Left 4 Dead 2 Netprops

From AlliedModders Wiki
Revision as of 15:27, 24 March 2010 by Cigs (talk | contribs) (Boomer:)
Jump to: navigation, search

// Dump of all network properties for "left4dead2" follows //


CAssaultRifle:

Sub-Class Table (1 Deep): DT_AssaultRifle
 Sub-Class Table (2 Deep): DT_BaseRifle
  Sub-Class Table (3 Deep): DT_TerrorGun
   Sub-Class Table (4 Deep): DT_TerrorWeapon
    Sub-Class Table (5 Deep): DT_WeaponCSBase
     Sub-Class Table (6 Deep): DT_BaseCombatWeapon
      Sub-Class Table (7 Deep): DT_BaseAnimating
       Sub-Class Table (8 Deep): DT_BaseEntity
        Sub-Class Table (9 Deep): DT_AnimTimeMustBeFirst
        -Member: m_flAnimTime (offset 136) (type integer) (bits 8)
       -Member: m_flSimulationTime (offset 140) (type integer) (bits 8)
       -Member: m_flCreateTime (offset 144) (type float) (bits 0)
       -Member: m_cellbits (offset 892) (type integer) (bits 5)
       -Member: m_cellX (offset 896) (type integer) (bits 10)
       -Member: m_cellY (offset 900) (type integer) (bits 10)
       -Member: m_cellZ (offset 904) (type integer) (bits 10)
       -Member: m_vecOrigin (offset 908) (type vector) (bits 5)
       -Member: m_nModelIndex (offset 278) (type integer) (bits 11)
        Sub-Class Table (9 Deep): DT_CollisionProperty
        -Member: m_vecMins (offset 8) (type vector) (bits 0)
        -Member: m_vecMaxs (offset 20) (type vector) (bits 0)
        -Member: m_nSolidType (offset 34) (type integer) (bits 3)
        -Member: m_usSolidFlags (offset 32) (type integer) (bits 13)
        -Member: m_nSurroundType (offset 42) (type integer) (bits 3)
        -Member: m_triggerBloat (offset 35) (type integer) (bits 8)
        -Member: m_vecSpecifiedSurroundingMins (offset 44) (type vector) (bits 0)
        -Member: m_vecSpecifiedSurroundingMaxs (offset 56) (type vector) (bits 0)
        Sub-Class Table (9 Deep): DT_GlowProperty
        -Member: m_iGlowType (offset 4) (type integer) (bits 32)
        -Member: m_nGlowRange (offset 8) (type integer) (bits 32)
        -Member: m_glowColorOverride (offset 12) (type integer) (bits 32)
        -Member: m_bFlashing (offset 16) (type integer) (bits 1)
       -Member: m_nRenderFX (offset 276) (type integer) (bits 8)
       -Member: m_nRenderMode (offset 277) (type integer) (bits 8)
       -Member: m_fEffects (offset 204) (type integer) (bits 10)
       -Member: m_clrRender (offset 280) (type integer) (bits 32)
       -Member: m_iTeamNum (offset 572) (type integer) (bits 6)
       -Member: m_CollisionGroup (offset 548) (type integer) (bits 5)
       -Member: m_flElasticity (offset 696) (type float) (bits 0)
       -Member: m_flShadowCastDistance (offset 560) (type float) (bits 12)
       -Member: m_hOwnerEntity (offset 528) (type integer) (bits 21)
       -Member: m_hEffectEntity (offset 532) (type integer) (bits 21)
       -Member: moveparent (offset 380) (type integer) (bits 21)
       -Member: m_iParentAttachment (offset 377) (type integer) (bits 6)
       -Member: movetype (offset 378) (type integer) (bits 4)
       -Member: movecollide (offset 379) (type integer) (bits 3)
       -Member: m_angRotation (offset 920) (type vector) (bits 13)
       -Member: m_iTextureFrameIndex (offset 744) (type integer) (bits 8)
       -Member: m_bSimulatedEveryTick (offset 745) (type integer) (bits 1)
       -Member: m_bAnimatedEveryTick (offset 746) (type integer) (bits 1)
       -Member: m_bAlternateSorting (offset 747) (type integer) (bits 1)
       -Member: m_Gender (offset 236) (type integer) (bits 32)
       -Member: m_fadeMinDist (offset 536) (type float) (bits 0)
