Difference between revisions of "SourceMod 1.3.2 Release Notes"

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*Support for recent TF, DoD, and L4D2 updates ({{bz|4356}}, {{bz|4361}}, {{bz|4371}}, {{bz|4374}}, {{bz|4375}}).
 
*Support for recent TF, DoD, and L4D2 updates ({{bz|4356}}, {{bz|4361}}, {{bz|4371}}, {{bz|4374}}, {{bz|4375}}).
 
*Fixed rare crash when replicating cvars to clients ({{bz|4315}}).
 
*Fixed rare crash when replicating cvars to clients ({{bz|4315}}).
*Lots of extra game support for Insurgency, ZPS, CSProMod, PVKII, and FortressForever (Nicholas "psychonic" hastings).
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*Lots of extra game support for Insurgency, ZPS, CSProMod, PVKII, and FortressForever (thanks Nicholas "psychonic" hastings).
  
 
Developer Changes:
 
Developer Changes:
  
 
*Added TF functions for stunning, conditions, regeneration, and power play ({{bz|4166}}, {{bz|4331}}).
 
*Added TF functions for stunning, conditions, regeneration, and power play ({{bz|4166}}, {{bz|4331}}).

Latest revision as of 16:12, 2 May 2010

SourceMod 1.3.2 is a minor bug-fix update. For the full SourceMod 1.3 release notes, click here.

Contents

Changelog

User Changes:

  • Support for recent TF, DoD, and L4D2 updates (bug 4356, bug 4361, bug 4371, bug 4374, bug 4375).
  • Fixed rare crash when replicating cvars to clients (bug 4315).
  • Lots of extra game support for Insurgency, ZPS, CSProMod, PVKII, and FortressForever (thanks Nicholas "psychonic" hastings).

Developer Changes:

  • Added TF functions for stunning, conditions, regeneration, and power play (bug 4166, bug 4331).