Half-Life 2: Deathmatch Events

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Refer back to Game Events (Source) for more events.

player_death

Note: When a player dies

Name: player_death
Structure:
short userid user ID who died
short attacker user ID who killed
string weapon weapon name killed used


teamplay_round_start

Name: teamplay_round_start
Structure:
bool full_reset is this a full reset of the map


spec_target_updated

Name: spec_target_updated
Structure:


achievement_earned

Name: achievement_earned
Structure:
byte player entindex of the player
short achievement achievement ID