Difference between revisions of "Team Fortress 2 Item Attribute Indexes"

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This is a list of the item attribute indexes in TF2.  These are useful for applying to weapons to change how they work.
+
See: [http://wiki.teamfortress.com/wiki/List_of_item_attributes List of item attributes] on TF Wiki.
 
 
This was created as a companion list for the [[Team Fortress 2 Item Definition Indexes|Item Definition Indexes]] list, which contains the indexes of the weapons themselves.
 
 
 
This list is divided into Attribute Types, Positive Attributes, Negative Attributes, and Neutral Attributes.
 
 
 
Normally, you'll want to use this with [https://forums.alliedmods.net/forumdisplay.php?f=146 TF2Items].
 
 
 
'''Attributes that have no weapons listed may not work.'''  Matched attributes where the opposite
 
 
 
== Attribute Types ==
 
{| class="wikitable"
 
|-
 
! Type
 
! Description
 
! Example
 
|-
 
| percentage
 
| Expressed as a decimal.  100% is 1.0, 90% is 0.9. Sometimes boolean attributes are represented as percentages.
 
| Natascha: "damage penalty" "0.75" does 75% of normal damage.
 
|-
 
| inverted percentage
 
| Expressed as a decimal.  Value is a percentage, but the percentage is subtracted from 100% when displayed to the user.
 
| Übersaw: "fire rate penalty" "1.2" sets the fire rate to 80% but displays that the weapon fires 20% slower.
 
|-
 
| additive
 
| Value is added to the default value.  Value can be positive or negative.  Boolean values are normally expressed as additive.
 
| Blutsauger: "heal on hit for rapidfire" "3.0" makes a Medic heal 3hp whenever damage is dealt with it.
 
|-
 
| additive percentage
 
| Value is a percentage added to the default value.  Value can be positive or negative.
 
| Übersaw: "add user charge on hit" "0.25" makes a Medic gain 25% uber whenever he hit someone with it.
 
|-
 
| or
 
| Used on only one attribute (see example) for a boolean value.  Usually, additive is used instead. 
 
| Axtinguisher: "crit vs burning players" "1.0"
 
|}
 
 
 
 
 
== Positive ==
 
{| class="wikitable"
 
|-
 
! Index
 
! Name
 
! Type
 
! Weapons that use this attribute
 
! Notes
 
|-
 
! 2
 
| damage bonus
 
| percentage
 
| Backburner, Direct Hit, Scotsman's Skullcutter, Loch-n-Load, Warrior's Spirit, Brass Beast, Back Scratcher, Winger, Enforcer
 
|
 
|-
 
! 4
 
| clip size bonus
 
| percentage
 
| Family Business
 
|
 
|-
 
! 6
 
| fire rate bonus
 
| inverted percentage
 
| Force-a-Nature, Scottish Resistance, Eviction Notice, Soda Popper
 
|
 
|-
 
! 8
 
| heal rate bonus
 
| percentage
 
| Quick-Fix
 
|
 
| Medic only.
 
|-
 
! 10
 
| ubercharge rate bonus
 
| percentage
 
| Kritzkrieg, Quick-Fix
 
| Medic only.
 
|-
 
! 11
 
| overheal bonus
 
| percentage
 
|
 
| Medic only.
 
|-
 
! 13
 
| overheal decay bonus
 
| inverted percentage
 
|
 
| Medic only.
 
|-
 
! 14
 
| overheal decay disabled
 
| percentage
 
|
 
| Medic only.
 
|-
 
! 16
 
| heal on hit for rapidfire
 
| additive
 
| Blutsauger, Black Box
 
|
 
|-
 
! 17
 
| add uber charge on hit
 
| additive percentage
 
| Übersaw
 
| Medic only.
 
|-
 
! 19
 
| tmp dmgbuff on hit
 
| additive percentage
 
|
 
|
 
|-
 
! 20
 
| crit vs burning players
 
| or
 
| Axtinguisher, Sun-on-a-Stick, Postal Pummeler
 
|
 
|-
 
! 24
 
| mod flamethrower back crit
 
| additive
 
| Backburner
 
| Pyro only.
 
