CTriggerCamera (CS)
Revision as of 07:56, 17 April 2009 by Arkshine (talk | contribs) (moved CTriggerCamera Offset List (Counter-Strike) to CTriggerCamera (CS))
- CBaseEntity
- CBaseDelay
- CTriggerCamera (trigger_camera)
- CBaseDelay
W = Windows | L = Linux
Name | W. Offset | L. Offset | L. Diff | Type | Description |
---|---|---|---|---|---|
m_hPlayer | 36 | 41 | +5 | EHANDLE | None. |
m_hTarget | 38 | 43 | +5 | EHANDLE | None. |
m_pentPath | 40 | 45 | +5 | CBaseEntity* | Use get_pdata_cbase(). |
m_sPath | 41 | 46 | +5 | int | None. |
m_flWait | 42 | 47 | +5 | float | None. |
m_flReturnTime | 43 | 48 | +5 | float | None. |
m_flStopTime | 44 | 49 | +5 | float | None. |
m_moveDistance | 45 | 50 | +5 | float | None. |
m_targetSpeed | 46 | 51 | +5 | float | None. |
m_initialSpeed | 47 | 52 | +5 | float | None. |
m_acceleration | 48 | 53 | +5 | float | None. |
m_deceleration | 49 | 54 | +5 | float | None. |
m_state | 50 | 55 | +5 | int | None. |
Constants
// Spawn flags #define SF_CAMERA_PLAYER_POSITION 1 #define SF_CAMERA_PLAYER_TARGET 2 #define SF_CAMERA_PLAYER_TAKECONTROL 4