", "0 0 0");
DispatchKeyValue(ent, "renderamt", "0");
DispatchKeyValue(ent, "HDRColorScale", "1.0");
DispatchKeyValue(ent, "decalname", "Bigshot");
DispatchKeyValue(ent, "StrikeTime", "0");
DispatchKeyValue(ent, "TextureScroll", "35");
Format(tmp, sizeof(tmp), "%s,Break,,0,-1", beammdl);
DispatchKeyValue(ent, "OnTouchedByEntity", tmp);
SetEntPropVector(ent, Prop_Data, "m_vecEndPos", end);
SetEntPropFloat(ent, Prop_Data, "m_fWidth", 4.0);
AcceptEntityInput(ent, "TurnOff");
}
new Handle:data = CreateDataPack();
CreateTimer(GetConVarFloat(cvActTime), TurnBeamOn, data);
WritePackCell(data, client);
WritePackCell(data, ent);
WritePackFloat(data, end[0]);
WritePackFloat(data, end[1]);
WritePackFloat(data, end[2]);
// play sound
EmitSoundToAll(SND_MINEPUT, ent, SNDCHAN_AUTO, SNDLEVEL_NORMAL, SND_NOFLAGS, SNDVOL_NORMAL, 100, ent, end, NULL_VECTOR, true, 0.0);
// send message
PrintHintText(client, "Tripmines remaining: %d", gRemaining[client]);
}
else
{
PrintHintText(client, "Invalid location for Tripmine");
}
}
public Action:TurnBeamOn(Handle:timer, Handle:data) {
decl String:color[26];
ResetPack(data); new client = ReadPackCell(data); new ent = ReadPackCell(data);
if (IsValidEntity(ent))
{
new team = GetClientTeam(client);
if(team == TEAM_T) color = COLOR_T;
else if(team == TEAM_CT) color = COLOR_CT;
else color = COLOR_DEF;
DispatchKeyValue(ent, "rendercolor", color); AcceptEntityInput(ent, "TurnOn");
new Float:end[3]; end[0] = ReadPackFloat(data); end[1] = ReadPackFloat(data); end[2] = ReadPackFloat(data);
EmitSoundToAll(SND_MINEACT, ent, SNDCHAN_AUTO, SNDLEVEL_NORMAL, SND_NOFLAGS, SNDVOL_NORMAL, 100, ent, end, NULL_VECTOR, true, 0.0); }
CloseHandle(data);
}
public mineBreak (const String:output[], caller, activator, Float:delay) { UnhookSingleEntityOutput(caller, "OnBreak", mineBreak); AcceptEntityInput(caller,"kill"); }
public bool:FilterAll (entity, contentsMask) {
return false;
}