Difference between revisions of "SourceMod 1.4.4 Release Notes"

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(Created page with "''This page is a work-in-progress as SourceMod 1.4.4 has not yet been released.'' __FORCETOC__ SourceMod 1.4.4 is primarily fixes for the latest breaking engine changes on CS...")
 
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SourceMod 1.4.4 is primarily fixes for the latest breaking engine changes on CSS, TF2, and other Source 2009 engine games. It also has some other minor bug fixes. For the full SourceMod 1.4 release notes, [[SourceMod 1.4.0 Release Notes|click here]].
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SourceMod 1.4.4 is primarily fixes for the latest breaking engine changes on CSS, TF2, and other Source 2009 engine games. It also has some other minor bug fixes.
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For the full SourceMod 1.4 release notes, [[SourceMod 1.4.0 Release Notes|click here]].
  
 
=Changelog=
 
=Changelog=

Revision as of 17:27, 3 July 2012

This page is a work-in-progress as SourceMod 1.4.4 has not yet been released.


SourceMod 1.4.4 is primarily fixes for the latest breaking engine changes on CSS, TF2, and other Source 2009 engine games. It also has some other minor bug fixes.

For the full SourceMod 1.4 release notes, click here.

Contents

Changelog

User Changes:

  • Updated support for latest Source 2009 engine changes (CS:S, DoD:S, TF2, HL2DM, GMod).
  • Updated Nuclear Dawn gamedata.
  • Fixed a crash that could occur when selecting an option on a clientprefs prefab menu (bug 5374).


Developer Changes:

  • Added new TF2 weapon and custom dmg defines.
  • Added new TF2 TFHoliday value (bug 5364) (Powerlord).
  • Updated sample extension to properly fill ninvoke with INativeInvoker ptr (bug 5340) (Afronanny).