|-
 
! 26
 
| max health additive bonus
 
| additive
 
| Gunslinger, Darwin's Danger Shield, Ali Baba's Wee Booties, Bootlegger, Special Delivery Set bonus
 
| Formerly on Backburner, but was removed in mid-2008.
 
|-
 
! 29
 
| alt-fire is vampire
 
| additive
 
|
 
|
 
|-
 
! 30
 
| fists have radial buff
 
| additive
 
|
 
| Heavy only?
 
|-
 
! 31
 
| critboost on kill
 
| additive
 
| Killing Gloves of Boxing (K.G.B.)
 
|
 
|-
 
! 32
 
| slow enemy on hit
 
| additive
 
| Natascha
 
|
 
|-
 
! 35
 
| mult cloak meter regen rate
 
| percentage
 
| Cloak & Dagger
 
|
 
|-
 
! 37
 
| hidden primary max ammo bonus
 
| unknown, assumed additive
 
|
 
|
 
|-
 
! 38
 
| mod bat launches balls
 
| additive
 
| Sandman
 
| This is for stunballs only. For bleed ornaments, use attribute 346.
 
|-
 
! 40
 
| zoom speed mod disabled
 
| additive
 
|
 
| Sniper only.
 
|-
 
! 41
 
| sniper charge per sec
 
| percentage
 
| Sydney Sleeper
 
| Sniper only.
 
|-
 
! 44
 
| scattergun has knockback
 
| additive
 
| Force-a-Nature
 
| Scout only?
 
|-
 
! 45
 
| bullets per shot bonus
 
| percentage
 
| Force-a-Nature
 
| Scatterguns and Shotguns only.
 
|-
 
! 50
 
| absorb damage while cloaked
 
| percentage
 
| Dead Ringer
 
| Appears to have a time limit, but it is unclear how this limit is determined.
 
|-
 
! 51
 
| revolver use hit locations
 
| additive
 
| Ambassador
 
| Causes weapon to headshot if the head is hit. Not clear if it only applies to Revolvers.
 
|-
 
! 52
 
| backstab shield
 
| additive
 
| Razorback
 
|
 
|-
 
! 53
 
| fire retardant
 
| additive
 
|
 
| Formerly used in TF2 Beta for the Fire Retardant Suit.  Use attribute 361 instead.
 
|-
 
! 57
 
| health regen
 
| additive
 
| Medieval Medic Set Bonus
 
|
 
|-
 
! 58
 
| self dmg push force increased
 
| percentage
 
|
 
| Soldier and Demoman only.
 
|-
 
! 60
 
| dmg taken from fire reduced
 
| inverted percentage
 
| Chargin' Targe, Splendid Screen, Expert's Ordnance Set Bonus
 
|
 
|-
 
! 62
 
| dmg taken from crit reduced
 
| inverted percentage
 
| Hibernative Bear Set Bonus
 
| Not used by Battalion's Backup.
 
|-
 
! 64
 
| dmg taken from blast reduced
 
| inverted percentage
 
| Chargin' Targe, Splendid Screen
 
|
 
|-
 
! 66
 
| dmg taken from bullets reduced
 
| inverted percentage
 
|
 
|
 
|-
 
! 68
 
| increase player capture value
 
| additive
 
| Pain Train
 
|
 
|-
 
! 70
 
| health from healer increased
 
| percentage
 
|
 
|
 
|-
 
! 71
 
| weapon burn dmg increased
 
| percentage
 
|
 
| Pyro only. Applies to afterburn.
 
|-
 
! 73
 
| weapon burn time increased
 
| percentage
 
|
 
| Pyro only. Applies to afterburn.
 
|-
 
! 75
 
| aiming movespeed increased
 
| percentage
 
|
 
| Sniper only.
 
