Difference between revisions of "Talk:Half-Life 1 Game Events"

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(AmmoPickup and AmmoX event comments)
 
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'''AmmoPickup''' temporary draws ammo amount and ammo type HUD icons in the middle of the right side of the screen (draw time depends on ''hud_drawhistory_time'' client CVAR value)
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== Purpose? ==
  
'''AmmoX''' updates green bar indicator in weapon HUD-list and ammo amount in lower right corner of the screen (in case current weapon uses given ammo type)
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I'm a bit confused as to the purpose of this page. It's titled as Half-Life 1 Game Events, yet it's completey missing (as is not even listed as "No information available") some HL1 event such as Geiger, but has an incredible amount of CS-specific events.
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Should this be broken up into base HL events and then CS-specific events?
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:In fact some of the HLDM (valve) Game Mod Messages is used by other Game Mods so you can't actually split this article strictly into HLMD and CS messages. But i agree that the title are misleading.--[[User:VEN|VEN]] 09:35, 31 December 2006 (CST)

Latest revision as of 10:37, 31 December 2006

Purpose?

I'm a bit confused as to the purpose of this page. It's titled as Half-Life 1 Game Events, yet it's completey missing (as is not even listed as "No information available") some HL1 event such as Geiger, but has an incredible amount of CS-specific events.

Should this be broken up into base HL events and then CS-specific events?

In fact some of the HLDM (valve) Game Mod Messages is used by other Game Mods so you can't actually split this article strictly into HLMD and CS messages. But i agree that the title are misleading.--VEN 09:35, 31 December 2006 (CST)