       -Member: m_fadeMaxDist (offset 540) (type float) (bits 0)
       -Member: m_flFadeScale (offset 544) (type float) (bits 0)
       -Member: m_nMinCPULevel (offset 748) (type integer) (bits 2)
       -Member: m_nMaxCPULevel (offset 749) (type integer) (bits 2)
       -Member: m_nMinGPULevel (offset 750) (type integer) (bits 3)
       -Member: m_nMaxGPULevel (offset 751) (type integer) (bits 3)
      -Member: m_nForceBone (offset 1080) (type integer) (bits 8)
      -Member: m_vecForce (offset 1084) (type vector) (bits 0)
      -Member: m_nSkin (offset 1096) (type integer) (bits 10)
      -Member: m_nBody (offset 1100) (type integer) (bits 32)
      -Member: m_nHitboxSet (offset 1104) (type integer) (bits 2)
      -Member: m_flModelScale (offset 1108) (type float) (bits 0)
       Sub-Class Table (8 Deep): m_flPoseParameter
       -Member: 000 (offset 0) (type float) (bits 11)
       -Member: 001 (offset 4) (type float) (bits 11)
       -Member: 002 (offset 8) (type float) (bits 11)
       -Member: 003 (offset 12) (type float) (bits 11)
       -Member: 004 (offset 16) (type float) (bits 11)
       -Member: 005 (offset 20) (type float) (bits 11)
       -Member: 006 (offset 24) (type float) (bits 11)
       -Member: 007 (offset 28) (type float) (bits 11)
       -Member: 008 (offset 32) (type float) (bits 11)
       -Member: 009 (offset 36) (type float) (bits 11)
       -Member: 010 (offset 40) (type float) (bits 11)
       -Member: 011 (offset 44) (type float) (bits 11)
       -Member: 012 (offset 48) (type float) (bits 11)
       -Member: 013 (offset 52) (type float) (bits 11)
       -Member: 014 (offset 56) (type float) (bits 11)
       -Member: 015 (offset 60) (type float) (bits 11)
       -Member: 016 (offset 64) (type float) (bits 11)
       -Member: 017 (offset 68) (type float) (bits 11)
       -Member: 018 (offset 72) (type float) (bits 11)
       -Member: 019 (offset 76) (type float) (bits 11)
       -Member: 020 (offset 80) (type float) (bits 11)
       -Member: 021 (offset 84) (type float) (bits 11)
       -Member: 022 (offset 88) (type float) (bits 11)
       -Member: 023 (offset 92) (type float) (bits 11)
      -Member: m_nSequence (offset 1156) (type integer) (bits 12)
      -Member: m_flPlaybackRate (offset 1112) (type float) (bits 8)
       Sub-Class Table (8 Deep): m_flEncodedController
       -Member: 000 (offset 0) (type float) (bits 11)
       -Member: 001 (offset 4) (type float) (bits 11)
       -Member: 002 (offset 8) (type float) (bits 11)
       -Member: 003 (offset 12) (type float) (bits 11)
      -Member: m_bClientSideAnimation (offset 1272) (type integer) (bits 1)
      -Member: m_bClientSideFrameReset (offset 1273) (type integer) (bits 1)
      -Member: m_bClientSideRagdoll (offset 752) (type integer) (bits 1)
      -Member: m_nNewSequenceParity (offset 1276) (type integer) (bits 3)
      -Member: m_nResetEventsParity (offset 1280) (type integer) (bits 3)
      -Member: m_nMuzzleFlashParity (offset 1284) (type integer) (bits 2)
      -Member: m_hLightingOrigin (offset 1288) (type integer) (bits 21)
       Sub-Class Table (8 Deep): DT_ServerAnimationData
       -Member: m_flCycle (offset 1152) (type float) (bits 15)
      -Member: m_flFrozen (offset 1304) (type float) (bits 0)
     -Member: m_flPoseParameter (offset 0) (type integer) (bits 0)
     -Member: overlay_vars (offset 0) (type integer) (bits 0)
     -Member: m_flexWeight (offset 0) (type integer) (bits 0)
     -Member: m_blinktoggle (offset 0) (type integer) (bits 0)
     -Member: m_flCycle (offset 0) (type integer) (bits 0)