|-
 
! 76
 
| maxammo primary increased
 
| percentage
 
| Rocket Jumper
 
|
 
|-
 
! 78
 
| maxammo secondary increased
 
| percentage
 
| Scottish Resistance, Stickybomb Jumper
 
|
 
|-
 
! 80
 
| maxammo metal increased
 
| percentage
 
|
 
| Engineer only.
 
|-
 
! 83
 
| cloak consume rate decreased
 
| inverted percentage
 
|
 
| Spy only. Use attribute 34 instead.
 
|-
 
! 84
 
| cloak regen rate increased
 
| percentage
 
|
 
| Spy only. Use attribute 35 instead.
 
|-
 
! 87
 
| minigun spinup time decreased
 
| inverted percentage
 
| Tomislav
 
| Heavy only.
 
|-
 
! 88
 
| max pipebombs increased
 
| additive
 
| Scottish Resistance
 
| Demoman only.
 
|-
 
! 90
 
| SRifle Charge rate increased
 
| percentage
 
|
 
| Sniper only. Use attribute 41 instead.
 
|-
 
! 92
 
| Construction rate increased
 
| percentage
 
| Jag
 
| Engineer only. Only applies to melee hits.
 
|-
 
! 94
 
| Repair rate increased
 
| percentage
 
|
 
| Engineer only.
 
|-
 
! 97
 
| Reload time decreased
 
| inverted percentage
 
| Soda Popper
 
|
 
|-
 
! 99
 
| Blast radius increased
 
| percentage
 
|
 
| Soldier and Demoman only.
 
|-
 
! 101
 
| Projectile range increased
 
| percentage
 
|
 
|
 
|-
 
! 103
 
| Projectile speed increased
 
| percentage
 
| Direct Hit, Loch-n-Load, Liberty Launcher, Manmelter
 
|
 
|-
 
! 106
 
| weapon spread bonus
 
| percentage
 
|
 
| Applies to Scatterguns and Shotguns only.
 
|-
 
! 107
 
| move speed bonus
 
| percentage
 
| Gloves of Running Urgently (G.R.U.), Gas Jockey's Gear Set Bonus
 
|
 
|-
 
! 108
 
| health from packs increased
 
| percentage
 
| Back Scratcher
 
|
 
|-
 
| 110
 
| heal on hit for slowfire
 
| additive
 
|
 
|
 
|-
 
! 112
 
| ammo regen
 
| additive percentage
 
|
 
|
 
|-
 
! 113
 
| metal regen
 
| additive
 
|
 
| Engineer only.
 
|-
 
! 114
 
| mod mini-crit airborne
 
| additive
 
| Direct Hit
 
| Only for enemies knocked into the air by explosive damage.  For all airborne targets, use attribute 265.
 
|-
 
! 115
 
| mod shovel damage boost
 
| additive
 
| Equalizer
 
|
 
|-
 
! 116
 
| mod soldier buff type
 
| unknown, assumed additive
 
| Buff Banner, Battalion's Backup, Concheror, Phlogistinator
 
| 1 is mini-crits for yourself and allies, 2 is defense buff for yourself and allies, 3 is healing for yourself and allies, 4 is unknown, 5 is critical hits for yourself.
 
|-
 
! 118
 
| dmg falloff decreased
 
| percentage
 
|
 
|
 
|-
 
! 119
 
| sticky detonate mode
 
| additive
 
| Scottish Resistance
 
| 1 is Scottish Resistance mode.  Presumably 0 is standard mode.
 
|-
 
! 121
 
| stickies detonate stickies
 
| additive
 
| Scottish Resistance
 
| Stickybomb Launchers only
 
|-
 
! 122
 
| mod demo buff type
 
| unknown, assumed additive
 
|
 
|
 
|-
 
! 123
 
| speed boost when active
 
| percentage
 
|
 
| Use attributes 107 and 128 instead.
 
