Difference between revisions of "Releasing Products"

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=Releasing SourceMod=
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== Releasing SourceMod ==
1. Create a git branch.
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2. Update master.cfg in buildbot buildmaster. Don't forget to push the change to github.
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'''''Bold italic''''' values should be replaced as appropriate for the release.
3. mount -orw /mnt/downloads on web01.
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* General
4. mkdir /mnt/downloads/smdrop/<new release folder>, chmod 775 it, fix ownership.
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** Create a git branch
5. mount -oro /mnt/downloads.
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** Bump sourcemod/plugins/include/version.inc numbers for manual builds
6. Fix sm_commit_log by updating last ~N master builds to be the new stable branch.
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* Buildbot
7. Update ~sourcemod downloads.php.
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** Update master.cfg in buildbot buildmaster. Don't forget to push the change to github
8. Update ~sourcemod vbcompiler.php.
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** Force builds on the new dev and stable branches via pushbuild.txt
9. Update forums newpost.php and editpost.php (search for ccversion). Do this on staging, create a production PR in bitbucket, then pull.
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* Downloads
10. Create a compiler-1.<version> folder, drop spcomp + includes there.
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** Run <code>mount -orw /mnt/downloads</code> on web01
11. Add an entry to web-commit-updater/updater.php for the new version.
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** Run <code>mkdir /mnt/downloads/smdrop/'''''1.11'''''</code>, chmod 775 it, fix ownership
12. Force builds on the new dev and stable branches via pushbuild.txt.
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** Run <code>mount -oro /mnt/downloads</code>
13. Add a script for the new version in ~sourcemod/update.
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** Fix sm_commit_log by updating last ~N master builds to be the new stable branch
14. Change the ~sourcemod/compiler symlink to the new version.
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** Update <code>~sourcemod/public_html/downloads.php</code>
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** Add an entry to <code>~sourcemod/web-commit-updater/updater.php</code> for the new version
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* Gamedata updater (run commands from inside <code>~sourcemod/update</code>)
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** Clone the new branch into <code>'''''1.11-dev'''''</code>
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** Create a <code>'''''update-1.11.sh'''''</code> script for the new version
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** Run <code>php add_version.php --version '''''1.11.0''''' --path '''''1.11-dev'''''</code>
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** Run <code>php update/add_version.php --version '''''1.12.0''''' --path master</code>
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** Run <code>./'''''update-1.11.sh'''''</code>
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** Run <code>./update-master.sh</code>
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* Web compiler and forum
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** Create a <code>~sourcemod/'''''compiler-1.11'''''</code> directory, drop spcomp + includes there
 +
** Change the <code>~sourcemod/compiler</code> symlink to the new version
 +
** Update hardcoded version in <code>~sourcemod/public_html/compiler.php</code> and change the "you can use this to compile plugins for SourceMod '''''1.11''''' or higher" text if necessary
 +
** Update <code>~sourcemod/public_html/vbcompiler.php</code>
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** Update forum's newthread.php and editpost.php (search for ccversion). Do this on staging, create a production PR in bitbucket, then pull
 +
* SP docs
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** Pull and rebuild <code>~sourcemod/scripts/sourcepawn/exp/tools/docparse</code> if needed
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** <code>git checkout</code> new branch into <code>~sourcemod/scripts/sourcemod</code>
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** From <code>~sourcemod/scripts/sourcepawn/exp/docgen/generate/</code>, run <code>python generate.py</code>

Latest revision as of 07:59, 24 July 2022

Releasing SourceMod

Bold italic values should be replaced as appropriate for the release.

  • General
    • Create a git branch
    • Bump sourcemod/plugins/include/version.inc numbers for manual builds
  • Buildbot
    • Update master.cfg in buildbot buildmaster. Don't forget to push the change to github
    • Force builds on the new dev and stable branches via pushbuild.txt
  • Downloads
    • Run mount -orw /mnt/downloads on web01
    • Run mkdir /mnt/downloads/smdrop/1.11, chmod 775 it, fix ownership
    • Run mount -oro /mnt/downloads
    • Fix sm_commit_log by updating last ~N master builds to be the new stable branch
    • Update ~sourcemod/public_html/downloads.php
    • Add an entry to ~sourcemod/web-commit-updater/updater.php for the new version
  • Gamedata updater (run commands from inside ~sourcemod/update)
    • Clone the new branch into 1.11-dev
    • Create a update-1.11.sh script for the new version
    • Run php add_version.php --version 1.11.0 --path 1.11-dev
    • Run php update/add_version.php --version 1.12.0 --path master
    • Run ./update-1.11.sh
    • Run ./update-master.sh
  • Web compiler and forum
    • Create a ~sourcemod/compiler-1.11 directory, drop spcomp + includes there
    • Change the ~sourcemod/compiler symlink to the new version
    • Update hardcoded version in ~sourcemod/public_html/compiler.php and change the "you can use this to compile plugins for SourceMod 1.11 or higher" text if necessary
    • Update ~sourcemod/public_html/vbcompiler.php
    • Update forum's newthread.php and editpost.php (search for ccversion). Do this on staging, create a production PR in bitbucket, then pull
  • SP docs
    • Pull and rebuild ~sourcemod/scripts/sourcepawn/exp/tools/docparse if needed
    • git checkout new branch into ~sourcemod/scripts/sourcemod
    • From ~sourcemod/scripts/sourcepawn/exp/docgen/generate/, run python generate.py