     -Member: m_flAnimTime (offset 0) (type integer) (bits 0)
      Sub-Class Table (7 Deep): DT_LocalWeaponData
      -Member: m_iClip2 (offset 5148) (type integer) (bits 8)
      -Member: m_iPrimaryAmmoType (offset 5136) (type integer) (bits 8)
      -Member: m_iSecondaryAmmoType (offset 5140) (type integer) (bits 8)
      -Member: m_nViewModelIndex (offset 5104) (type integer) (bits 1)
      Sub-Class Table (7 Deep): DT_LocalActiveWeaponData
      -Member: m_flNextPrimaryAttack (offset 5108) (type float) (bits 0)
      -Member: m_flNextSecondaryAttack (offset 5112) (type float) (bits 0)
      -Member: m_nNextThinkTick (offset 200) (type integer) (bits 32)
      -Member: m_flTimeWeaponIdle (offset 5156) (type float) (bits 0)
      -Member: m_nQueuedAttack (offset 5116) (type integer) (bits 32)
      -Member: m_flTimeAttackQueued (offset 5120) (type float) (bits 0)
      -Member: m_bOnlyPump (offset 5152) (type integer) (bits 1)
     -Member: m_iViewModelIndex (offset 5124) (type integer) (bits 11)
     -Member: m_iWorldModelIndex (offset 5128) (type integer) (bits 11)
     -Member: m_iState (offset 5132) (type integer) (bits 2)
     -Member: m_hOwner (offset 5100) (type integer) (bits 21)
     -Member: m_bInReload (offset 5201) (type integer) (bits 1)
     -Member: m_iClip1 (offset 5144) (type integer) (bits 8)
    -Member: m_iExtraPrimaryAmmo (offset 5364) (type integer) (bits 32)
    -Member: m_flAnimTime (offset 0) (type integer) (bits 0)
    -Member: m_nSequence (offset 0) (type integer) (bits 0)
    Sub-Class Table (5 Deep): DT_LocalActiveL4DWeaponData
     Sub-Class Table (6 Deep): DT_CountdownTimer
     -Member: m_duration (offset 4) (type float) (bits 0)
     -Member: m_timestamp (offset 8) (type float) (bits 0)
     Sub-Class Table (6 Deep): DT_IntervalTimer
     -Member: m_timestamp (offset 4) (type float) (bits 0)
     Sub-Class Table (6 Deep): DT_IntervalTimer
     -Member: m_timestamp (offset 4) (type float) (bits 0)
    -Member: m_helpingHandState (offset 5396) (type integer) (bits 32)
    -Member: m_helpingHandTarget (offset 5400) (type integer) (bits 21)
    -Member: m_helpingHandExtendDuration (offset 5404) (type float) (bits 0)
    -Member: m_reloadQueuedStartTime (offset 5412) (type float) (bits 0)
    -Member: m_releasedAltFireButton (offset 5416) (type integer) (bits 1)
    -Member: m_releasedFireButton (offset 5417) (type integer) (bits 1)
    -Member: m_isHoldingAltFireButton (offset 5419) (type integer) (bits 1)
    -Member: m_isHoldingFireButton (offset 5418) (type integer) (bits 1)
    -Member: m_bPickedUpOnTransition (offset 5424) (type integer) (bits 1)
    -Member: m_bDroppedByInfected (offset 6064) (type integer) (bits 1)
    -Member: m_iBloodyWeaponLevel (offset 5420) (type integer) (bits 4)
    Sub-Class Table (5 Deep): DT_CountdownTimer
    -Member: m_duration (offset 4) (type float) (bits 0)
    -Member: m_timestamp (offset 8) (type float) (bits 0)
    Sub-Class Table (5 Deep): DT_CountdownTimer
    -Member: m_duration (offset 4) (type float) (bits 0)
    -Member: m_timestamp (offset 8) (type float) (bits 0)
   -Member: m_nUpgradedPrimaryAmmoLoaded (offset 6024) (type integer) (bits 8)
  -Member: m_isDualWielding (offset 6104) (type integer) (bits 1)
  -Member: m_hasDualWeapons (offset 6105) (type integer) (bits 1)
  -Member: m_upgradeBitVec (offset 6108) (type integer) (bits 32)
  -Member: m_reloadFromEmpty (offset 6107) (type integer) (bits 1)
  -Member: m_inInitialPickup (offset 6106) (type integer) (bits 1)
  -Member: m_partialReloadStage (offset 6100) (type integer) (bits 3)