SourceMod 1.2.1 Release Notes

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Revision as of 13:26, 24 May 2009 by BAILOPAN (talk | contribs)
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This release is in development and is expected for early May. blocking-1.2.1+

SourceMod 1.2.1 is a minor bug-fix update. If you need help upgrading, see Upgrading SourceMod. To see the full 1.2 release notes, click here.

  • This release DOES NOT have configuration changes.
  • This release DOES NOT break compatibility.


Compatibility

This release is fully backwards compatible. It is not, however, forwards compatible. Plugins compiled against SourceMod 1.1 will not run on any earlier version. If you encounter any compatibility problems, file a bug.

Translations

SourceMod 1.2 comes with the following languages translated, thanks to community translators:

  • Brazilian Portuguese
  • Chinese Simplified
  • Danish
  • Dutch
  • French
  • German
  • Hungarian
  • Italian
  • Japanese
  • Latvian
  • Norwegian
  • Polish
  • Romanian
  • Russian
  • Spanish
  • Turkish

Changelog

  • Updated SDKTools for latest Team Fortress update.
  • Added L4D handling to GuessSDKVersion() (bug 3842).
  • Updated Zombie Panic Source offsets (bug 3632).
  • Fixed crash when clientprefs saw disconnect from 64th client (bug 3821).
  • Fixed Plugin_Handled acting like a Stop in usermsg hooks (bug 3685).
  • Fixed early tv_enable causing crashes (bug 3766).
  • FortressForever does not support radio menus (bug 3819).
  • Fixed unhook event crash (bug 3814).
  • Fixed compiler reading uninitialized strings while processing varargs (bug 3811).
  • Fixed compiler choosing whether to emit stradjust.pri on dynamic arrays based on uninitialized memory (bug 3810).
  • Fix Windows L4D CreateFakeClient signature (bug 3792).