|-
 
! 126
 
| sticky arm time bonus
 
| additive
 
|
 
| Stickybomb Launchers only
 
|-
 
! 130
 
| medic regen bonus
 
| percentage
 
|
 
|
 
|-
 
! 135
 
| rocket jump damage reduction
 
| percentage
 
| Gunboats
 
|
 
|-
 
! 136
 
| mod sentry killed revenge
 
| additive
 
| Frontier Justice
 
| Engineer only.  Crits are granted when sentry is destroyed (2 per kill, 1 per assist).  Maximum 35 crits.
 
|-
 
! 137
 
| dmg bonus vs buildings
 
| percentage
 
| Homewrecker, Maul
 
|
 
|-
 
! 139
 
| lunchbox adds maxhealth bonus
 
| additive
 
| Dalokohs Bar, Fishcake
 
| Only applies to lunchbox items
 
|-
 
! 140
 
| hidden maxhealth non buffed
 
| additive
 
|
 
| Use attribute 26 instead.
 
|-
 
! 146
 
| damage applies to sappers
 
| additive
 
| Homewrecker, Maul
 
| Implicitly on all Engineer melee weapons.
 
|-
 
! 148
 
| building cost reduction
 
| additive
 
|
 
| Engineer only.
 
|-
 
! 149
 
| bleeding duration
 
| additive
 
| Southern Hospitality, Tribalman's Shiv, Boston Basher, Three-Rune Blade
 
|
 
|-
 
! 150
 
| turn to gold
 
| additive
 
| Golden Wrench, Saxxy
 
|
 
|-
 
! 151
 
| DEPRECATED socketed item definition id DEPRECATED
 
| additive
 
|
 
| Not used, although it could have been repurposed for Strange Parts.
 
|-
 
! 152
 
| custom texture lo
 
| unknown, assumed additive
 
|
 
| It's unclear what exactly this is used for.
 
|-
 
! 154
 
| disguise on backstab
 
| additive
 
| Your Eternal Reward, Wanga Prick
 
| Spy only.  Removes Disguise Kit from inventory.
 
|-
 
! 156
 
| silent killer
 
| additive
 
| Your Eternal Reward, Wanga Prick, Spy-cicle
 
| Spy only.  Only applies on backstab.
 
|-
 
! 158
 
| add cloak on kill
 
| additive
 
| Big Earner
 
| Spy only.  Only applies on backstab. Do not use this and 166 on the same weapon.
 
|-
 
! 160
 
| quiet unstealth
 
| additive
 
| Saharan Spy Set Bonus
 
| May still play sounds at normal volume to the player with it equipped.
 
|-
 
! 162
 
| flame size bonus
 
| percentage
 
|
 
| Flamethrowers only
 
|-
 
! 164
 
| flame life bonus
 
| percentage
 
|
 
| Flamethrowers only
 
|-
 
! 165
 
| charged airblast
 
| additive
 
|
 
| Flamethrowers only
 
|-
 
! 166
 
| add cloak on hit
 
| additive
 
| L'Etranger
 
| Do not use this and 158 on the same weapon.
 
|-
 
! 167
 
| disguise damage reduction
 
| percentage
 
|
 
| Spy only.
 
|-
 
! 168
 
| disguise no burn
 
| additive
 
|
 
| Spy only.  Use attribute 361 instead.
 
|-
 
! 169
 
| dmg from sentry reduced
 
| inverted percentage
 
| Tank Buster Set Bonus
 
|
 
|-
 
! 171
 
| airblast cost decreased
 
| percentage
 
|
 
| Flamethrowers only
 
|-
 
! 174
 
| flame ammopersec decreased
 
| percentage
 
|
 
| Flamethrowers only
 
|-
 
! 175
 
| jarate duration
 
| additive
 
| Sydney Sleeper
 
| Despite the name, not used on Jarate itself.
 
|-
 
! 176
 
| no death from headshots
 
| additive
 
| Croc-o-Style Kit Set Bonus
 
| If you have more than one health and get headshot, reduces you to 1 health.  If you have 1 health, headshots will still kill you.
 
|}
 
 
 
== Negative ==
 
 
 
== Neutral ==
 

Latest revision as of 18:09, 31 May 2012

See: List of item attributes on TF Wiki.