Difference between revisions of "Neotokyo Events"

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(Created page with '=== player_death === {{qnotice|When a client dies}}<br> {{begin-hl2msg|player_death|string}} {{hl2msg|short|userid}} {{hl2msg|short|attacker}} {{hl2msg|string|weapon}} {{hl2msg|s...')
 
 
(One intermediate revision by the same user not shown)
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 +
:''Refer back to [[Game Events (Source)]] for more events.''
 
=== player_death ===
 
=== player_death ===
 
{{qnotice|When a client dies}}<br>
 
{{qnotice|When a client dies}}<br>
 
{{begin-hl2msg|player_death|string}}
 
{{begin-hl2msg|player_death|string}}
{{hl2msg|short|userid}}
+
{{hl2msg|short|userid}}
 
{{hl2msg|short|attacker}}
 
{{hl2msg|short|attacker}}
 
{{hl2msg|string|weapon}}
 
{{hl2msg|string|weapon}}
Line 8: Line 9:
 
{{end-hl2msg}}
 
{{end-hl2msg}}
  
=== game_round_restart ===
+
=== game_round_end ===
{{qnotice|When one team won the round and players can select their team/class/weapon again}}<br>
+
{{qnotice|Fired approximately a millisecond before the round starts again}}<br>
{{begin-hl2msg|game_round_restart|string}}
+
{{begin-hl2msg|game_round_end|string}}
 +
{{hl2msg|none|none}}
 +
{{end-hl2msg}}
 +
 
 +
=== game_round_start ===
 +
{{qnotice|Fired approximately a millisecond after the game_round_end event}}<br>
 +
{{begin-hl2msg|game_round_start|string}}
 
{{hl2msg|none|none}}
 
{{hl2msg|none|none}}
 
{{end-hl2msg}}
 
{{end-hl2msg}}

Latest revision as of 11:29, 10 December 2009

Refer back to Game Events (Source) for more events.

player_death

Note: When a client dies

Name: player_death
Structure:
short userid {{{3}}}
short attacker {{{3}}}
string weapon {{{3}}}
short icon {{{3}}}


game_round_end

Note: Fired approximately a millisecond before the round starts again

Name: game_round_end
Structure:
none none {{{3}}}


game_round_start

Note: Fired approximately a millisecond after the game_round_end event

Name: game_round_start
Structure:
none none {{{3}}}